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"Find me cards equivalent to: Rumbling Ruin"

Equivalent cards to Rumbling Ruin (red, elemental, cares about counters, blocks):
1. Rumbling Ruin — baseline card.
2. Grenzo, Havoc Raiser — forces creatures to attack but not block, similar effect.
3. Breaker of Armies — not red, but forces all blocks to it.
4. Ogrelord, Rampaging — no direct counterparts in red that duplicate the exact effect with +1/+1 counters and block restrictions.
5. Goblin Heelcutter — when it attacks, target creature can't block.


Reason:
No true direct equivalent with all attributes, Goblin Heelcutter is closest in forcing blocks, but doesn’t use +1/+1 counters. Red rarely interacts with +1/+1 counters for blocking in this way.

Found Cards

4 Results

Breaker of Armies

Goblin Heelcutter

Grenzo, Havoc Raiser

Rumbling Ruin

Breaker of Armies #3 Creature — Eldrazi

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 8
Power/Toughness: 10/8
Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature can’t legally block Breaker of Armies but could block another attacking creature, it may do so. Likewise, if a creature the defending player controls can’t block Breaker of Armies unless its controller pays a cost, its controller may decline to pay that cost and block a different attacking creature.
  • If more than one Breaker of Armies is attacking, the controller of each creature that could block them chooses which one that creature blocks. In this case, creatures that can block multiple creatures must block as many attacking Breaker of Armies as possible.
  • If, during its controller’s declare blockers step, a creature the defending player controls is tapped or is affected by a spell or ability that says it can’t block, then it doesn’t block. If there’s a cost associated with having it block, its controller isn’t forced to pay that cost. If they don’t, the creature doesn’t have to block.
  • Prices

    Seller Price
    Cardmarket 0.21 EUR / 2.55 EUR
    Cardkingdom / 3.49 USD 0.49 USD
    Manapool / 1.95 USD 0.18 USD
    Tcgplayer 0.29 USD / 2.21 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures able to block this creature do so.

    Goblin Heelcutter #102 Creature — Goblin Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dash

    Rules

  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won’t have haste and won’t be returned to its owner’s hand.
  • If you choose to pay the dash cost rather than the mana cost, you’re still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner’s hand only if it’s still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • You don’t have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.15 EUR / 0.85 EUR
    Tcgplayer 0.09 USD / 0.53 USD
    Manapool 0.15 USD / 0.22 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks, target creature can't block this turn. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Grenzo, Havoc Raiser #M3C-213 Legendary Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • If you don't cast the card, it will remain in exile.
  • If you exile a land card this way, you can't play it.
  • The card exiled by the second mode is exiled face up.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Manapool 0.21 USD
    Cardmarket 0.3 EUR
    Tcgplayer 0.37 USD
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Rumbling Ruin #112 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no +1/+1 counters on creatures you control as Rumbling Ruin’s ability resolves, creatures with power 0 or less can’t block this turn.
  • Once a creature with high enough power has blocked, changing the power of the blocking creature won’t remove the blocking creature from combat or cause the creature it blocked to become unblocked.
  • The number of +1/+1 counters among creatures you control is counted only as Rumbling Ruin’s ability resolves. The set of creatures that can’t block is constantly updated as their power changes, but the number against which their power is compared doesn’t change later in the turn, even if the number of +1/+1 counters among your creatures changes.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.25 EUR 0.07 EUR
    Tcgplayer / 0.25 USD 0.15 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.