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"Find me cards equivalent to: Rust-Shield Rampager"

Equivalent cards to Rust-Shield Rampager (Green, can't be blocked by small creatures) include:

  • Narnam Renegade (G, deathtouch, but not exact evasion—all Green)
  • Silklash Spider (G, reach, no evasion—not exact)
  • Prized Unicorn (G, all creatures able to block it do so—different ability but close in limiting blockers)
  • Surrak, the Hunt Caller (G, grants haste, not related to evasion but same color)

Closest keyword is can't be blocked by creatures with power 2 or less, often seen as Skulk or conditionally unblockable. Few green cards have exactly this evasion, making Rust-Shield Rampager fairly unique in mono-green. For direct rules, see Slipstream Serpent (blue, can't be blocked except by blue creatures). Green is rare for such evasion, so no exact green equivalent, but above are the most mechanically similar.

Found Cards

7 Results

Narnam Renegade

Prized Unicorn

Rust-Shield Rampager

Rust-Shield Rampager

Silklash Spider

Slipstream Serpent

Surrak, the Hunt Caller

Narnam Renegade #170 Creature — Elf Warrior

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 1
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Elf
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Energy counters aren't permanents. Paying {E} won't satisfy a revolt ability.
  • Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.
  • Revolt abilities don't care why the permanent left the battlefield, who caused it to move, or where it moved to. They're equally satisfied by an artifact you sacrificed to pay a cost, a creature you controlled that was destroyed by Murder, or an enchantment you returned to your hand with Leave in the Dust.
  • Tokens that leave the battlefield will satisfy a revolt ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch Revolt — This creature enters with a +1/+1counteron it if a permanent left the battlefield under your control this turn.

    Prized Unicorn #287 Creature — Unicorn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Unicorn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature the defending player controls can’t block Prized Unicorn for any reason (such as being tapped), then it doesn’t block Prized Unicorn. If there’s a cost associated with having a creature block Prized Unicorn, the defending player isn’t forced to pay that cost, so it doesn’t have to block.
  • If more than one Prized Unicorn is attacking, creatures that could block must block one Prized Unicorn, but they don’t all have to block the same Prized Unicorn.
  • Prices

    Seller Price
    Cardmarket 0.18 EUR / 0.02 EUR
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Tcgplayer 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    All creatures able to block this creature do so.

    Rust-Shield Rampager #190 Creature — Raccoon Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Raccoon
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Offspring

    Rules

  • Any “enters” abilities of the copied creature will trigger when the token enters. Any “as [this creature] enters” or “[this creature] enters with” abilities of the copied creature will also work.
  • If the spell is countered, the offspring ability will not trigger, and no token will be created.
  • If the spell resolves but the creature with offspring leaves the battlefield before the offspring ability resolves, you’ll still create a token copy of it.
  • In the rare case where the creature doesn’t have the offspring ability when it enters, the ability won’t trigger even if you paid the offspring cost.
  • In the rare case where the original creature is copying something else when the offspring ability resolves, the token enters as whatever that creature copied, except it’s a 1/1.
  • Many creatures with offspring abilities have other abilities that refer to them as “this creature” rather than referring to them by name. This difference is for clarity purposes and does not change the function of any of these abilities.
  • Once Rust-Shield Rampager has been blocked, reducing the power of a blocking creature to 2 or less won’t remove that creature from combat or cause Rust-Shield Rampager to become unblocked.
  • The token copies exactly what was printed on the original creature and nothing else, except it’s a 1/1 (unless that creature is copying something else; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its types, color, or so on.
  • The token created by the offspring ability isn’t “cast”, so abilities that trigger when a creature spell is cast won’t trigger for the copy.
  • You can pay an offspring cost only once as you cast a spell with offspring. You can’t try to pay it multiple times to get more token copies.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.16 USD / 0.25 USD
    Cardmarket / 0.07 EUR 0.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) This creature can't be blocked by creatures with power 2 or less.

    Rust-Shield Rampager #22 Token Creature — Raccoon Warrior

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 4.15 USD 0.15 USD

    Legalities

    Text

    This creature can't be blocked by creatures with power 2 or less. (This token's mana cost is .)

    Silklash Spider #281 Creature — Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/7
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.61 EUR / 6.09 EUR
    Cardkingdom / 24.99 USD 1.49 USD
    Tcgplayer 0.89 USD / 15.66 USD
    Manapool / 5.21 USD 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach : This creature deals X damage to each creature with flying.

    Slipstream Serpent #77 Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Morph

    Rules

  • If a creature attacks a planeswalker, that planeswalker's controller is the defending player.
  • Slipstream Serpent's first ability applies only while you're declaring attackers. If it attacks while face down and then is turned face up, it's still attacking even if the defending player controls no Islands.
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.27 USD
    Manapool / 0.3 USD 0.15 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.05 EUR / 0.18 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't attack unless defending player controls an Island. When you control no Islands,sacrificethis creature. Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

    Surrak, the Hunt Caller #768 Legendary Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If you control a creature with power less than 0, use its actual power when calculating the total power of creatures you control. For example, if you control three creatures with powers 4, 5, and -2, the total power of creatures you control is 7.
  • Other formidable abilities are triggered abilities with an "intervening 'if'" clause. Such abilities check the total power of creatures you control twice: once at the appropriate time to see if the ability will trigger, and again as the ability tries to resolve. If, at that time, the total power of creatures you control is no longer 8 or greater, the ability will have no effect.
  • Some formidable abilities are activated abilities that require creatures you control to have total power 8 or greater. Once you activate these abilities, it doesn't matter what happens to the total power of creatures you control.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Formidable — At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and no matter when it came under your control.)