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"Find me cards equivalent to: Skull Storm"

Equivalent cards to Skull Storm (black sorceries with mass sacrifice/life loss effects):
1. Exsanguinate — Each opponent loses life, you gain life. (Doesn't force sacrifices)
2. Decree of Pain — Destroys all creatures, draws cards. (Mass removal, different approach)
3. In Garruk's Wake — Destroys all opponent creatures/planeswalkers.
4. Tyrannical Pitlord (not a sorcery, but relevant as commander-matters black card)

There are no direct black sorceries that copy based on commander casts and force opponent sacrifices/life loss, but these are the closest functional equivalents.

Found Cards

5 Results

Decree of Pain

Exsanguinate

In Garruk's Wake

Skull Storm

Tyrannical Pitlord

Decree of Pain #64 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 8
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD / 39.99 USD
    Tcgplayer 3.11 USD / 30.39 USD
    Manapool / 31.87 USD 2 USD
    Cardmarket 2.66 EUR / 14.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way. Cycling (,Discardthis card: Draw a card.) When you cycle this card, all creatures get -2/-2 until end of turn.

    Exsanguinate #61 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Players can lose more life than they have. For example, say you're playing a multiplayer game in which one of your opponents has 3 life and your other opponent has 10 life. If you cast Exsanguinate with X of 4, your opponents will wind up at -1 life and 6 life, respectively. You'll gain 8 life.
  • Prices

    Seller Price
    Manapool 0.38 USD / 2.69 USD
    Cardkingdom 1.29 USD / 8.99 USD
    Cardmarket / 3.62 EUR 0.68 EUR
    Tcgplayer 1.46 USD / 9.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each opponent loses X life. You gain life equal to the life lost this way.

    In Garruk's Wake #113 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.98 USD
    Manapool 4.73 USD
    Cardmarket 1.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures you don't control and all planeswalkers you don't control.

    Skull Storm #18 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each Storm’s triggered ability can copy the Storm spell even if that spell is countered before that ability resolves.
  • Each Storm’s triggered ability counts only how many times you’ve cast your commander from the command zone before that triggered ability resolves. If you cast your commander again later, you won’t get another copy.
  • If your commander was countered, that time you cast it still counts.
  • The amount of life to lose is determined only as Skull Storm resolves. For example, if an opponent controls no creatures and has 30 life when you cast Skull Storm and make two copies, the first to resolve causes that opponent to lose 15 life (so they have 15 life left), the second causes that opponent to lose 8 life (7 life left), and the original spell causes that player to lose 4 life, leaving the player at 3 life.
  • The copies are created on the stack, so they’re not “cast.” Abilities that trigger when a player casts a spell (such as the Storm’s ability itself) won’t trigger.
  • If you have multiple commanders, you’ll copy this spell for each time you’ve cast either of them. For example, if you’ve cast one commander once and one twice, you’ll copy this spell three times.
  • Prices

    Seller Price
    Cardmarket 0.55 EUR
    Manapool 0.71 USD
    Cardkingdom 1.79 USD
    Tcgplayer 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, copy it for each time you've cast your commander from the command zone this game. Each opponent sacrifices a creature of their choice. Each opponent who can't loses half their life, rounded up.

    Tyrannical Pitlord #425 Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • If Tyrannical Pitlord enters the battlefield at the same time as another creature, that creature can’t be chosen.
  • If Tyrannical Pitlord’s leaves-the-battlefield triggered ability resolves while its controller is not the same as the controller of the chosen creature, that creature will not be sacrificed.
  • If another player gains control of the chosen creature while Tyrannical Pitlord is still on the battlefield, that creature will continue to have flying and get +3/+3.
  • If the chosen creature leaves the battlefield, you can’t choose a new creature.
  • The ability of Tyrannical Pitlord that allows you to choose a creature isn’t a triggered ability and doesn’t use the stack. Players can’t respond to your choice of which creature it’s affecting.
  • Prices

    Seller Price
    Manapool 0.22 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.41 EUR
    Tcgplayer 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample As this creature enters, choose another creature you control. The chosen creature gets +3/+3 and has flying. When this creature leaves the battlefield,sacrificethe chosen creature.