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"Find me cards equivalent to: Sméagol, Helpful Guide"

Equivalent cards (Color: B, G, similar creature died, or control lands from opponent effects):

  • Sméagol, Helpful Guide (original reference)
  • Old Rutstein — Generates value when creatures/artifacts die, makes tokens.
  • Mazirek, Kraul Death Priest — Triggers on any permanent dying, grows your creatures.
  • Jarad, Golgari Lich Lord — Sacrifice effect based on creatures dying, steals wins.
  • Sepulchral Primordial — Steals creatures from opponents’ graveyards to battlefield.
  • Vraska the Unseen (not a creature, but B/G) — Destroys creatures, provides value.

Closest effect to land theft is rare, but all fit B/G, grave-related, or value-on-death themes. None copy the exact steal land effect, but Sepulchral Primordial is closest due to stealing from graveyard.

Found Cards

6 Results

Jarad, Golgari Lich Lord

Mazirek, Kraul Death Priest

Old Rutstein

Sepulchral Primordial

Sméagol, Helpful Guide

Vraska the Unseen

Jarad, Golgari Lich Lord #DDJ-45 Legendary Creature — Zombie Elf

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Jarad's first ability applies only when Jarad is on the battlefield.
  • The life loss is based on the power of the sacrificed creature as it last existed on the battlefield.
  • To activate Jarad's last ability, you must sacrifice two lands. It doesn't matter what other land types the two lands have, as long as one is a Swamp and one is a Forest. Even if one of the lands you sacrifice is both a Swamp and a Forest, you have to sacrifice another land that is a Swamp or a Forest.
  • You can sacrifice any land with the land type Swamp or Forest, not just ones named Swamp or Forest. For example, you could sacrifice two Overgrown Tombs.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Jarad gets +1/+1 for each creature card in your graveyard. ,Sacrificeanother creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.

    Mazirek, Kraul Death Priest #319 Legendary Creature — Insect Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A legendary permanent that is put into a graveyard because of the "legend rule" isn't sacrificed.
  • If you sacrifice Mazirek and other permanents at the same time, Mazirek's last ability triggers for the other permanents.
  • If you sacrifice a permanent as part of casting a spell or activating an ability, Mazirek's last ability will resolve before that spell or ability.
  • Mazirek's last ability is a triggered ability, not an activated ability. It doesn't allow you to sacrifice a permanent whenever you want; rather, you need some other way of sacrificing permanents.
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.39 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever a player sacrifices another permanent, put a +1/+1counteron each creature you control.

    Old Rutstein #326 Legendary Creature — Human Peasant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Peasant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill

    Rules

  • If you mill Dryad Arbor, a card that's both a creature and a land, you get both a Treasure token and a 1/1 green Insect token.
  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
  • You can't sacrifice a Blood token to pay multiple costs.
  • Prices

    Seller Price
    Manapool / 0.52 USD 0.36 USD
    Tcgplayer 0.44 USD / 0.93 USD
    Cardkingdom 0.79 USD / 1.49 USD
    Cardmarket / 0.88 EUR 0.53 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Old Rutstein enters and at the beginning of your upkeep,milla card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.

    Sepulchral Primordial #106 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Intimidate

    Rules

  • The creature cards enter simultaneously.
  • You can choose a number of targets up to the number of opponents you have, one target per opponent.
  • Prices

    Seller Price
    Cardmarket 0.77 EUR
    Cardkingdom 0.79 USD
    Manapool 0.15 USD
    Tcgplayer 0.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.

    Sméagol, Helpful Guide #330 Legendary Creature — Halfling Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Halfling
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
  • Each player can have only one emblem named The Ring and only one Ring-bearer at a time.
  • Each time the Ring tempts you, you must choose a creature if you control one.
  • If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.
  • Sméagol, Helpful Guide doesn't need to have been on the battlefield when the creature died. For example, if a creature dies under your control during combat on your turn and you cast Sméagol, Helpful Guide during your second main phase, its first ability will trigger at the beginning of your end step.
  • Sméagol, Helpful Guide's first ability will trigger only once during your end step, no matter how many creatures died under your control this turn. However, if no creatures have died under your control so far this turn as your end step begins, the ability won't trigger at all. It's not possible to cause a creature to die under your control during the end step in time to have the ability trigger.
  • Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.
  • The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.
  • The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.
  • Prices

    Seller Price
    Cardmarket / 1.19 EUR 0.49 EUR
    Cardkingdom / 0.99 USD 0.69 USD
    Tcgplayer 0.47 USD / 0.64 USD
    Manapool / 0.42 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you. Whenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.

    Vraska the Unseen #208 Legendary Planeswalker — Vraska

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Vraska
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Each Assassin token's triggered ability will trigger whenever it deals combat damage to any player, including you.
  • If an effect creates a copy of one of the Assassin creature tokens, the copy will also have the triggered ability.
  • Prices

    Seller Price
    Cardkingdom 1.29 USD / 3.99 USD
    Cardmarket 0.98 EUR / 3.81 EUR
    Manapool / 3.03 USD 0.47 USD
    Tcgplayer 1.04 USD / 7.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Until your next turn, whenever a creature deals combat damage to Vraska,destroythat creature.
    −3Destroytarget nonland permanent.
    −7 Create three 1/1 black Assassin creature tokens with "Whenever this token deals combat damage to a player, that player loses the game."