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"Find me cards equivalent to: Spirit en-Kor"

Cards equivalent to Spirit en-Kor (white creatures that can redirect damage from themselves):

  • Nomads en-Kor (W, redirects damage from itself to another creature, no flying)
  • Shaman en-Kor (W, redirects damage from itself to another creature, no flying)
  • Warrior en-Kor (W, redirects damage from itself to another creature, no flying)
  • Outrider en-Kor (W, redirects damage from itself to another creature, no flying)


Reason: All are white, can redirect damage from themselves, and share “en-Kor” mechanic, but Spirit en-Kor is the only one with flying.

Found Cards

5 Results

Nomads en-Kor

Outrider en-Kor

Shaman en-Kor

Spirit en-Kor

Warrior en-Kor

Nomads en-Kor #20 Creature — Kor Nomad Soldier

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Kor
  • Nomad
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature's toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Outrider en-Kor #30 Creature — Kor Rebel Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Rebel
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flanking

    Rules

  • After Outrider en-Kor's activated ability has resolved, if multiple sources would deal damage to Outrider en-Kor simultaneously that turn (which can happen if Outrider en-Kor is blocked by multiple creatures, for example), you choose which source has its 1 damage redirected. If Outrider en-Kor's ability has resolved more than once that turn, you may choose a different source for each redirection effect.
  • If the targeted creature leaves the battlefield after the activated ability resolves but before Outrider en-Kor would be dealt damage, the damage isn't redirected away from Outrider en-Kor. The same is true if the target is no longer a creature (or a planeswalker) at that time.
  • The damage dealt to the target is dealt by the original source of damage, not by Outrider en-Kor.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.99 USD
    Tcgplayer / 2.37 USD 0.24 USD
    Cardmarket 0.1 EUR / 0.53 EUR
    Manapool / 1.04 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Shaman en-Kor #27 Creature — Kor Cleric Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Cleric
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead. : The next time a source of your choice would deal damage to target creature this turn, that damage is dealt to this creature instead.

    Spirit en-Kor #34 Creature — Kor Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.

    Warrior en-Kor #39 Creature — Kor Warrior Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Warrior
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • It can redirect damage to itself.
  • It is possible to redirect more damage to a creature than that creature’s toughness.
  • The ability of this card does not do anything to stop Trample damage from being assigned to the defending player.
  • You can use this ability as much as you want prior to damage being dealt.
  • When you redirect combat damage it is still combat damage.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : The next 1 damage that would be dealt to this creature this turn is dealt to target creature you control instead.