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"Find me cards equivalent to: Steelclad Spirit"

Similar cards to Steelclad Spirit (Creature — Spirit, blue, defender, can attack on enchantment) include:

  • Hover Barrier — Creature — Wall, blue, with defender, but no attack condition (close but lacks enchantment trigger).
  • Charix, the Raging Isle — Creature — Leviathan, blue, defender, can attack with pump/mana (not enchantment based, but shares defender + attack interaction).
  • Riptide Chimera — Creature — Chimera, blue, interacts with enchantments but no defender.
  • Pteramander and Mist Intruder — Blue creatures with flying/spell interactions, but not defender or enchantment trigger.

Exact blue Spirits with the same defender/can attack if enchantment enters ability are rare or unique to Steelclad Spirit. No card matches all attributes exactly. Closest alternatives are blue defenders or blue enchantment-synergy creatures.

Found Cards

6 Results

Charix, the Raging Isle

Hover Barrier

Mist Intruder

Pteramander

Riptide Chimera

Steelclad Spirit

Charix, the Raging Isle #1927 Legendary Creature — Leviathan Crab

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 0/17
Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Crab
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An opponent's spell that targets Charix more than once costs only {2} more to cast.
  • Each time you activate Charix's last ability, the value of X for that instance of the ability is determined only as that ability resolves. Once that happens, the size of the power-and-toughness change for that instance of the ability won't change later in the turn, even if the number of Islands you control does change.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases (such as that of Charix), then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Manapool / 4.1 USD 3.11 USD
    Cardmarket / 2.37 EUR 2.42 EUR
    Tcgplayer 3.92 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Spells your opponents cast that target Charix cost more to cast. : Charix gets +X/-X until end of turn, where X is the number of Islands you control.

    Hover Barrier #40 Creature — Illusion Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 0/6
    Types:
  • Creature
  • SubTypes:
  • Illusion
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 6.99 USD 0.69 USD
    Tcgplayer / 2.03 USD 0.42 USD
    Manapool 0.29 USD / 1.82 USD
    Cardmarket / 3.27 EUR 0.56 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender, flying

    Mist Intruder #61 Creature — Eldrazi Drone

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Drone
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Devoid Flying Ingest

    Rules

  • A card with devoid is just colorless. It’s not colorless and the colors of mana in its mana cost.
  • Cards with devoid use frames that are variations of the transparent frame traditionally used for Eldrazi. The top part of the card features some color over a background based on the texture of the hedrons that once imprisoned the Eldrazi. This coloration is intended to aid deckbuilding and game play.
  • Devoid works in all zones, not just on the battlefield.
  • If a card loses devoid, it will still be colorless. This is because effects that change an object’s color (like the one created by devoid) are considered before the object loses devoid.
  • If the player has no cards in their library when the ingest ability resolves, nothing happens. That player won’t lose the game (until they have to draw a card from an empty library).
  • Other cards and abilities can give a card with devoid color. If that happens, it’s just the new color, not that color and colorless.
  • The card exiled by the ingest ability is exiled face up.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.21 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.16 EUR 0.05 EUR
    Manapool 0.15 USD / 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Devoid (This card has no color.) Flying Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

    Pteramander #54 Creature — Salamander Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Salamander
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Adapt Flying

    Rules

  • If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
  • Pteramander's activated ability can't reduce itself to less than {U} to activate.
  • You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.
  • Prices

    Seller Price
    Cardmarket / 0.13 EUR 0.09 EUR
    Tcgplayer 0.18 USD / 0.2 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Adapt 4. This ability costs less to activate for each instant and sorcery card in your graveyard. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

    Riptide Chimera #48 Enchantment Creature — Chimera

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Chimera
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Riptide Chimera is the only enchantment you control when its ability resolves, you must return it to its owner's hand.
  • If you control no enchantments when Riptide Chimera's ability resolves (perhaps because Riptide Chimera stops being an enchantment for some reason), then nothing happens.
  • Prices

    Seller Price
    Manapool / 0.46 USD 0.15 USD
    Cardkingdom / 1.49 USD 0.35 USD
    Tcgplayer / 1.13 USD 0.31 USD
    Cardmarket 0.2 EUR / 0.74 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of your upkeep, return an enchantment you control to its owner's hand.

    Steelclad Spirit #347 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.08 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.35 USD
    Tcgplayer 0.06 USD / 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever an enchantment you control enters, this creature can attack this turn as though it didn't have defender.