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"Find me cards equivalent to: Steelgaze Griffin"

Equivalent cards to Steelgaze Griffin (Creature — Griffin, color Blue, Flying, bonus when drawing second card):
1. Steelgaze Griffin
2. Wavebreak Hippocamp — creature, blue, draws a card whenever you cast your first spell during each opponent's turn.
3. Thousand-Faced Shadow — blue, flying creature, triggers bonus on attack/draw effects.
4. Lofty Denial (not a creature, but interacts with flyers in blue)

There aren't exact blue Griffins with this second-draw trigger, but Wavebreak Hippocamp is the closest in both color and card draw interaction. Steelgaze Griffin is unique among blue Griffins for this specific ability.

Found Cards

4 Results

Lofty Denial

Steelgaze Griffin

Thousand-Faced Shadow

Wavebreak Hippocamp

Lofty Denial #56 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control more than one creature with flying, Lofty Denial still requires only {4}.
  • Prices

    Seller Price
    Cardmarket / 0.56 EUR 0.13 EUR
    Tcgplayer 0.15 USD / 0.48 USD
    Cardkingdom 0.49 USD / 0.99 USD
    Manapool / 0.45 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell unless its controller pays . If you control a creature with flying,counterthat spell unless its controller pays instead.

    Steelgaze Griffin #65 Creature — Griffin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Griffin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If a spell or ability causes you to put cards into your hand without specifically using the word “draw,” it's not a card drawn.
  • If an effect instructs you to draw multiple cards, the ability triggers after you draw whichever is the second one for the turn. You choose a target (if any) for the ability after you've drawn and looked at all of the cards and finished resolving the spell or ability that caused you to draw them.
  • The triggered ability can trigger only once each turn. It doesn't matter whether the permanent with that ability was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
  • Prices

    Seller Price
    Tcgplayer / 0.22 USD 0.07 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.06 EUR 0.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you draw your second card each turn, this creature gets +2/+0 until end of turn.

    Thousand-Faced Shadow #337 Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Although the token is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “As [this creature] enters the battlefield” or “[This creature] enters the battlefield with” abilities of the copied creature will also work.
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
  • If the copied creature had {X} in its mana cost, X is 0.
  • If the copied creature is a token, the token created by Thousand-Faced Shadow copies the original characteristics of that token as stated by the effect that put it onto the battlefield.
  • If the copied creature was copying something else, the token enters the battlefield as whatever that creature was copying.
  • Puff of smoke not included.
  • The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. In most cases (see below), if you wait until the combatdamage step or end of combat step, it will be after combat damage has been dealt, so the Ninja won't deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • The token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that creature has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on. Notably, it doesn't copy any effects that may have turned a noncreature permanent into a creature. If the token isn't a creature as it enters the battlefield, it won't be attacking.
  • You choose which opponent or opposing planeswalker the token is attacking as you put it onto the battlefield. It doesn't have to be the same player or planeswalker Thousand-Faced Shadow is attacking. (Remember that the rules for ninjutsu specify that a creature that enters the battlefield attacking because of a ninjutsu ability attacks the same player or planeswalker the returned unblocked creature was.)
  • Prices

    Seller Price
    Cardkingdom / 9.99 USD 5.49 USD
    Tcgplayer / 6.24 USD 4.66 USD
    Manapool 4.68 USD / 6.77 USD
    Cardmarket / 4.2 EUR 2.78 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Flying When this creature enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.

    Wavebreak Hippocamp #80 Enchantment Creature — Horse Fish

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Horse
  • Fish
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when you cast a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If you have more than one opponent, this ability can trigger once during each of those opponents' turns.
  • In a Two-Headed Giant game, this ability triggers no more than once during each opposing team's turn.
  • This ability triggers only on your very first spell during an opponent's turn, not the first spell after the card is on the battlefield. If you cast a spell before it's on the battlefield (including if you cast this card somehow during an opponent's turn), the ability won't trigger.
  • Prices

    Seller Price
    Manapool 0.38 USD / 1.1 USD
    Cardmarket / 1.18 EUR 0.63 EUR
    Cardkingdom 1.79 USD / 2.49 USD
    Tcgplayer 0.96 USD / 1.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast your first spell during each opponent's turn, draw a card.