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"Find me cards equivalent to: Stone Haven Outfitter"

Equivalent White cards to Stone Haven Outfitter with similar effects:
1. Puresteel Paladin — Draws a card when an Equipment enters the battlefield, and cares about equipped creatures.
2. Sram, Senior Edificer — Draws a card when you cast an Aura, Equipment, or Vehicle spell.
3. Danitha Capashen, Paragon — Has equipment synergy, but no card draw.
4. Leonin Shikari — Allows instant-speed equipment movement, no card draw.


Reason: There are no exact equivalents to the death-draw trigger, but these all synergize with Equipment like Stone Haven Outfitter.

Found Cards

5 Results

Danitha Capashen, Paragon

Leonin Shikari

Puresteel Paladin

Sram, Senior Edificer

Stone Haven Outfitter

Danitha Capashen, Paragon #1031 Legendary Creature — Human Knight

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 13.99 USD / 22.99 USD
    Cardmarket 9.52 EUR / 11.14 EUR
    Tcgplayer 13.46 USD / 15 USD
    Manapool / 13.91 USD 13.85 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance, lifelink Aura and Equipment spells you cast cost less to cast.

    Leonin Shikari #6 Creature — Cat Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An equip ability uses the keyword ability “equip.” Normally, equip abilities can be activated only any time you could cast a sorcery.
  • Leonin Shikari allows you to move your Equipment around during the combat phase or in response to a spell or ability. You’re still subject to any other restrictions on activating equip abilities.
  • Prices

    Seller Price
    Cardmarket / 12.01 EUR 1.74 EUR
    Tcgplayer 4.82 USD / 48.25 USD
    Cardkingdom / 37.99 USD 7.99 USD
    Manapool / 32.65 USD 3.44 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may activate equip abilities any time you could cast an instant.

    Puresteel Paladin #1352 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
  • You may still activate the Equipment's other equip abilities if you wish.
  • Prices

    Seller Price
    Tcgplayer / 38.66 USD 38.28 USD
    Manapool / 35.93 USD 43.76 USD
    Cardmarket 22.01 EUR / 21.16 EUR
    Cardkingdom 44.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

    Sram, Senior Edificer #176 Legendary Creature — Dwarf Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Sram's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Prices

    Seller Price
    Manapool 1.06 USD
    Cardmarket 0.77 EUR
    Cardkingdom 1.99 USD
    Tcgplayer 2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

    Stone Haven Outfitter #37 Creature — Kor Artificer Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Artificer
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Equipped creatures will get just +1/+1 from Stone Haven Outfitter, no matter how many Equipment are attached to them. Similarly, the last ability will trigger just once per equipped creature.
  • In this context, "equipped creatures you control" and "equipped creature you control" refer to any creatures you control with Equipment attached to them. In the highly unusual case that Stone Haven Outfitter becomes an Equipment, the meaning of its abilities doesn't change. The bonuses continue to refer to any equipped creature you control. They aren't bonuses applied solely to the creature Stone Haven Outfitter is attached to.
  • The bonuses gained from Stone Haven Outfitter's abilities are in addition to any bonuses given by the Equipment.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket / 0.65 EUR 0.26 EUR
    Manapool 0.15 USD / 0.4 USD
    Tcgplayer 0.3 USD / 0.67 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creatures you control get +1/+1. Whenever an equipped creature you control dies, draw a card.