cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Stromkirk Condemned"

Equivalent cards to Stromkirk Condemned (Black, supports vampires, discard synergy):
1. Discard a card: Each Vampire you control gets +1/+1 until end of turn.
— Falkenrath Gorger enables discard/Vampire synergy, but different effect.
2. Discard a card: Put a +1/+1 counter on this creature.
— Noosegraf Mob isn't a Vampire but uses discard and +1/+1 synergy.
3. Cards in your graveyard give bonus to attacking Vampires when discarded.
— Olivia, Mobilized for War (RB) gives all Vampires you play haste and +1/+1 if you discard.

No direct once per turn alternative in mono-black, but these share mechanics. Stromkirk Condemned is unique due to its tribe-wide boost on discard.

Found Cards

4 Results

Falkenrath Gorger

Noosegraf Mob

Olivia, Mobilized for War

Stromkirk Condemned

Falkenrath Gorger #153 Creature — Vampire Berserker

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: 2/1
Types:
  • Creature
  • SubTypes:
  • Vampire
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Falkenrath Gorger's ability only applies while it's on the battlefield. If you discard it, it won't give itself madness.
  • If Falkenrath Gorger leaves the battlefield before the madness trigger has resolved for a Vampire card that gained madness with its ability, the madness ability will still let you cast that Vampire card for the appropriate cost even though it no longer has madness.
  • If you discard a Vampire creature card that already has a madness ability, you'll choose which madness ability exiles it. You may choose either the one it normally has or the one it gains from Falkenrath Gorger.
  • A card with madness that's discarded counts as having been discarded even though it's put into exile rather than a graveyard. If it was discarded to pay a cost, that cost is still paid. Abilities that trigger when a card is discarded will still trigger.
  • A spell cast for its madness cost is put onto the stack like any other spell. It can be countered, copied, and so on. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card.
  • Cards are discarded in a Magic game only from a player's hand. Effects that put cards into a player's graveyard from anywhere else do not cause those cards to be discarded.
  • Casting a spell with madness ignores the timing rules based on the card's card type. For example, you can cast a sorcery with madness if you discard it during an opponent's turn.
  • If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Madness doesn't give you another chance to cast it later.
  • If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness triggered ability (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for.
  • If you discard a card with madness while a spell or ability is resolving, it moves immediately to exile. Continue resolving that spell or ability, noting that the card you discarded is not in your graveyard at this time. Its madness triggered ability will be placed onto the stack once that spell or ability has completely resolved.
  • Madness works independently of why you're discarding the card. You could discard it to pay a cost, because a spell or ability tells you to, or because you have too many cards in your hand during your cleanup step. You can't discard a card with madness just because you want to, though.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a madness cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If youdiscarda card with madness,discardit into exile. When you do, cast it for its madness cost or put it into your graveyard.)

    Noosegraf Mob #98s Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Noosegraf Mob is no longer on the battlefield or no longer has +1/+1 counters on it as its triggered ability resolves, you can’t remove a counter from it and won’t get a Zombie token.
  • Noosegraf Mob’s triggered ability resolves before the spell that caused it to trigger.
  • You can’t remove more than one +1/+1 counter from Noosegraf Mob at once to get more Zombie tokens, and you can’t choose not to remove a counter.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Manapool 2.5 USD
    Cardmarket 1.44 EUR / 0.62 EUR
    Tcgplayer 2.55 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with five +1/+1 counters on it. Whenever a player casts a spell, remove a +1/+1counterfrom this creature. If you do, create a 2/2 black Zombie creature token.

    Olivia, Mobilized for War #492 Legendary Creature — Vampire Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If the entering creature leaves the battlefield before the triggered ability of Olivia, Mobilized for War resolves, you may still discard a card. The rest of the ability has no effect.
  • If you discard a card, the creature only gains haste until end of turn, but the +1/+1 counter and Vampire subtype remain indefinitely.
  • You decide whether to discard a card as the triggered ability of Olivia, Mobilized for War resolves. If you do, the rest of the ability’s effects happen before any player may take actions.
  • Prices

    Seller Price
    Tcgplayer / 12.26 USD 11.47 USD
    Cardkingdom / 9.99 USD 8.49 USD
    Cardmarket 10.99 EUR / 10.77 EUR
    Manapool / 10.81 USD 11.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever another creature you control enters, you maydiscarda card. If you do, put a +1/+1counteron that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.

    Stromkirk Condemned #106s Creature — Vampire Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you discard a Vampire card with madness and cast it, it'll enter the battlefield before Stromkirk Condemned's ability resolves.
  • The set of creatures affected by Stromkirk Condemned's ability is determined as the ability resolves. Vampires you begin to control later in the turn won't get +1/+1.
  • Prices

    Seller Price
    Cardmarket / 1.13 EUR 0.69 EUR
    Cardkingdom 0.49 USD
    Manapool 0.3 USD
    Tcgplayer 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Discard a card: Vampires you control get +1/+1 until end of turn. Activate only once each turn.