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"Find me cards equivalent to: Struggle for Project Purity"

Here are some cards similar to Struggle for Project Purity (all blue enchantments with political or upkeep effects):
1. Mind's Dilation – Lets you play the top card of opponents' libraries when they cast a spell.
2. Sphinx's Tutelage – Draw triggers mill opponents; interacts with drawn cards.
3. Fatespinner (Blue creature, but similar political upkeep effect) – Opponents choose which phase to skip.
4. Dictate of Kruphix – Each player draws an extra card at each draw step.
5. Kami of the Crescent Moon (Blue creature, but often used similarly) – Each player draws an extra card at upkeep.

All cards above are blue and focus on drawing or manipulating draws/upkeep choices, akin to Struggle for Project Purity. Blue typically doesn't give rad counters, but does have many draw and political enchantments.

Found Cards

6 Results

Dictate of Kruphix

Fatespinner

Kami of the Crescent Moon

Mind's Dilation

Sphinx's Tutelage

Struggle for Project Purity

Dictate of Kruphix #37 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 8.49 USD
    Cardmarket 3.6 EUR
    Manapool 6.78 USD
    Tcgplayer 9.08 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash (You may cast this spell any time you could cast an instant.) At the beginning of each player's draw step, that player draws an additional card.

    Fatespinner #36 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If more than one Fatespinner affects you at the start of your upkeep, you can choose the same step or phase for each one.
  • If there are multiple phases with the same name in the turn, your opponent skips them all. This is true even if a new step or phase is added to the turn after the ability resolves.
  • That opponent skips only the phases or steps that are chosen.
  • Prices

    Seller Price
    Cardmarket 2.3 EUR / 6.35 EUR
    Manapool / 15.99 USD 4.16 USD
    Tcgplayer 10 USD / 26.67 USD
    Cardkingdom 8.49 USD / 24.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each opponent's upkeep, that player chooses draw step, main phase, or combat phase. The player skips each instance of the chosen step or phase this turn.

    Kami of the Crescent Moon #42 Legendary Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The additional draw triggers just after the normal draw for the turn happens.
  • Prices

    Seller Price
    Cardkingdom 15.99 USD / 79.99 USD
    Manapool / 61.31 USD 7.23 USD
    Cardmarket 5.01 EUR / 16.21 EUR
    Tcgplayer / 71.99 USD 9.02 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each player's draw step, that player draws an additional card.

    Mind's Dilation #344 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the card has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If you cast a card "without paying its mana cost," you can't choose to cast it for any alternative costs, such as emerge costs. You can, however, pay additional costs, such as escalate costs. If the card has any mandatory additional costs, you must pay those.
  • If you cast an instant or sorcery card this way, it goes to its owner's graveyard as normal. It doesn't return to exile.
  • If you cast the card this way, it will resolve before the spell that caused Mind's Dilation's ability to trigger.
  • If you cast the exiled card, you do so as part of the resolution of Mind's Dilation's ability. You can't wait to cast it later in the turn. Timing permissions based on the card's type are ignored, but other restrictions (such as "Cast [this card] only during combat") are not.
  • If you don't cast the card, perhaps because you choose not to or because it's a land card, it remains exiled.
  • Prices

    Seller Price
    Tcgplayer 1.15 USD
    Cardmarket 2.06 EUR
    Cardkingdom 1.49 USD
    Manapool 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts their first spell each turn, that player exiles the top card of their library. If it's a nonland card, you may cast it without paying its mana cost.

    Sphinx's Tutelage #75 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Colorless is not a color, so putting two colorless cards into a graveyard won’t cause the process to repeat.
  • The process will keep repeating as long as both cards share a color and neither is a land card.
  • Prices

    Seller Price
    Tcgplayer 4.72 USD / 9.35 USD
    Cardkingdom / 12.99 USD 4.99 USD
    Manapool / 8.83 USD 3.19 USD
    Cardmarket / 5.77 EUR 2.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you draw a card, target opponent mills two cards. If two nonland cards that share a color were milled this way, repeat this process. : Draw a card, thendiscarda card.

    Struggle for Project Purity #380 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any effects (such as proliferate) that interact with counters a player gets, has, or loses can interact with rad counters.
  • If a player has fewer cards remaining in their library than the number of rad counters they have when the triggered ability resolves, they’ll mill as many cards as they can.
  • If you somehow control Struggle for Project Purity and no choice was made for it (perhaps because another permanent on the battlefield became a copy of it), it has neither of the two triggered abilities.
  • In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters. Each instance of that ability is controlled by one of those players.
  • Keep track of how many rad counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
  • Rad counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
  • Rad counters don’t go away as steps, phases, or turns end. They only go away when an effect instructs a player to remove rad counters from themselves.
  • The cards are milled all at once, which means abilities that trigger “whenever one or more nonland cards are milled” will trigger exactly once as long as at least one nonland card was milled.
  • The number of rad counters the attacking player gets when the “Enclave” triggered ability resolves is based on the number of creatures they declared as attackers. Removing creatures from combat won’t reduce the number of rad counters they get. Similarly, creatures that enter the battlefield attacking but weren’t declared as attackers won’t increase the number of rad counters they get.
  • There is an inherent triggered ability associated with having rad counters. This triggered ability has no source and is controlled by the active player. The full text of this ability is “At the beginning of the precombat main phase of a player with rad counters, that player mills cards equal to the number of rad counters they have. For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves.”
  • Prices

    Seller Price
    Tcgplayer / 6.79 USD 5.6 USD
    Cardkingdom 7.49 USD / 6.99 USD
    Manapool 5.51 USD / 4.88 USD
    Cardmarket 3.72 EUR / 4.61 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.