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"Find me cards equivalent to: Sturdy Hatchling"

Equivalent cards to Sturdy Hatchling (Creature — Elemental, GU, -1/-1 counters, shroud interaction):
1. Fertilid (Type: Creature — Elemental, Colors: G)

  • Similar: Enters with 2 +1/+1 counters, interacts with counters and green spells.
    2. Shorecrasher Mimic (Type: Creature — Shapeshifter, Colors: GU)
  • Similar: Has color matters ability, interacts when you cast green/blue spell, but not counters.
    3. Scuttlemutt (Type: Creature — Scarecrow, Colors: Colorless, but produces any color)
  • Not Elemental, but interacts with colored spells and fixing.
    4. Ghastly Remains or Screeching Drake
  • Offer color and enters with counters but miss some specifics.

Closest in color and interaction are Shorecrasher Mimic (casting GU spells triggers effect) and Fertilid (counters matter on ETB), but nothing exactly matches Sturdy Hatchling for -1/-1 counters, shroud, and color-triggered counter removal.

Found Cards

6 Results

Fertilid

Ghastly Remains

Screeching Drake

Scuttlemutt

Shorecrasher Mimic

Sturdy Hatchling

Fertilid #199 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 0/0
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although the targeted player doesn't need to find a basic land card if they don't want to, that player must shuffle their library.
  • Prices

    Seller Price
    Tcgplayer / 0.52 USD 0.27 USD
    Cardmarket / 0.69 EUR 0.18 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.48 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with two +1/+1 counters on it. , Remove a +1/+1counterfrom this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.

    Ghastly Remains #71 Creature — Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Amplify

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.31 USD / 5.78 USD
    Cardmarket 0.29 EUR / 3.24 EUR
    Cardkingdom 0.59 USD / 1.99 USD
    Manapool / 1.16 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Amplify 1 (As this creature enters, put a +1/+1counteron it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if this card is in your graveyard, you may pay . If you do, return it to your hand.

    Screeching Drake #44 Creature — Drake

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Drake
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.19 EUR
    Manapool 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card, thendiscarda card.

    Scuttlemutt #263 Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
  • The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
  • You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
  • Prices

    Seller Price
    Cardkingdom / 3.99 USD 0.49 USD
    Cardmarket / 1.04 EUR 0.18 EUR
    Manapool 0.15 USD / 2.76 USD
    Tcgplayer / 6.87 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn.

    Shorecrasher Mimic #159 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any other abilities the Mimic may have gained are not affected.
  • If you cast a spell that’s the two appropriate colors for the second time in a turn, the ability triggers again. The Mimic will once again become the power and toughness stated in its ability, which could overwrite power- and toughness-setting effects that have been applied to it in the meantime.
  • The ability triggers whenever you cast a spell that’s both of its listed colors. It doesn’t matter whether that spell also happens to be any other colors.
  • The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer 0.21 USD / 0.45 USD
    Manapool 0.15 USD / 0.42 USD
    Cardmarket 0.14 EUR / 0.32 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a spell that's both green and blue, this creature has base power and toughness 5/3 until end of turn and gains trample until end of turn.

    Sturdy Hatchling #163 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If there are no -1/-1 counters on it when the triggered ability resolves, the ability does nothing. There is no penalty for not being able to remove a counter.
  • If you cast a spell that's both of the listed colors, both abilities will trigger. You'll remove a total of two -1/-1 counters from the Hatchling.
  • Prices

    Seller Price
    Tcgplayer / 0.69 USD 0.13 USD
    Cardmarket 0.15 EUR / 0.42 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.47 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with four -1/-1 counters on it. : This creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Whenever you cast a green spell, remove a -1/-1counterfrom this creature. Whenever you cast a blue spell, remove a -1/-1counterfrom this creature.