cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Summer Bloom"

Here are equivalent Green sorceries that let you play extra lands, including Summer Bloom:
1. Explore – Sorcery, G, You may play an additional land this turn. Draw a card.
2. Sakura-Tribe Scout (creature, not a sorcery, but similar effect).
3. Journey of Discovery – Sorcery, 2G, has the choice to You may play up to two additional lands this turn.
4. Azusa, Lost but Seeking (creature, not a sorcery, but similar effect).

Closest direct equivalent so far is Journey of Discovery (has the same color, type, and most similar text), but it's two extra lands. Summer Bloom remains unique for three.

Found Cards

5 Results

Azusa, Lost but Seeking

Explore

Journey of Discovery

Sakura-Tribe Scout

Summer Bloom

Azusa, Lost but Seeking #1234 Legendary Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Azusa's ability is cumulative with other effects that allow you to play additional lands, such as that of Song of Creation (from the Ikoria: Lair of Behemoths set).
  • Prices

    Seller Price
    Cardkingdom 84.99 USD / 84.99 USD
    Manapool / 76.05 USD 75.87 USD
    Tcgplayer / 78 USD 71.57 USD
    Cardmarket / 65.25 EUR 45.66 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play two additional lands on each of your turns.

    Explore #13 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Explore's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Explore resolves; Explore fully resolves first and you draw a card, perhaps a land you'll play later.
  • If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn.
  • The effects of multiple Explores in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Urban Evolution.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land this turn. Draw a card.

    Journey of Discovery #123 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Entwine

    Rules

  • If you cast an entwined Journey of Discovery using Vedalken Orrery during an opponent’s turn, you can’t play two lands during that turn.
  • Prices

    Seller Price
    Cardmarket 0.12 EUR / 1.68 EUR
    Cardkingdom / 2.49 USD 0.35 USD
    Manapool 0.15 USD / 1.16 USD
    Tcgplayer / 6.04 USD 0.27 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, thenshuffle • You may play up to two additional lands this turn. Entwine (Choose both if you pay the entwine cost.)

    Sakura-Tribe Scout #144 Creature — Snake Shaman Scout

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Snake
  • Shaman
  • Scout
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 1.32 EUR / 6.21 EUR
    Manapool / 7.94 USD 1.83 USD
    Tcgplayer 2.83 USD / 12.55 USD
    Cardkingdom 3.99 USD / 15.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : You may put a land card from your hand onto the battlefield.

    Summer Bloom #144 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This spell increases the number of lands you can play in a turn. The land cards are played as you would normally play lands.
  • Prices

    Seller Price
    Tcgplayer 5.88 USD
    Cardkingdom 5.49 USD
    Manapool 4.79 USD
    Cardmarket 4.63 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play up to three additional lands this turn.