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"Find me cards equivalent to: Sunhome, Fortress of the Legion"

Here’s a list of cards similar to Sunhome, Fortress of the Legion (land, colorless, activates for double strike):
1. Sunhome, Fortress of the Legion – Original card, gives double strike for {2}{R}{W}.
2. Slayers' Stronghold – Also a red-white land, can give a creature +2/+0, vigilance, and haste for {R}{W}.
3. Rogue's Passage – Colorless land, makes a creature unblockable for {4}, not double strike but a comparable combat enabler.
4. Kessig Wolf Run – Red-green, but boosts power and gives trample for {X}{R}{G}.
5. Hanweir Battlements – Colorless, can give haste for {R}.
6. Access Tunnel – Colorless, makes small creatures unblockable for {3}.

Note: No other land grants double strike exactly, but above are similar utility combat lands.

Found Cards

5 Results

Access Tunnel

Kessig Wolf Run

Rogue's Passage

Slayers' Stronghold

Sunhome, Fortress of the Legion

Access Tunnel #9 Land

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 0
Power/Toughness: /
Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target creature's power is greater than 3 as Access Tunnel's second ability tries to resolve, the ability doesn't resolve. However, if instead the creature's power is raised above 3 after the ability resolves, it still can't be blocked that turn.
  • Once a creature with power 3 or less has been blocked, Access Tunnel's second ability won't cause it to become unblocked.
  • Prices

    Seller Price
    Manapool 0.78 USD
    Cardkingdom 0.79 USD / 3.49 USD
    Cardmarket 0.2 EUR / 2.25 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature with power 3 or less can't be blocked this turn.

    Kessig Wolf Run #355 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 15.19 USD 13.58 USD
    Cardmarket / 14.07 EUR 13.04 EUR
    Tcgplayer 14.78 USD / 15.92 USD
    Cardkingdom 15.99 USD / 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gets +X/+0 and gains trample until end of turn.

    Rogue's Passage #400 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activating the second ability of Rogue's Passage after a creature has become blocked won't cause that creature to become unblocked.
  • Prices

    Seller Price
    Manapool 0.35 USD
    Cardkingdom 0.99 USD
    Cardmarket 0.38 EUR
    Tcgplayer 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature can't be blocked this turn.

    Slayers' Stronghold #165 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.21 EUR
    Tcgplayer 0.39 USD
    Cardkingdom 0.49 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

    Sunhome, Fortress of the Legion #324 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you give double strike to a creature after either first-strike or normal combat damage has been dealt, it won't help that creature deal any additional combat damage.
  • If you give double strike to a creature with first strike after first-strike combat damage has been dealt, that creature will also deal damage during the normal combat damage step.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.18 EUR
    Manapool 0.22 USD
    Tcgplayer 0.3 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Target creature gains double strike until end of turn.