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"Find me cards equivalent to: Tergrid's Lantern"

Equivalent cards to Tergrid's Lantern (legendary black artifacts with similar effects) are very limited. Here are a few close options (may not match every attribute exactly):
1. God-Pharaoh's Gift – Legendary artifact (not black, but similar mythic effect, reanimates creatures each turn).
2. Whip of Erebos – Legendary artifact, black; grants lifelink and can return creatures, but not a Lantern-style effect exactly.
3. The Raven Man – Black legendary (not artifact), triggers discard and creates tokens as punishment.

None are exact equivalents in color, type, and effect, but Whip of Erebos is closest by color and type. Tergrid's Lantern is unique in its specific effect and mode choices.

Found Cards

3 Results

God-Pharaoh's Gift

The Raven Man

Whip of Erebos

God-Pharaoh's Gift #272 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the card copied by the token had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that the token has copied will also work.
  • The ability of God-Pharaoh's Gift doesn't target the creature card you'll exile. You choose one as the ability resolves. No player may take actions between the time you choose a creature card to exile and the time you create the token.
  • The token copies exactly what was printed on the original card and nothing else, except the characteristics it specifically modifies. It doesn't copy any information about the object the card was before it was put into your graveyard.
  • The token is a Zombie instead of its other types (unlike Zombies created by an eternalize ability) and is black instead of its other colors. Its power and toughness are 4/4. These are copiable values of the token that other effects may copy.
  • Unlike the tokens created by an eternalize ability, this token has the mana cost and thus mana value of the card it's copying.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn.

    The Raven Man #103p Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • The Raven Man's first ability triggers at the beginning of each player's end step as long as at least one player has discarded a card this turn. It only triggers once, not once for each card discarded or once for each player that discarded a card. It will trigger even if its controller is the one that discarded a card this turn.
  • Prices

    Seller Price
    Manapool 0.89 USD / 1.55 USD
    Cardmarket / 1.03 EUR 0.37 EUR
    Cardkingdom 2.99 USD
    Tcgplayer 0.76 USD / 1.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each end step, if a player discarded a card this turn, create a 1/1 black Bird creature token with flying and "This token can't block." , : Each opponent discards a card. Activate only as a sorcery.

    Whip of Erebos #2218 Legendary Enchantment Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • At the beginning of the next end step, the creature returned to the battlefield with Whip of Erebos is exiled. This is a delayed triggered ability. If the ability is countered, the creature will stay on the battlefield and the delayed trigger won't trigger again. However, the replacement effect will still exile the creature when it eventually leaves the battlefield.
  • If a creature returned to the battlefield with Whip of Erebos would leave the battlefield for any reason, it's exiled instead. However, if that creature is already being exiled, then the replacement effect won't apply. If the spell or ability that exiles it later returns it to the battlefield (as Chained to the Rocks might, for example), the creature card will return to the battlefield as a new object with no relation to its previous existence. The effects from Whip of Erebos will no longer apply to it.
  • The exiled creature is never put into the graveyard. Any abilities the creature has that trigger when it dies won't trigger.
  • Whip of Erebos grants haste to the creature that's returned to the battlefield. However, neither of the "exile" abilities is granted to that creature. If that creature loses all its abilities, it will still be exiled at the beginning of the end step, and if it would leave the battlefield, it is still exiled instead.
  • Prices

    Seller Price
    Cardmarket 8.71 EUR / 13.51 EUR
    Cardkingdom / 15.99 USD 13.99 USD
    Manapool / 11.8 USD 8 USD
    Tcgplayer / 11.52 USD 8.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have lifelink. , : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.