Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Teyo, Geometric Tactician"

Equivalent white planeswalkers with similar defensive or multiplayer-focused effects are:

  • Gideon Blackblade (defensive abilities, white, planeswalker)
  • Elspeth, Sun's Nemesis (creates tokens, defensive, white, planeswalker)
  • Teyo, Shieldmage (damage prevention, white, planeswalker)
  • Archangel of Tithes (white, restricts opponents’ attacks, not a planeswalker but similar effect)

All above share color or defensive/multiplayer utility with Teyo, Geometric Tactician. Exact multiplayer-direction effects are rare, especially on mono-white planeswalkers.

Found Cards

4 Results

Archangel of Tithes

Elspeth, Sun's Nemesis

Gideon Blackblade

Teyo, Geometric Tactician

Archangel of Tithes #4 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 4
Power/Toughness: 3/5
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If you control an untapped Archangel of Tithes, your opponents can choose to not attack with a creature that must attack if able. The same is true with respect to an attacking Archangel of Tithes and a creature that must block if able.
  • Prices

    Seller Price
    Cardmarket / 12.91 EUR 4.61 EUR
    Tcgplayer / 14.19 USD 6.57 USD
    Cardkingdom 9.49 USD / 22.99 USD
    Manapool 5.47 USD / 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying As long as this creature is untapped, creatures can't attack you or planeswalkers you control unless their controller pays for each of those creatures. As long as this creature is attacking, creatures can't block unless their controller pays for each of those creatures.

    Elspeth, Sun's Nemesis #255 Legendary Planeswalker — Elspeth

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Elspeth
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Escape

    Rules

  • After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
  • Escape's permission doesn't change when you may cast the spell from your graveyard.
  • If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
  • If a card with escape is put into your graveyard during your turn, you'll be able to cast it right away if it's legal to do so, before an opponent can take any actions.
  • If you activate a loyalty ability of Elspeth, she's put into your graveyard, and she escapes all in the same turn, she'll be a new permanent. You can activate one of her loyalty abilities even though she's represented by the same card.
  • If you cast a spell with its escape permission, you can't choose to apply any other alternative costs or to cast it without paying its mana cost. If it has any additional costs, you must pay those.
  • Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an escape cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was and no matter whether an alternative cost was paid.
  • Prices

    Seller Price
    Tcgplayer 0.58 USD / 0.99 USD
    Manapool / 0.95 USD 0.52 USD
    Cardmarket / 1.11 EUR 0.77 EUR
    Cardkingdom 0.99 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    −1 Up to two target creatures you control each get +2/+1 until end of turn.
    −2 Create two 1/1 white Human Soldier creature tokens.
    −3 You gain 5 life. Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

    Gideon Blackblade #503 Legendary Planeswalker — Gideon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Gideon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any counters that are put on Gideon remain on him while he's not a creature, even if they have no effect on a noncreature planeswalker.
  • If an Equipment becomes attached to Gideon while he's a creature, it'll become unattached during the next upkeep that isn't yours. The same is true of any Auras that become attached to Gideon that can't enchant a noncreature planeswalker.
  • If an effect causes Gideon to lose all abilities during your turn, he's still a Human Soldier creature and a Gideon planeswalker. This is because his first ability applies before that ability is lost.
  • If damage that can't be prevented is dealt to Gideon during your turn, that damage will have all applicable results: specifically, the damage is marked on Gideon (since he's a creature) and that damage causes that many loyalty counters to be removed from him (since he's a planeswalker). Even though he has indestructible, if Gideon has no loyalty counters on him, he's put into his owner's graveyard.
  • You choose which ability the target creature gains as Gideon's first loyalty ability resolves, not as you activate it.
  • Prices

    Seller Price
    Cardmarket 2.35 EUR
    Tcgplayer 3.02 USD
    Manapool 2.09 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    During your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to Gideon Blackblade during your turn.
    +1 Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn.
    −6 Exile target nonland permanent.

    Teyo, Geometric Tactician #725 Legendary Planeswalker — Teyo

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Teyo
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If Teyo, Geometric Tactician's last ability and another similar effect disagree on which direction three or more players may attack, players can't attack at all.
  • In a multiplayer game, players may use any mutually agreeable method to determine seating order after they've chosen decks but before the game begins. If players can't agree, they should be seated randomly.
  • Teyo, Geometric Tactician's last ability affects only what players and planeswalkers each player may attack. It doesn't affect what players may be targeted by spells or abilities or other interactions.
  • Teyo, Geometric Tactician's last ability doesn't affect creatures that enter the battlefield attacking.
  • Prices

    Seller Price
    Cardkingdom 12.99 USD
    Tcgplayer 9.42 USD
    Manapool 8.76 USD
    Cardmarket 8.85 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Teyo enters, create a 0/4 white Wall creature token with defender and flying.
    +1 You and target opponent each draw a card.
    −2 Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.