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"Find me cards equivalent to: The Chase Is On"

Cards equivalent to The Chase Is On (single red instant, pumps +3/+0, gives first strike, cantrips or gets value):

  • Infuriate – Instant, R: Target creature gets +3/+2 until end of turn. (No first strike or investigate, but similar boost.)
  • Brute Strength – Instant, R: Target creature gets +3/+1 and gains trample until end of turn. (Different keyword.)
  • Built to Smash – Instant, R: Target attacking creature gets +3/+3 until end of turn. If it's an artifact, it also gains trample. (No first strike/investigate, bigger boost.)
  • Sure Strike – Instant, 1R: Target creature gets +3/+0 and gains first strike until end of turn. (Very similar, but costs 1R and no investigate.)
  • Play with Fire – Instant, R: Deals 2 damage to any target. Scry
    1. (Card draw/selection but not pump.)
  • Stunterm – Instant, R: Target creature gets +2/+0 and when this creature dies, draw a card. (Draws card if dies.)

Closest: Sure Strike (nearly identical effect except no investigate and higher cost), and Infuriate (same cost, slightly different numbers, no abilities). There is currently no exact match for all effects of The Chase Is On except that card itself.

Found Cards

6 Results

Brute Strength

Built to Smash

Infuriate

Play with Fire

Sure Strike

The Chase Is On

Brute Strength #103 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.05 EUR / 0.28 EUR
    Tcgplayer 0.06 USD / 0.39 USD
    Cardkingdom 0.35 USD / 0.79 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

    Built to Smash #115 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact creature gains trample in addition to getting +3/+3, not instead of it.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target attacking creature gets +3/+3 until end of turn. If it's an artifact creature, it gains trample until end of turn.

    Infuriate #104 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.83 USD 0.54 USD 0.61 USD
    Manapool 0.5 USD 0.48 USD 0.5 USD
    Cardkingdom 0.79 USD 0.99 USD 0.49 USD
    Cardmarket 0.83 EUR / 0.54 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+2 until end of turn.

    Play with Fire #154 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 4.63 USD
    Cardmarket / 3.44 EUR 0.64 EUR
    Cardkingdom 0.69 USD / 7.99 USD
    Tcgplayer / 4.28 USD 0.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Play with Fire deals 2 damage to any target. If a player is dealt damage this way, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

    Sure Strike #163 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.04 USD 0.23 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.05 EUR / 0.15 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

    The Chase Is On #116 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • Clue is an artifact type. Even though it appears on some cards with other permanent types, it's never a creature type, a land type, or anything but an artifact type.
  • If an effect refers to a Clue, it means any Clue artifact, not just a Clue artifact token. For example, you can sacrifice Wrench to pay for Alquist Proft, Master Sleuth's activated ability.
  • Some abilities trigger "whenever you sacrifice a Clue". Those abilities trigger whenever you sacrifice a Clue for any reason, not just to activate a Clue's activated ability.
  • Some spells and abilities that investigate may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Clue tokens.
  • You can't sacrifice a Clue to pay multiple costs. For example, you can't sacrifice a Clue token to activate its own ability and also to activate Alquist Proft, Master Sleuth's ability.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.14 USD / 0.08 USD
    Cardmarket 0.05 EUR / 0.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+0 and gains first strike until end of turn. Investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.")