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"Find me cards equivalent to: The Valeyard"

Equivalent cards to The Valeyard (B, R, U; legendary; cares about villainous choices and voting):

  • Brago's Representative (W; lets you vote an additional time—votes theme)
  • Will of the Council mechanic card: Custodi Lich (B; voting)
  • Expropriate (U; voting)
  • Ballot Broker (W; vote an additional time)

Closest color identity and effects:

  • The Valeyard (B, R, U; villainous choice, votes)
  • Archdemon of Despair (B; opponent makes a choice with a downside)
  • Magister of Worth (W, B; voting)
  • Illusion of Choice (U; voting)

Short reason: Exact villainous-choice manipulation is unique to The Valeyard, but cards listed share voting mechanics or force opponent choices within B, R, U colors. There is no card with all the same abilities and colors.

Found Cards

7 Results

Ballot Broker

Brago's Representative

Custodi Lich

Expropriate

Illusion of Choice

Magister of Worth

The Valeyard

Ballot Broker #13 Creature — Human Advisor

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ballot Broker’s ability is cumulative. If you control two of them, you can vote up to three times.
  • The ability only affects spells and abilities that use the word “vote.” Other cards that involve choices, such as Archangel of Strife, are unaffected.
  • You make all your votes at the same time. Players who vote after you will know all of your votes when making their own.
  • You must make your initial vote, even if you decline to vote an additional time.
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 1.68 USD
    Cardkingdom / 3.99 USD 0.35 USD
    Cardmarket / 2.15 EUR 0.23 EUR
    Manapool 0.15 USD / 1.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)

    Brago's Representative #14 Creature — Human Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The ability is cumulative. For example, if you control two Brago’s Representatives, you’ll vote three times per vote.
  • The ability only affects spells and abilities that use the word “vote.” Other cards that involve choices, such as Archangel of Strife, are unaffected.
  • You make all your votes at the same time. Players who vote after you will know all of your votes when making their own.
  • Prices

    Seller Price
    Cardkingdom / 1.99 USD 0.35 USD
    Cardmarket 0.2 EUR / 2.5 EUR
    Manapool 0.15 USD / 0.51 USD
    Tcgplayer / 1.83 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

    Custodi Lich #41 Creature — Zombie Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Abilities that trigger whenever you “become the monarch” trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.
  • Being the monarch carries two inherent triggered abilities. “At the beginning of the monarch's end step, that player draws a card” and “Whenever a creature deals combat damage to the monarch, its controller becomes the monarch.”
  • If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.
  • The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.
  • Prices

    Seller Price
    Tcgplayer 2.06 USD / 4.86 USD
    Cardmarket / 7.88 EUR 0.77 EUR
    Manapool / 5.09 USD 1.03 USD
    Cardkingdom / 9.99 USD 0.69 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you become the monarch. Whenever you become the monarch, target player sacrifices a creature of their choice.

    Expropriate #2396 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
  • If a creature with an enters-the-battlefield council's dilemma ability leaves the battlefield before that ability resolves, players can still vote for any option that would put +1/+1 counters on that creature, even though—or perhaps especially because—those votes won't generate an effect.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything between voting and finishing the resolution of the spell or ability that included the vote.
  • The effects of each council's dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
  • Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council's dilemma card adds to the ultimate effect.
  • You must vote for one of the available options. You can't abstain.
  • Each player must vote for one of the available options. They can't abstain.
  • No player votes until Expropriate resolves. Any responses to the spell must be made without knowing the outcome of the vote.
  • Votes are cast in turn order, and each player will know the votes of players who voted beforehand.
  • Prices

    Seller Price
    Cardkingdom 19.99 USD
    Cardmarket 14.02 EUR
    Manapool 13.52 USD
    Tcgplayer 15.09 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Council's dilemma — Starting with you, each player votes for time or money. For each time vote, take an extra turn after this one. For each money vote, choose a permanent owned by the voter and gain control of it. Exile Expropriate.

    Illusion of Choice #31 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another player controls Ballot Broker, that player first takes their “normal” vote with you choosing the result, then that player decides whether they are taking the additional vote. If there is an additional vote, you again choose the result.
  • If multiple players cast Illusion of Choice during the same turn, the controller of the one that resolved most recently will choose how each player votes that turn.
  • Prices

    Seller Price
    Cardmarket 1.95 EUR / 6.42 EUR
    Manapool 1.5 USD / 5.42 USD
    Cardkingdom 4.49 USD / 8.99 USD
    Tcgplayer / 7.81 USD 2.51 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You choose how each player votes this turn. Draw a card.

    Magister of Worth #48★ Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Because the votes are cast in turn order, each player will know the votes of players who voted beforehand.
  • No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
  • Players can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
  • The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
  • You must vote for one of the available options. You can't abstain.
  • Prices

    Seller Price
    Cardmarket 0.52 EUR
    Tcgplayer 0.38 USD
    Cardkingdom 0.59 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Will of the council — When this creature enters, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from their graveyard to the battlefield. If condemnation gets more votes or the vote is tied,destroyall creatures other than this creature.

    The Valeyard #1041 Legendary Creature — Time Lord Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Time Lord
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect instructs you to choose a creature type, you may choose Time Lord.
  • Neither "Time" nor "Lord" are creature types. Some older cards were printed with the subtype "Lord," but all of those cards have updated Oracle card text that removed that type.
  • Unlike other creature types in Magic that are each only one word, the two words "Time Lord" represent a single creature subtype. Time Lord is the only two-word creature type.
  • Prices

    Seller Price
    Cardkingdom 2.49 USD
    Cardmarket 2.81 EUR
    Manapool 2.94 USD
    Tcgplayer 3.59 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If an opponent would face a villainous choice, they face that choice an additional time. (They can make the same or different choices.) While voting, you may vote an additional time.