cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Tooth Collector"

Equivalent cards to Tooth Collector (black, creature, delivers -1/-1 to creatures):
1. Shriekmaw – ETB ability to target and destroy nonartifact, nonblack creatures (similar removal, black, creature).
2. Plague Mare – ETB, each opponent’s creatures get -1/-1 until end of turn (black, creature).
3. Skinrender – ETB, put three -1/-1 counters on target creature (black, creature, ETB removal).
4. Morkrut Necropod – On attack, sacrifice another creature, target opponent sacrifices a creature (sacrifice/removal theme, black, creature).
5. Plague Engineer – ETB, choose a creature type, creatures of that type your opponents control get -1/-1 (static effect, black, creature).

All these are black creatures with ETB or upkeep-triggered removal or debuff abilities similar to Tooth Collector.

Found Cards

6 Results

Morkrut Necropod

Plague Engineer

Plague Mare

Shriekmaw

Skinrender

Tooth Collector

Morkrut Necropod #125 Creature — Slug Horror

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 6
Power/Toughness: 7/7
Types:
  • Creature
  • SubTypes:
  • Slug
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • In the unusual situation that you control no other creatures or lands, the last ability won't do anything. Morkrut Necropod can attack or block with no penalty.
  • When Morkrut Necropod attacks, its trigger doesn't resolve until after all attackers have been chosen. The same is true for when it blocks. This means that another creature, such as one enchanted with Invocation of Saint Traft, can also attack or block and then be sacrificed. Sacrificing a blocking creature this way doesn't cause the creature it blocked to become unblocked.
  • Prices

    Seller Price
    Manapool / 0.28 USD 0.15 USD
    Tcgplayer / 0.27 USD 0.09 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket / 0.16 EUR 0.09 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) Whenever this creature attacks or blocks,sacrificeanother creature or land.

    Plague Engineer #1215 Creature — Phyrexian Carrier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Carrier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • The choice of creature type is made as Plague Engineer enters the battlefield. Players can’t respond to this choice. The -1/-1 effect starts applying immediately.
  • You must choose an existing creature type, such as Sliver or Warrior. Card types such as artifact, and supertypes such as legendary or snow, can’t be chosen.
  • Prices

    Seller Price
    Manapool 5.21 USD
    Tcgplayer 5.95 USD
    Cardmarket 5.92 EUR
    Cardkingdom 7.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch As this creature enters, choose a creature type. Creatures of the chosen type your opponents control get -1/-1.

    Plague Mare #114 Creature — Nightmare Horse

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Horse
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Plague Mare’s second ability affects only creatures your opponents control at the time it resolves. Creatures they begin to control later in the turn won’t get -1/-1.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.41 EUR
    Manapool 0.15 USD / 0.48 USD
    Tcgplayer / 0.64 USD 0.29 USD
    Cardkingdom 0.35 USD / 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked by white creatures. When this creature enters, creatures your opponents control get -1/-1 until end of turn.

    Shriekmaw #85 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Evoke Fear

    Rules

  • If you pay the evoke cost, you can have Shriekmaw's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice Shriekmaw.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardmarket 0.16 EUR
    Cardkingdom 0.35 USD
    Tcgplayer 0.27 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) When this creature enters,destroytarget nonartifact, nonblack creature. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

    Skinrender #86 Creature — Phyrexian Zombie

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Phyrexian
  • Zombie
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This ability is mandatory. If there are no other creatures on the battlefield, you must target Skinrender itself.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.23 USD
    Cardmarket 0.12 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put three -1/-1 counters on target creature.

    Tooth Collector #140 Creature — Human Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
  • In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
  • Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.
  • The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Manapool / 0.25 USD 0.15 USD
    Cardmarket / 0.27 EUR 0.11 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.3 USD 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target creature an opponent controls gets -1/-1 until end of turn. Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, target creature that player controls gets -1/-1 until end of turn.