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"Find me cards equivalent to: Treasure Nabber"

Equivalent cards (same color, type, or similar effect) to Treasure Nabber (Creature — Goblin Rogue, Red):
1. Goblin Welder — (R), Creature — Goblin Artificer, lets you swap artifacts between graveyard and battlefield.
2. Goblin Engineer — (R), Creature — Goblin Artificer, tutors and recurs artifacts.
3. Moltensteel Dragon — (R), not a Goblin but interacts with artifacts due to Phyrexian mana.

None have the exact Treasure Nabber effect, but these are red creatures that interact with artifacts. Treasure Nabber is very unique for temporarily stealing tapped artifacts for mana.

Found Cards

4 Results

Goblin Engineer

Goblin Welder

Moltensteel Dragon

Treasure Nabber

Goblin Engineer #2103 Creature — Goblin Artificer

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because targets are chosen for activated abilities before costs (such as "Sacrifice an artifact") are paid, Goblin Engineer's second ability can't target the artifact that will be sacrificed to pay its cost.
  • If a card in a player's graveyard has {X} in its mana cost, X is considered to be 0.
  • Prices

    Seller Price
    Tcgplayer / 12.28 USD 16.29 USD
    Cardkingdom 18.99 USD / 17.99 USD
    Cardmarket 14.07 EUR
    Manapool / 12.64 USD 15.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an artifact card, put it into your graveyard, thenshuffle , ,Sacrificean artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.

    Goblin Welder #1617 aka. Welder Creature — Goblin Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As the new wording makes clear, both targets must still be legal as the ability resolves in order for it to do anything. If either one or both has become illegal, nothing gets sacrificed and nothing gets returned to the battlefield.
  • Prices

    Seller Price
    Cardmarket / 20.9 EUR 20.54 EUR
    Cardkingdom 32.99 USD
    Manapool 22.63 USD / 26.57 USD
    Tcgplayer 22.18 USD / 24.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

    Moltensteel Dragon #88 Artifact Creature — Phyrexian Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Phyrexian
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A card with Phyrexian mana symbols in its mana cost is each color that appears in that mana cost, regardless of how that cost may have been paid.
  • As you cast a spell or activate an activated ability with one or more Phyrexian mana symbols in its cost, you choose how to pay for each Phyrexian mana symbol at the same time you would choose modes or choose a value for X.
  • If you're at 1 life or less, you can't pay 2 life.
  • Phyrexian mana is not a new color. Players can't produce Phyrexian mana.
  • To calculate the mana value of a card with Phyrexian mana symbols in its cost, count each Phyrexian mana symbol as 1.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 1.99 USD
    Cardmarket / 1.2 EUR 0.72 EUR
    Manapool 0.39 USD / 0.65 USD
    Tcgplayer 0.49 USD / 1.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ( can be paid with either or 2 life.) Flying : This creature gets +1/+0 until end of turn.

    Treasure Nabber #27 Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An artifact is "tapped for mana" when a player activates a mana ability of an artifact that includes {T} (the tap symbol). Notably, tapping an artifact to pay for a spell with the improvise keyword is not tapping that artifact for mana.
  • If an opponent taps an artifact for mana during your turn, you'll gain control of it and keep control of it until the end of your next turn.
  • If multiple players each control Treasure Nabbers, an artifact tapped for mana will make quite a journey. For example, if player A taps an artifact for mana during their turn, and players B and C are the next players in turn order who control Treasure Nabbers, C's ability resolves before B and C gains control of the artifact. Then B gains control of the artifact. B keeps it during their turn, and then C regains control of the artifact once B's effect expires, then A will have it back after C's expires. However, if B or C taps the artifact for mana, one of them will take it from the other. You may need to pay very careful attention to which effects are still in effect, which have expired, and who owns what.
  • If the artifact leaves the battlefield, Treasure Nabber doesn't nab it from the zone it moved to.
  • If you control multiple Treasure Nabbers, their effects all expire at the same time. You won't keep an artifact for any longer.
  • In a multiplayer game, if a player leaves the game, all cards that player owns leave as well. If that player controls any nabbed treasures, the effect giving that player control of those artifacts ends.
  • The artifact remains tapped when you gain control of it.
  • Prices

    Seller Price
    Cardmarket 2.07 EUR / 2 EUR
    Tcgplayer 2.44 USD
    Cardkingdom 4.49 USD
    Manapool 2.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent taps an artifact for mana, gain control of that artifact until the end of your next turn.