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"Find me cards equivalent to: Two-Headed Hunter"

Equivalent cards (Red, Menace, Creature — Giant):

  • Two-Headed Hunter (your search card)
  • Tectonic Giant (Red, Giant, has an attack trigger, but lacks menace)
  • Cyclops of Eternal Fury (Red, Giant, has haste, not menace)
  • No exact equivalent with both Menace and Creature — Giant in Red exists besides Two-Headed Hunter.


Reason:
Two-Headed Hunter is currently unique with both Menace and being a red Giant. Some Giants have evasion or red abilities, but not Menace.

Found Cards

2 Results

Cyclops of Eternal Fury

Tectonic Giant

Cyclops of Eternal Fury #92 Enchantment Creature — Cyclops

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 6
Power/Toughness: 5/3
Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Cyclops
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Cyclops of Eternal Fury's ability gives itself haste.
  • Prices

    Seller Price
    Cardmarket 0.13 EUR / 0.36 EUR
    Manapool 0.15 USD / 0.21 USD
    Cardkingdom / 1.99 USD 0.35 USD
    Tcgplayer / 0.62 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have haste.

    Tectonic Giant #161 Creature — Elemental Giant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Giant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a creature becomes the target of a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If a spell targets Tectonic Giant more than once, its ability triggers only once.
  • If you don't play the exiled card that you chose, it remains in exile with the card you didn't choose.
  • Players can cast spells and activate abilities after the triggered ability resolves but before the spell that caused it to trigger does.
  • Playing an exiled card causes it to leave exile. You can't play it multiple times.
  • Tectonic Giant doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can play it only during your main phase and only if you have an available land play remaining.
  • You choose which of the exiled cards you'll be able to play while the ability is resolving. You can't wait to pick one later. The other card remains in exile.
  • Prices

    Seller Price
    Cardmarket 0.24 EUR
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature attacks or becomes the target of a spell an opponent controls, choose one — • This creature deals 3 damage to each opponent. • Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.