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"Find me cards equivalent to: Undercity's Embrace"

Cards equivalent to Undercity's Embrace (Instant, Black, makes opponent sacrifice a creature):
1. Bone Splinters – Sorcery, requires you to sacrifice a creature, but makes any opponent sacrifice one.
2. Innocent Blood – Sorcery, each player sacrifices a creature.
3. Diabolic Edict – Instant, target player sacrifices a creature.
4. Devour Flesh – Instant, opponent sacrifices a creature, you gain life equal to that creature’s toughness.
5. Chainer's Edict – Sorcery, target player sacrifices a creature, with flashback.

Closest instant equivalent: Diabolic Edict.
Devour Flesh is also close and has a life gain effect.

Found Cards

6 Results

Bone Splinters

Chainer's Edict

Devour Flesh

Diabolic Edict

Innocent Blood

Undercity's Embrace

Bone Splinters #1037 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once you begin to cast Bone Splinters, no player may take actions until you’re done. Notably, opponents can’t try to remove the creature you wish to sacrifice.
  • You must sacrifice exactly one creature to cast this spell; you can’t cast it without sacrificing a creature, and you can’t sacrifice additional creatures.
  • Prices

    Seller Price
    Cardmarket 1.03 EUR / 1.14 EUR
    Manapool 1.83 USD / 1.19 USD
    Cardkingdom 1.99 USD
    Tcgplayer / 1.85 USD 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Destroy target creature.

    Chainer's Edict #108 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • “Flashback [cost]” means “You may cast this card from your graveyard by paying [cost] rather than paying its mana cost” and “If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack.”
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player sacrifices a creature of their choice. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Devour Flesh #63 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Devour Flesh targets only a player. It doesn’t target any creatures. The target player chooses which creature to sacrifice when the spell resolves. That player can sacrifice only a creature they control.
  • The amount of life gained is equal to the creature’s toughness as it last existed on the battlefield.
  • Prices

    Seller Price
    Manapool / 0.29 USD 0.15 USD
    Cardkingdom / 0.99 USD 0.35 USD
    Tcgplayer / 0.61 USD 0.09 USD
    Cardmarket / 0.37 EUR 0.16 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player sacrifices a creature of their choice, then gains life equal to that creature's toughness.

    Diabolic Edict #128 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.23 USD
    Tcgplayer 0.36 USD
    Cardkingdom 0.79 USD
    Cardmarket 0.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player sacrifices a creature of their choice.

    Innocent Blood #66 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can cast Innocent Blood even if some (or all) players control no creatures. Those players are simply unaffected.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player sacrifices a creature of their choice.

    Undercity's Embrace #RNA-89 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Whether you control a creature with power 4 or greater is checked only after your opponent has sacrificed a creature. If a creature you own with power 4 or greater was exiled until the sacrificed creature left the battlefield, that creature will return to the battlefield before the check, so it will count. However, any abilities that trigger on the sacrificed creature’s death won’t have resolved yet when you check what creatures you control.
  • You can still gain 4 life even if the target opponent can’t sacrifice a creature.
  • You gain only 4 life, even if you control more than one creature with power 4 or greater.
  • Prices

    Seller Price
    Manapool 0.15 USD
    Tcgplayer 0.18 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent sacrifices a creature of their choice. If you control a creature with power 4 or greater, you gain 4 life.