cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Vincent, Vengeful Atoner"

Here are some equivalent cards to Vincent, Vengeful Atoner that are red, legendary creatures, and share similar themes:
1. Grenzo, Havoc Raiser

  • Red, Legendary Creature — Goblin Rogue
  • Promotes aggressive combat and rewards combat damage.
    2. Zurgo Helmsmasher
  • Red, Legendary Creature — Orc Warrior (also white and black)
  • Menace-like mechanic, benefits from attacking and dealing combat damage.
    3. Torbran, Thane of Red Fell
  • Red, Legendary Creature — Dwarf Noble
  • Increases damage dealt by red sources you control.
    4. Neheb, the Eternal
  • Red, Legendary Creature — Zombie Minotaur Warrior
  • Rewards combat damage with additional mana.
    5. Magda, Brazen Outlaw
  • Red, Legendary Creature — Dwarf Berserker
  • Rewards attacking with abilities.
    6. Grenzo, Dungeon Warden
  • Red/Black, Legendary Creature — Goblin Rogue
  • Interacts with +1/+1 counters and attacking.

All these cards share attributes with Vincent, Vengeful Atoner: red color, legendary, creature type, and combat/attack/damage-centered abilities.

Found Cards

7 Results

Grenzo, Dungeon Warden

Grenzo, Havoc Raiser

Magda, Brazen Outlaw

Neheb, the Eternal

Torbran, Thane of Red Fell

Vincent, Vengeful Atoner

Zurgo Helmsmasher

Grenzo, Dungeon Warden #1569★ Legendary Creature — Goblin Rogue

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Compare Grenzo's power when the ability resolves with the power of the creature card in your graveyard to determine if you put it onto the battlefield. If Grenzo isn't on the battlefield at this time, use its last known power from when it was on the battlefield.
  • If a replacement effect (such as that of Leyline of the Void) causes the card to be put from your library directly into exile, you'll put it onto the battlefield from exile if it's a creature card with appropriate power.
  • If the card is a creature card with power less than or equal to Grenzo's power, it's put onto the battlefield from your graveyard, not from your library. Players can't attempt to exile it from your graveyard in response.
  • Prices

    Seller Price
    Manapool 4.94 USD
    Tcgplayer 4.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Grenzo enters with X +1/+1 counters on it. : Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

    Grenzo, Havoc Raiser #1621 Legendary Creature — Goblin Rogue

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Rogue
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Casting the exiled card follows the normal rules for casting that card. You must pay its costs, and you must follow all applicable timing rules. For example, if you exile a creature card this way, you must wait until your main phase to cast it.
  • If you don't cast the card, it will remain in exile.
  • If you exile a land card this way, you can't play it.
  • The card exiled by the second mode is exiled face up.
  • Attacking with a goaded creature doesn't cause it to stop being goaded. If there is an additional combat phase that turn, or if another player gains control of it before it stops being goaded, it must attack again if able.
  • Being goaded isn't an ability the creature has. Once it's been goaded, it must attack as detailed above even if it loses all abilities.
  • If a creature you control has been goaded by multiple opponents, it must attack one of your opponents that hasn't goaded it, as that fulfills the maximum number of goad requirements. If a creature you control has been goaded by each of your opponents, the creature must attack an opponent (rather than a planeswalker or battle), but you choose which opponent it attacks.
  • If the creature doesn't meet any of the above exceptions and can attack, it must attack a player other than the controller of the spell or ability that goaded it if able. If the creature can't attack any of those players but could otherwise attack, it must attack a planeswalker an opponent controls, a battle an opponent controls, or a player who goaded it.
  • If, during a player's declare attackers step, a creature that player controls that's been goaded is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under that player's control continuously since the turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having a creature attack a player, its controller isn't forced to pay that cost, so it doesn't have to attack that player.
  • Prices

    Seller Price
    Cardkingdom 7.99 USD / 7.49 USD
    Cardmarket 4.49 EUR / 5.43 EUR
    Manapool / 7.29 USD 7.54 USD
    Tcgplayer 7.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control deals combat damage to a player, choose one — • Goad target creature that player controls. • Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

    Magda, Brazen Outlaw #142s Legendary Creature — Dwarf Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • For the triggered ability to trigger, a Dwarf you control has to actually change from untapped to tapped. If an effect attempts to tap a Dwarf you control while it is already tapped, the ability won’t trigger.
  • Magda’s triggered ability doesn’t allow you to tap any Dwarves. You have to find some other way to tap them. Attacking is still a great way to go.
  • Prices

    Seller Price
    Cardmarket 2.8 EUR / 7.56 EUR
    Manapool 13.32 USD
    Tcgplayer 12.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Dwarves you control get +1/+0. Whenever a Dwarf you control becomes tapped, create a Treasure token. Sacrifice five Treasures: Search your library for an artifact or Dragon card, put that card onto the battlefield, thenshuffle

    Neheb, the Eternal #104s Legendary Creature — Zombie Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Afflict

    Rules

  • Afflict causes the defending player to lose life; it's not damage or combat damage.
  • Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
  • Because it triggers at the beginning of a phase, Neheb's last ability isn't a mana ability. It uses the stack and can be countered by effects that interact with triggered abilities, such as that of Nimble Obstructionist.
  • Damage dealt to a player causes that player to lose that much life.
  • If an opponent loses life and subsequently loses the game before your postcombat main phase, Neheb's last ability counts that loss of life.
  • If an opponent loses life but Neheb leaves the battlefield before your postcombat main phase begins, its last ability doesn't trigger.
  • If multiple creatures block a creature with afflict, afflict triggers only once.
  • If you somehow have more than two main phases in a turn, each main phase after your first one is a postcombat main phase, and Neheb's last ability triggers at the beginning of each of them.
  • Neheb's ability checks only how much life opponents lost during the turn, not by how much their life total decreased compared to the start of the turn. For example, if an opponent lost 2 life and then gained 8 life before your postcombat main phase, you'll add {R}{R}.
  • You get a postcombat main phase even if no creatures attacked during a turn. Neheb's last ability will trigger.
  • If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.
  • Prices

    Seller Price
    Cardkingdom 24.99 USD
    Cardmarket 9.85 EUR
    Tcgplayer 19.69 USD
    Manapool 11.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add for each 1 life your opponents have lost this turn.

    Torbran, Thane of Red Fell #147s Legendary Creature — Dwarf Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If another effect modifies how much damage your red source would deal, including preventing some of it, the player being dealt damage or the controller of the permanent being dealt damage chooses an order in which to apply those effects. If all of the damage is prevented, Torbran's effect no longer applies.
  • If damage dealt by a source you control is being divided or assigned among multiple permanents an opponent controls or among an opponent and one or more permanents they control, divide the original amount before adding 2. For example, if you attack with a 5/5 red creature with trample and your opponent blocks with a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then modified to 4 and 5, respectively.
  • The additional 2 damage is dealt by the same source as the original source of damage. The damage isn't dealt by Torbran unless Torbran is the original source of damage.
  • Prices

    Seller Price
    Cardkingdom 10.99 USD
    Manapool 7.55 USD
    Tcgplayer 9.71 USD
    Cardmarket 2.87 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

    Vincent, Vengeful Atoner #64 Legendary Creature — Assassin

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Assassin
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If Vincent isn't on the battlefield when its last ability resolves, use its power as it last existed on the battlefield to determine whether it deals damage to each other opponent.
  • The damage dealt by Vincent as a result of its last ability is not combat damage and therefore doesn't cause the ability to trigger again.
  • Vincent's last ability doesn't care what Vincent's power is when it deals combat damage to an opponent; it only matters what its power is when the ability resolves. For example, if Vincent's power was 7 when it dealt combat damage to an opponent but is reduced to 6 just before its last ability resolves, it won't deal any additional damage when the last ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD / 4.49 USD
    Cardmarket 0.43 EUR
    Manapool / 8.02 USD 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Whenever one or more creatures you control deal combat damage to a player, put a +1/+1counteron Vincent. Chaos — Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater.

    Zurgo Helmsmasher #214s Legendary Creature — Orc Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 7/2
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Each time a creature dies, check whether Zurgo had dealt any damage to it at any time during that turn. If so, Zurgo's ability will trigger. It doesn't matter who controlled the creature or whose graveyard it went to.
  • If Zurgo enters the battlefield before the combat phase, it will attack that turn if able. If it enters the battlefield after combat, it won't attack that turn and will usually be available to block on the following turn.
  • If, during your declare attackers step, Zurgo is tapped or is affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having Zurgo attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
  • You still choose which player or planeswalker Zurgo Helmsmasher attacks.
  • Prices

    Seller Price
    Cardkingdom 4.49 USD
    Cardmarket / 1.45 EUR 0.24 EUR
    Manapool 4.15 USD
    Tcgplayer 7.28 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Zurgo attacks each combat if able. During your turn, Zurgo has indestructible. Whenever a creature dealt damage by Zurgo this turn dies, put a +1/+1counteron Zurgo.