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"Find me cards equivalent to: Warg Rider"

Equivalent cards to Warg Rider (color: Black, type: Creature — Orc or Warrior, with similar 'amass' or team-buff effects):
1. Orcish Bowmasters

  • Black, Orc Archer, creates Army tokens and deals damage (not exactly menace/amass, but close).
    2. Sauron's Orc Army
  • Black, creates/amasses Army tokens and grows them.
    3. Grishnákh, Brute Boss
  • Black, Orc, gives +1/+0 to other Orcs.
    4. Gorex, the Tombshell
  • Black, Menace, and is a Warrior, useful for tribal synergies.

All are Black and work with Orc/Army synergies. No direct exact copy, but these are closest in color, tribe, and effect.

Found Cards

3 Results

Gorex, the Tombshell

Orcish Bowmasters

Warg Rider

Gorex, the Tombshell #164 Legendary Creature — Zombie Turtle

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 8
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • Gorex's first ability can't reduce its cost below {B}{B}. You can exile any number of creature cards from your graveyard, even if they won't reduce Gorex's cost any further.
  • Include any additional costs to cast Gorex before applying its own cost reduction. For example, if Gorex is your commander and an additional cost of {6} applies from the "commander tax," you may cast Gorex by exiling four creature cards from your graveyard and paying {4}{B}{B}.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.28 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.1 EUR / 0.23 EUR
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, you may exile any number of creature cards from your graveyard. This spell costs less to cast for each card exiled this way. Deathtouch Whenever Gorex attacks or dies, choose a card at random exiled with Gorex and put that card into its owner's hand.

    Orcish Bowmasters #59 Creature — Orc Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass Flash

    Rules

  • Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.
  • Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."
  • If a spell or ability causes an opponent to put cards into their hand without specifically using the word "draw," it's not a card drawn.
  • If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you played a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • Some cards refer to the "amassed Army." That means the Army creature you chose to receive counters, even if no counters were placed on it for some reason.
  • Some spells and abilities that amass Orcs may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't amass Orcs.
  • To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • Prices

    Seller Price
    Manapool 204.85 USD
    Cardmarket 196.45 EUR
    Cardkingdom 299.99 USD
    Tcgplayer 198.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.

    Warg Rider #831 Creature — Orc Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Orc
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Amass Menace

    Rules

  • If you don't control an Army, the Orc Army token you create enters the battlefield as a 0/0 creature before receiving counters. Any abilities that trigger when a creature with a certain power enters the battlefield, such as that of Mentor of the Meek, will see the token enter as a 0/0 creature before it gets +1/+1 counters.
  • In the rare case that you control multiple Army creatures (perhaps because you cast a creature with changeling) while you amass Orcs, you choose which of your Army creatures to put the +1/+1 counters on. If that creature isn't an Orc, it becomes an Orc in addition to its other types.
  • To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.
  • Prices

    Seller Price
    Cardkingdom 27.99 USD
    Tcgplayer 29.84 USD
    Cardmarket 27.13 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Other Orcs and Goblins you control have menace. At the beginning of combat on your turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)