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"Find me cards equivalent to: Wayward Swordtooth"

Cards equivalent to Wayward Swordtooth (green, creature, extra lands, with some drawback):
1. Explore — not a creature, lets you play an extra land and draw, but one-shot.
2. Azusa, Lost but Seeking — legendary green creature, lets you play two extra lands each turn, but no ascend or combat restriction.
3. Oracle of Mul Daya — green creature, play extra land from top of your library, reveals top card, not a dinosaur, no ascend.
4. Dryad of the Ilysian Grove — green creature, play extra land, gives lands all basic types, not a dinosaur.
5. Mina and Denn, Wildborn — green/red, lets you play an additional land, ability to bounce land, not a dinosaur.

Closest green, dinosaur-type, and strictly matching Wayward Swordtooth is unique. None have the attack/block with ascend restriction. Best functional equivalents for land drops are Azusa, Lost but Seeking and Oracle of Mul Daya.

Found Cards

6 Results

Azusa, Lost but Seeking

Dryad of the Ilysian Grove

Explore

Mina and Denn, Wildborn

Oracle of Mul Daya

Wayward Swordtooth

Azusa, Lost but Seeking #1234 Legendary Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Azusa's ability is cumulative with other effects that allow you to play additional lands, such as that of Song of Creation (from the Ikoria: Lair of Behemoths set).
  • Prices

    Seller Price
    Cardmarket 52.52 EUR / 45.86 EUR
    Manapool / 83.36 USD 61.22 USD
    Tcgplayer 69.51 USD / 76.8 USD
    Cardkingdom / 79.99 USD 59.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play two additional lands on each of your turns.

    Dryad of the Ilysian Grove #191 Enchantment Creature — Nymph Dryad

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Nymph
  • Dryad
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Dryad of the Ilysian Grove’s first ability is cumulative if you control more than one. It’s also cumulative with other effects that let you play additional lands, such as the one from Escape to the Wilds.
  • Each land you control will have the land types Plains, Island, Swamp, Mountain, and Forest. They’ll also have the mana ability of each basic land type (for example, Forests have “{T}: Add {G}.”). They’ll still have their other subtypes and abilities.
  • Giving a land additional basic land types doesn’t change its name or whether it’s legendary or basic.
  • Prices

    Seller Price
    Cardmarket 29.3 EUR / 35.54 EUR
    Tcgplayer / 39.8 USD 32.92 USD
    Manapool / 32.57 USD 33.33 USD
    Cardkingdom 44.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

    Explore #2327 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Explore's effect allows you to play an additional land during your main phase. Doing so follows the normal timing rules for playing lands. In particular, you don't get to play a land as Explore resolves; Explore fully resolves first and you draw a card, perhaps a land you'll play later.
  • If you somehow manage to cast Explore when it's not your turn, you'll draw a card when it resolves, but you won't be able to play a land that turn.
  • The effects of multiple Explores in the same turn are cumulative. They're also cumulative with other effects that let you play additional lands, such as the one from Urban Evolution.
  • Prices

    Seller Price
    Tcgplayer 13.22 USD
    Cardkingdom 15.99 USD
    Manapool 10.94 USD
    Cardmarket 18.55 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land this turn. Draw a card.

    Mina and Denn, Wildborn #1270 Legendary Creature — Elf Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once you announce that you’re activating the last ability, it’s too late for anyone to interrupt you by trying to remove the land you returned.
  • Prices

    Seller Price
    Tcgplayer 12.19 USD
    Manapool 10.42 USD
    Cardkingdom 9.49 USD
    Cardmarket 9.23 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land on each of your turns. , Return a land you control to its owner's hand: Target creature gains trample until end of turn.

    Oracle of Mul Daya #102 Creature — Elf Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control more than one Oracle of Mul Daya, the effects of their first abilities are cumulative. If you control two, for example, you can play three lands on your turn.
  • If you play your first land of the turn from the top of your library, and the new top card is another land card, you can play that one too.
  • Oracle of Mul Daya doesn't change the times when you can play a land card from the top of your library. You can play a land only during your main phase when you have priority and the stack is empty. Doing so counts as one of your land plays for the turn.
  • Prices

    Seller Price
    Cardmarket 2.73 EUR
    Cardkingdom 3.99 USD
    Tcgplayer 2.55 USD
    Manapool 2.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may play an additional land on each of your turns. Play with the top card of your library revealed. You may play lands from the top of your library.

    Wayward Swordtooth #263 Creature — Dinosaur

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Ascend

    Rules

  • A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.
  • Ascend on a permanent isn't a triggered ability and doesn't use the stack. Players can respond to a spell that will give you your tenth permanent, but they can't respond to getting the city's blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing.
  • If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.
  • If you control ten permanents but don't control a permanent or resolving spell with ascend, you don't get the city's blessing. For example, if you control ten permanents, lose control of one, then cast Golden Demise, you won't have the city's blessing and the spell will affect creatures you control.
  • If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.
  • Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.
  • Wayward Swordtooth's middle ability is cumulative if you control more than one. It's also cumulative with other effects that let you play additional lands, such as the one from Enter the Unknown.
  • Prices

    Seller Price
    Cardkingdom 5.49 USD
    Cardmarket / 2 EUR 3.15 EUR
    Tcgplayer 3.78 USD
    Manapool 2.83 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) You may play an additional land on each of your turns. This creature can't attack or block unless you have the city's blessing.