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"Find me cards equivalent to: Wheel of Sun and Moon"

Equivalent cards to Wheel of Sun and Moon with type Enchantment — Aura and colors green and/or white are rare, but here are the closest options with similar effects:
1. Rest in Peace (white) — Not an Aura, but keeps cards from going to graveyards.
2. Leyline of the Void (black) — Same effect but in black, not Aura or GW.
3. Ground Seal (green) — Cantrips and prevents targeting graveyards, green, not Aura.
4. Blessed Respite (green) — Single-shot effect, not a permanent.

None fully match all the attributes of Wheel of Sun and Moon. It's unique for being GW, an Enchantment Aura, and replacing graveyard events. Closest is just Wheel of Sun and Moon itself.

Found Cards

5 Results

Blessed Respite

Ground Seal

Leyline of the Void

Rest in Peace

Wheel of Sun and Moon

Blessed Respite #150 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target yourself with Blessed Respite, it will not be shuffled into your library. It will go to your graveyard after it resolves.
  • You may cast Blessed Respite even if there are no cards in the target player's graveyard. If you do, they will still shuffle their library and combat damage will still be prevented.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.52 USD
    Tcgplayer / 0.86 USD 0.34 USD
    Cardmarket 0.23 EUR / 0.47 EUR
    Cardkingdom / 0.99 USD 0.59 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player shuffles their graveyard into their library. Prevent all combat damage that would be dealt this turn.

    Ground Seal #54 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only spells and abilities that target cards in graveyards will be affected. Abilities that don’t target cards in graveyards (like the one Tormod’s Crypt has) can still affect those cards.
  • The last ability only works when Ground Seal is on the battlefield.
  • Prices

    Seller Price
    Cardmarket / 0.23 EUR 0.11 EUR
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer / 0.31 USD 0.24 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, draw a card. Cards in graveyards can't be the targets of spells or abilities.

    Leyline of the Void #106s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player's "opening hand" is the hand of cards the player has after all players have taken mulligans. If players have any cards in hand that allow actions to be taken with them from a player's opening hand, the starting player takes all such actions first in any order, followed by each other player in turn order. Then the first turn begins.
  • If your opponent discards a card while you control Leyline of the Void, abilities that check whether a card is discarded (such as Hollow One, or a madness ability of the discarded card) still work, even though that card never reaches that player's graveyard. In addition, spells or abilities that check the characteristics of the discarded card can find that card in exile.
  • Tokens can still die while Leyline of the Void is on the battlefield.
  • While Leyline of the Void is on the battlefield, nontoken creatures your opponents control won't die. They'll be exiled instead. Abilities that would trigger when those creatures die won't trigger.
  • Prices

    Seller Price
    Tcgplayer 1.01 USD
    Manapool 1.65 USD
    Cardmarket 1.45 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

    Rest in Peace #4p Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and then the spell will be put into its owner's graveyard.
  • If a card is discarded while Rest in Peace is on the battlefield, abilities that function when a card is discarded (such as madness) still work, even though that card never reaches a graveyard. In addition, spells or abilities that check the characteristics of a discarded card (such as Chandra Ablaze's first ability) can find that card in exile.
  • While Rest in Peace is on the battlefield, abilities that trigger whenever a creature dies won't trigger because cards and tokens are never put into a player's graveyard.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 1.99 USD
    Manapool 0.98 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

    Wheel of Sun and Moon #1105 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • If multiple cards would be put into the enchanted player’s graveyard at the same time (due to Millstone, for example), they are instead all revealed and put on the bottom of the enchanted player’s library at the same time. That player chooses what order to put them in. The order is not revealed to the other players.
  • Wheel of Sun and Moon won’t affect tokens that are put into the graveyard from the battlefield or copies of spells that resolve or are countered. They’re not cards, so they’ll go to the graveyard as normal, then cease to exist.
  • Wheel of Sun and Moon’s replacement effect will apply to cards that would be put into the enchanted player’s graveyard from any game zone. This includes from the battlefield (if a nontoken permanent is destroyed or would otherwise be put into the graveyard), from the stack (if a spell is countered, or if an instant or sorcery spell resolves), from the player’s hand or library, and so on.
  • Prices

    Seller Price
    Tcgplayer / 5.58 USD 5.97 USD
    Cardkingdom 5.99 USD / 7.49 USD
    Manapool 4.13 USD / 5.04 USD
    Cardmarket / 3.44 EUR 3.43 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant player If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.