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"Find me cards equivalent to: Will-o'-the-Wisp"

Equivalent cards to Will-o'-the-Wisp (Creature — Spirit, color: Black, flying, regenerate):

  • Drudge Skeletons – {1}{B}: Regenerate (no flying, but similar in color, type, and regeneration)
  • Nether Shadow – Has recursion ability (not precisely regenerate, but similar graveyard survival mechanic)
  • Skeletal Vampire – {B}{B}: Regenerate (has flying and is black, but also more costly and complex)
  • Reassembling Skeleton – Can return from graveyard for {1}{B} (not actual regeneration, but similar persistent value)

Note: Few cards are exactly equivalent; black regenerators and flying black creatures exist, but rarely together. Will-o'-the-Wisp is unique for combining both.

Found Cards

5 Results

Drudge Skeletons

Nether Shadow

Reassembling Skeleton

Skeletal Vampire

Will-o'-the-Wisp

Drudge Skeletons #107† Creature — Skeleton

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Heal Regenerate

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 22.99 USD
    Cardmarket 0.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

    Nether Shadow #35 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Note that bringing the Shadow back onto the battlefield from the graveyard is not a spell, it is an ability. It can't be countered with something that counters spells.
  • Since it enters due to triggering at the beginning of upkeep, it is not possible to get an infinite loop with four Nether Shadows.
  • A card is "above" another card in your graveyard if it was put into that graveyard later.
  • If an effect or rule puts two or more cards into the same graveyard at the same time, the owner of those cards may arrange them in any order.
  • Players may not rearrange the cards in their graveyards.
  • Say you're the owner of both a permanent and an Aura that's attached to it. If both the permanent and the Aura are destroyed at the same time (by Akroma's Vengeance, for example), you decide the order they're put into your graveyard. If just the enchanted permanent is destroyed, it's put into your graveyard first. Then, after state-based actions are checked, the Aura (which is no longer attached to anything) is put into your graveyard on top of it.
  • The last thing that happens to a resolving instant or sorcery spell is that it's put into its owner's graveyard. Example: You cast Wrath of God. All creatures on the battlefield are destroyed. You arrange all the cards put into your graveyard this way in any order you want. The other players in the game do the same to the cards that are put into their graveyards. Then you put Wrath of God into your graveyard, on top of the other cards.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste At the beginning of your upkeep, if this card is in your graveyard with three or more creature cards above it, you may put this card onto the battlefield.

    Reassembling Skeleton #1406 Creature — Skeleton Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Skeleton
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 26.05 USD / 28.13 USD
    Cardmarket / 24.1 EUR 21.6 EUR
    Cardkingdom 37.99 USD
    Tcgplayer / 28.47 USD 25.8 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Return this card from your graveyard to the battlefield tapped.

    Skeletal Vampire #62 Creature — Vampire Skeleton

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Skeleton
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Bat

    Abilities/Keywords

    Flying Regenerate

    Rules

  • You may pay the cost of Skeletal Vampire's activated abilities by sacrificing any Bat, not just a Bat token it created.
  • Prices

    Seller Price
    Cardmarket / 1.61 EUR 0.32 EUR
    Cardkingdom 0.49 USD / 3.99 USD
    Tcgplayer / 3.19 USD 0.36 USD
    Manapool 0.26 USD / 2.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, create two 1/1 black Bat creature tokens with flying. ,Sacrificea Bat: Create two 1/1 black Bat creature tokens with flying. Sacrifice a Bat: Regenerate this creature.

    Will-o'-the-Wisp #137 Creature — Spirit

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Heal Regenerate

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 2 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying (This creature can't be blocked except by creatures with flying or reach.) : Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)