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"Find me cards equivalent to: Wolverine, Best There Is"

Equivalent cards to Wolverine, Best There Is (Green/Red, doubles damage, regenerates, combat synergy):

  • Boros Reckoner (doubles damage with combos, can redirect damage, {1}{R/W}{R/W}{R/W})
  • Zada, Hedron Grinder (R, legendary, combat-focused, not regeneration but G/R synergy)
  • Gruul Ragebeast (damage to creatures on ETB, G/R, deals damage but no double/regenerate)
  • Atarka, World Render (doubles combat damage via double strike for dragons in G/R)
  • Vigor ({3}{G}{G}{G}, prevents damage, puts +1/+1 counters, green only)

None match all three abilities. Closest are Boros Reckoner for damage multiplication and Vigor for counters/damage prevention. Wolverine, Best There Is remains unique for doubling damage and self-regeneration in Gruul (G/R).

Found Cards

6 Results

Atarka, World Render

Boros Reckoner

Gruul Ragebeast

Vigor

Wolverine, Best There Is

Zada, Hedron Grinder

Atarka, World Render #149p Legendary Creature — Dragon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 7
Power/Toughness: 6/4
Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 22.99 USD 2.99 USD
    Tcgplayer / 21.29 USD 4.7 USD
    Cardmarket 1.62 EUR / 4.16 EUR
    Manapool 3.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Whenever a Dragon you control attacks, it gains double strike until end of turn.

    Boros Reckoner #201 Creature — Minotaur Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Boros Reckoner's first ability will trigger even if it is dealt lethal damage. For example, if it blocks a 7/7 creature, its ability will trigger and Boros Reckoner will deal 7 damage to the target.
  • Damage dealt by Boros Reckoner due to its first ability isn't combat damage, even if it was combat damage that caused that ability to trigger.
  • If Boros Reckoner is dealt damage by multiple sources at once, such as by two creatures blocking it, its ability triggers once and one target is dealt that much damage.
  • Prices

    Seller Price
    Cardmarket 0.17 EUR
    Tcgplayer 0.36 USD
    Manapool 0.15 USD
    Cardkingdom 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature is dealt damage, it deals that much damage to any target. : This creature gains first strike until end of turn.

    Gruul Ragebeast #170 Creature — Beast

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Beast
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Fight

    Rules

  • Gruul Ragebeast's triggered ability isn't optional. However, if no opponent controls a creature when a creature enters under your control, the ability will be removed from the stack.
  • If one or both of the creatures that are supposed to fight are no longer on the battlefield when the ability resolves, the fight won't happen. Neither creature will deal or be dealt damage.
  • If the target creature is an illegal target when the ability tries to resolve, it won't resolve and none of its effects will happen. Neither creature will deal or be dealt damage.
  • Prices

    Seller Price
    Cardkingdom / 2.49 USD 0.59 USD
    Manapool / 1.2 USD 0.15 USD
    Tcgplayer 0.46 USD / 2.89 USD
    Cardmarket 0.47 EUR / 1.45 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.

    Vigor #53 Creature — Elemental Incarnation

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Incarnation
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • Although this ability triggers when the Incarnation is put into a graveyard from the battlefield, it doesn't *specifically* trigger on leaving the battlefield, so it doesn't behave like other leaves-the-battlefield abilities. The ability will trigger from the graveyard.
  • If the Incarnation had lost this ability while on the battlefield (due to Lignify, for example) and then was destroyed, the ability would still trigger and it would get shuffled into its owner's library. However, if the Incarnation lost this ability when it was put into the graveyard (due to Yixlid Jailer, for example), the ability wouldn't trigger and the Incarnation would remain in the graveyard.
  • If the Incarnation is removed from the graveyard after the ability triggers but before it resolves, it will remain in its new zone when its owner shuffles their library. Similarly, if a replacement effect has the Incarnation move to a different zone instead of being put into the graveyard, the ability won't trigger at all.
  • The last ability triggers when the Incarnation is put into its owner's graveyard from any zone, not just from on the battlefield.
  • Prices

    Seller Price
    Cardkingdom / 10.99 USD 2.99 USD
    Tcgplayer 2.4 USD / 9.68 USD
    Cardmarket / 4.04 EUR 1.46 EUR
    Manapool / 7.17 USD 2.07 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1counteron that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere,shuffleit into its owner's library.

    Wolverine, Best There Is #97 Legendary Creature — Mutant Berserker Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Mutant
  • Berserker
  • Hero
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Double Heal Regenerate

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 33.53 USD 18.87 USD
    Cardmarket / 19.51 EUR 9.71 EUR
    Cardkingdom 17.99 USD / 34.99 USD
    Manapool / 25.87 USD 18.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Unrivaled Lethality — Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1counteron him. : Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)

    Zada, Hedron Grinder #2423 Legendary Creature — Goblin Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any creature you control that couldn't be targeted by the original spell (due to shroud, protection abilities, targeting restrictions, or any other reason) is just ignored by Zada's ability.
  • If the spell that's copied has an X whose value was determined as it was cast (like Rolling Thunder does), the copies have the same value of X.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copies will have the same mode. You can't choose a different one.
  • If you cast an instant or sorcery spell that has multiple targets, but it's targeting only Zada with all of them, Zada's ability will trigger. The copies will similarly each be targeting only one of your other creatures. You can't change any of the copy's targets to other creatures.
  • The controller of a copy can't choose to pay any alternative or additional costs for the copy. However, effects based on any alternative or additional costs that were paid for the original spell are copied as though those same costs were paid for the copy.
  • The copies that the ability creates are created on the stack, so they're not cast. Abilities that trigger when a player casts a spell (like Zada's ability itself) won't trigger.
  • You control all the copies. You choose the order the copies are put onto the stack. The original spell will be on the stack beneath those copies and will resolve last.
  • Zada's ability triggers whenever you cast an instant or sorcery spell that targets only Zada and no other object or player.
  • Prices

    Seller Price
    Cardmarket 2.09 EUR
    Tcgplayer 2.77 USD
    Manapool 2.65 USD
    Cardkingdom 2.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.