cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Word of Command"

There are no exact equivalents to Word of Command due to its unique player-control effect.

Closest options in black (B, Instant, hand interaction):
1. Thoughtseize – Instant (look at hand, opponent discards; does not control player)
2. Vendetta – Instant (does not interact with hand, but is instant-speed removal)
3. Mind Sludge – Sorcery (makes opponent discard based on Swamps you control)
4. Unmask – Instant (exiles a card from hand, no player control)


Reason:
Word of Command is unique for controlling an opponent during card play; other black instants provide hand disruption but not player control.

Found Cards

5 Results

Mind Sludge

Thoughtseize

Unmask

Vendetta

Word of Command

Mind Sludge #70 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 5
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.23 EUR / 2.28 EUR
    Cardkingdom / 1.49 USD 0.35 USD
    Manapool / 1.09 USD 0.15 USD
    Tcgplayer 0.27 USD / 1.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player discards a card for each Swamp you control.

    Thoughtseize #1117 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You lose 2 life even if the target player has no nonland cards in their hand to discard.
  • Prices

    Seller Price
    Cardkingdom 49.99 USD / 39.99 USD
    Manapool 36.59 USD 36.45 USD 36.45 USD
    Tcgplayer 35.85 USD / 43.4 USD
    Cardmarket 27.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.

    Unmask #15 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you target yourself with this spell, you must reveal your entire hand to the other players just as any other player would.
  • Prices

    Seller Price
    Tcgplayer 6.13 USD
    Cardmarket 7.51 EUR
    Manapool 7.18 USD
    Cardkingdom 13.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card.

    Vendetta #130 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the targeted creature is an illegal target by the time Vendetta resolves, the spell doesn't resolve. You won't lose life.
  • If the targeted creature isn't destroyed due to umbra armor's effect, Vendetta continues to resolve. You lose life equal to the creature's current toughness (after the Aura with umbra armor has been destroyed).
  • The destroyed creature's last existence on the battlefield is checked to determine its toughness.
  • Prices

    Seller Price
    Manapool / 4.02 USD 0.15 USD
    Cardkingdom 0.35 USD / 4.99 USD
    Cardmarket / 2.02 EUR 0.27 EUR
    Tcgplayer / 3.79 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

    Word of Command #137 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To "play a card" is to either cast a spell or to put a land onto the battlefield using the main phase special action.
  • You do get to choose which lands get tapped. You can make them choose an optional mana generating ability of the land that they tap, such as making them tap and sacrifice the land instead of just tap it.
  • During the resolution of this spell, that player plays the chosen card.
  • If there is a non-mana way to cast a spell, as with Pitch Spells, you may require that way to be used if it is possible to do so.
  • Since this spell is an instant, your opponent gets a chance to respond to it as normal. Once this spell resolves, you look at your opponent's hand and choose a card. Note that it is common practice to respond to Word of Command by using up any spells or mana you have prior to letting it resolve.
  • Word of Command can't be used to force a player to play a card that isn't in their hand.
  • You control the player while this spell is resolving, which means you get to see anything they can see. If that player is required to search their library as part of playing the card or as part of its resolution if it's cast as a spell, then you can see the cards in that player's library as well.
  • You may Command your opponent to play a land (if they have not already done so this turn).
  • You must order your opponent to play the chosen card if it is possible to do so.
  • Your opponent can't counter the Word of Command after letting you look at their hand, but they can attempt to counter the spell you force them to cast.
  • Controlling a player doesn't allow you to look at that player's sideboard. If an effect instructs that player to choose a card from outside the game, you can't have that player choose any card.
  • While controlling another player, you can see all cards in the game that player can see. This includes cards in that player's hand, face-down cards that player controls, and any cards in that player's library the player may look at.
  • Prices

    Seller Price
    Tcgplayer 63.36 USD
    Cardmarket 33.56 EUR
    Manapool 53.99 USD
    Cardkingdom 54.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.