BETA

91 Cards Found

Great Furnace #mb282 Artifact Land

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 0
Power/Toughness: /
Types:
  • Artifact
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.35 USD
    Cardmarket 2.55 EUR
    Cardkingdom 4.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add .

    Great Intelligence's Plan #738 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A player facing a villainous choice can always choose either option, even if one or both of the options are impossible. For example, if one of the options is to sacrifice a creature, a player who controls no creatures can still choose that option.
  • If a spell or ability requires multiple players to face a villainous choice, the result is a little different from other effects in Magic. In that case, the first player in turn order makes their choice and the action for that choice is performed before the next player makes their choice. Then each of the remaining players repeat this process in turn order.
  • When a player faces a villainous choice, they first choose one of the two options, then all actions in the chosen option are performed.
  • Prices

    Seller Price
    Tcgplayer 6.38 USD
    Cardkingdom 8.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Draw three cards. Then target opponent faces a villainous choice — Theydiscardthree cards, or you may cast a spell from your hand without paying its mana cost.

    Guidelight Optimizer #45 Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • You may use mana from this creature to pay the cost of any activated ability, not just abilities of artifacts.
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.1 USD
    Cardmarket 0.02 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . Spend this mana only to cast an artifact spell or activate an ability.

    Haunted Ridge #280 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this land enters the battlefield at the same time as any number of other lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
  • Prices

    Seller Price
    Tcgplayer 5.23 USD / 4.85 USD
    Cardmarket 4.35 EUR / 5.77 EUR
    Cardkingdom 7.99 USD / 7.99 USD
    Cardsphere 4.18 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control two or more other lands. : Add or .

    Imposter Mech #49 Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/1
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Crew

    Rules

  • If Imposter Mech enters the battlefield as a copy of a creature that was also a planeswalker, it loses both the planeswalker and creature card types. Its controller may activate any loyalty abilities it now has as normal, but it notably cannot be attacked and it does not lose loyalty counters when it is dealt damage.
  • Imposter Mech does not copy any subtypes related to a card type that it lost. For example, if Imposter Mech enters the battlefield as a copy of a 1/1 Human Soldier token, it is neither a Human nor a Soldier. It won't gain those subtypes if it is later crewed.
  • Prices

    Seller Price
    Tcgplayer 6.13 USD
    Cardmarket 4.64 EUR / 0.57 EUR
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3

    Island #281 Basic Land — Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.1 USD
    Cardmarket 0.16 EUR / 0.1 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.08 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Jackdaw #58 Legendary Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Crew

    Rules

  • If you have no cards in hand as Jackdaw’s first ability resolves, you may still choose to discard your hand.
  • Prices

    Seller Price
    Tcgplayer 0.5 USD / 0.56 USD
    Cardmarket 0.37 EUR / 0.47 EUR
    Cardkingdom 0.99 USD / 0.49 USD
    Cardsphere 0.47 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Jackdaw deals combat damage to a player, you maydiscardyour hand. If you do, draw a card for each artifact you control. Crew 3

    Knight Paladin #160 Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 6/6
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Crew Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.21 USD
    Cardmarket 3.64 EUR / 5.42 EUR
    Cardkingdom 6.99 USD
    Cardsphere 3.37 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Rapid-fire Battle Cannon — When this Vehicle enters, it deals 4 damage to each opponent. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

    Lightning Greaves #55 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • If a creature enters the battlefield under your control and gains haste, but then loses it before attacking, it won't be able to attack that turn. This means that you can't use one Lightning Greaves to allow two new creatures to attack in the same turn.
  • You can't simply unequip Equipment from a creature. If Lightning Greaves is attached to the only creature you control, you won't be able to attach other equipment to it (or target it with anything else) until you have another creature onto which you can move Lightning Greaves.
  • Prices

    Seller Price
    Tcgplayer 4.68 USD
    Cardmarket 4.41 EUR
    Cardkingdom 6.99 USD
    Cardsphere 4.03 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip

    Liliana's Caress #103 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an opponent discards multiple cards (due to a spell, an ability, or the action of discarding down to the maximum hand size during their cleanup step), Liliana’s Caress’s ability triggers that many times.
  • Prices

    Seller Price
    Tcgplayer 7.63 USD / 31.07 USD
    Cardmarket 4.91 EUR / 22.63 EUR
    Cardkingdom 10.99 USD / 24.99 USD
    Cardsphere 6.64 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent discards a card, that player loses 2 life.

    Machine God's Effigy #105844 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any enters-the-battlefield abilities of the copied creature will trigger when Machine God’s Effigy enters the battlefield. Any “as [this creature] enters the battlefield” or “[this creature] enters the battlefield with” abilities of the chosen creature will also work. Note that some of these effects may function correctly only if it is a creature, and will not do anything productive since the copy is an artifact, not a creature.
  • Except for its types and non-artifact subtypes, Machine God’s Effigy copies exactly what was printed on the original creature and nothing more (unless that creature is copying something else or is a token; see below), and it will have “{T}:Add {U}.” It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its types, color, and so on.
  • If Machine God’s Effigy copies a Saga that has become a creature due to an effect, it will have that Saga’s chapter abilities, but it won’t get a lore counter every turn because it isn’t itself a Saga since its only card type is artifact. Unless it has the read ahead ability found on some Saga cards in the Dominaria United set, it also won’t enter the battlefield with any counters. If you do find a way to put lore counters on it, the appropriate ability or abilities will trigger. It will not be sacrificed after it has lore counters equal to its final chapter number.
  • If Machine God’s Effigy copies a land with a basic land type that has become a creature due to an effect, it will not have any mana abilities that land had due to its land types (it will have the one it gives itself, though). For example, if a basic Forest became a creature due to some effect, and Machine God’s Effigy entered the battlefield as a copy of it, it would be a basic artifact named Forest and have “{T}: Add {U},” but not the intrinsic ability “{T}: Add {G}.”
  • If Machine God’s Effigy copies a planeswalker that became a creature due to an effect, Machine God’s Effigy will have that planeswalker’s loyalty abilities but its only card type is artifact (it will still be legendary in most cases). Because it isn’t a planeswalker itself, it won’t enter the battlefield with any loyalty counters, but it also won’t die because due to not having any. Similarly, it can’t be attacked and damage can’t be dealt to it. You may activate only one loyalty ability of that permanent per turn. If it later becomes a creature and damage is dealt to it, that damage won’t remove any loyalty counters.
  • If Machine God’s Effigy somehow enters the battlefield at the same time as another creature, it can’t become a copy of that creature. You may choose only a creature that’s already on the battlefield.
  • If the chosen creature is a token, Machine God’s Effigy copies the original characteristics of that token as stated by the effect that created the token, plus the listed exceptions. Machine God’s Effigy is not a token, even when copying one.
  • If the chosen creature is copying something else, then Machine God’s Effigy enters the battlefield as whatever the chosen creature is copying (with the listed exceptions).
  • If the copied creature has {X} in its mana cost, X is 0.
  • Machine God’s Effigy will not copy any types (such as creature or enchantment) or non-artifact subtypes (such as Phyrexian or Elf) that creature had, but it will copy any supertypes, such as legendary, and artifact subtypes (such as Treasure or Vehicle). It also has the same name, so if you copy a legendary creature you control, you will need to choose one of them to put in your graveyard due to the legend rule.
  • The ability of Machine God’s Effigy doesn’t target the creature.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may have this artifact enter as a copy of any creature on the battlefield, except it's an artifact and it has ": Add ." (It's not a creature.) : Add .

    Master Transmuter #31 Artifact Creature — Human Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Human
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Master Transmuter can be returned to its owner's hand to pay the cost of its activated ability.
  • The artifact card you put onto the battlefield when the ability resolves may be the same card that you returned to your hand when you paid the cost. If so, it returns to the battlefield as a new object with no relation to its previous existence.
  • Prices

    Seller Price
    Tcgplayer 2.55 USD / 20.77 USD
    Cardmarket 1.1 EUR / 5.83 EUR
    Cardkingdom 4.49 USD / 13.99 USD
    Cardsphere 2.78 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

    Master of Etherium #11 Artifact Creature — Vedalken Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: */*
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Vedalken
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As long as Master of Etherium is on the battlefield, its ability will count itself.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Master of Etherium may become lethal if other artifacts you control leave the battlefield during that turn, and damage dealt to other artifact creatures you control may become lethal if Master of Etherium leaves the battlefield during that turn.
  • The ability that defines Master of Etherium's power and toughness applies in all zones, not just the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.61 EUR / 0.2 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.75 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Master of Etherium's power and toughness are each equal to the number of artifacts you control. Other artifact creatures you control get +1/+1.

    Megrim #104 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.89 USD / 12.17 USD
    Cardmarket 0.49 EUR / 3.29 EUR
    Cardkingdom 2.29 USD / 5.99 USD
    Cardsphere 0.77 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent discards a card, this enchantment deals 2 damage to that player.

    Metalwork Colossus #252 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 11
    Power/Toughness: 10/10
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a permanent has {X} in its mana cost, X is considered to be 0.
  • If the total mana value of noncreature artifacts you control is 11 or greater, Metalwork Colossus costs {0} to cast.
  • Metalwork Colossus's last ability can be activated only if it is in your graveyard.
  • Once a player has announced that they are casting Metalwork Colossus, no player may take actions to try to change the number of artifacts its controller controls before that spell's cost is locked in.
  • The total cost to cast Metalwork Colossus is locked in before you pay that cost. For example, if you control three noncreature artifacts each with mana value 2, including one you can sacrifice to add {C} , the total cost of Metalwork Colossus is {5}. Then you can sacrifice the artifact when you activate mana abilities just before paying the cost.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the total mana value of noncreature artifacts you control. Sacrifice two artifacts: Return this card from your graveyard to your hand.

    Mirrodin Besieged #57 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Myr

    Rules

  • If you somehow control Mirrodin Besieged and no choice was made for it, it has neither of the two triggered abilities.
  • If you support the Mirrans, Mirrodin Besieged’s ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • If you support the Phyrexians, you must choose a target opponent as your end step begins. Whether that player loses the game is determined only as the ability resolves. This means that the card you discard may be the fifteenth artifact card that causes the target player to lose the game, but it also means that if there is no legal target opponent, you won’t draw or discard.
  • In a Two-Headed Giant game, if one player on a team loses the game, that team loses the game.
  • Prices

    Seller Price
    Tcgplayer 4.35 USD / 7.5 USD
    Cardmarket 3.46 EUR / 5.9 EUR
    Cardkingdom 8.49 USD / 10.99 USD
    Cardsphere 3.71 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As this enchantment enters, choose Mirran or Phyrexian. • Mirran — Whenever you cast an artifact spell, create a 1/1 colorless Myr artifact creature token. • Phyrexian — At the beginning of your end step, draw a card, thendiscarda card. Then if there are fifteen or more artifact cards in your graveyard, target opponent loses the game.

    Mountain #288 Basic Land — Mountain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.25 USD / 0.33 USD
    Cardmarket 0.3 EUR / 0.41 EUR
    Cardkingdom 0.79 USD / 0.99 USD
    Cardsphere 0.17 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Myr Battlesphere #212 Artifact Creature — Myr Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 4/7
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Myr
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Myr

    Rules

  • As the last ability resolves, you can tap untapped Myr you control even if Myr Battlesphere is no longer on the battlefield by then. If that has happened, Myr Battlesphere won't be able to get the +X/+0 bonus, but it will still deal X damage to the appropriate player or planeswalker.
  • You can tap any untapped Myr you control as the last ability resolves, not just the Myr tokens you created with the first ability. This includes Myr that haven't been under your control since your most recent turn began.
  • You choose the value for X as the last ability resolves. You can't choose a value for X that's greater than the number of untapped Myr you control.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.27 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.44 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, create four 1/1 colorless Myr artifact creature tokens. Whenever this creature attacks, you may tap X untapped Myr you control. If you do, this creature gets +X/+0 until end of turn and deals X damage to the player or planeswalker it's attacking.

    Nautiloid Ship #373 Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 5/5
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Crew Flying

    Rules

  • If Nautiloid Ship leaves the battlefield and later returns to the battlefield, it is a new object with no memory of its previous existence. Specifically, you can't use its third ability to put cards onto the battlefield that were exiled with it the last time it was on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 8.18 USD / 8.87 USD
    Cardmarket 9.98 EUR / 12.12 EUR
    Cardkingdom 15.99 USD / 17.99 USD
    Cardsphere 6.46 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this Vehicle enters, exile target player's graveyard. Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control. Crew 3

    Noxious Gearhulk #148 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If the target creature has indestructible, it isn't destroyed this way and you won't gain life. If it is destroyed but put into a zone other than a graveyard, you'll gain life.
  • Use the toughness of the creature as it last existed on the battlefield to determine how much life to gain.
  • Prices

    Seller Price
    Tcgplayer 0.56 USD
    Cardmarket 0.56 EUR
    Cardkingdom 0.99 USD
    Cardsphere 0.68 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace When this creature enters, you maydestroyanother target creature. If a creature is destroyed this way, you gain life equal to its toughness.

    Oildeep Gearhulk #215 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Lifelink Ward

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.53 USD / 2.46 USD
    Cardmarket 1.63 EUR / 1.79 EUR
    Cardkingdom 2.29 USD / 2.99 USD
    Cardsphere 1.41 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink, ward When this creature enters, look at target player's hand. You may choose a card from it. If you do, that player discards that card, then draws a card.

    Padeem, Consul of Innovation #62 Legendary Creature — Vedalken Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Vedalken
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an artifact has {X} in its mana cost, X is considered to be 0.
  • If you don't control an artifact with the highest mana value as your upkeep begins, Padeem's second ability won't trigger. You can't cast an instant to destroy an opponent's artifact during your turn before your upkeep begins.
  • If you no longer control an artifact with the highest mana value as Padeem's triggered ability resolves, you don't draw a card.
  • The artifact you control has to have the highest mana value only among artifacts on the battlefield, not among all permanents on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 1.03 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.02 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.

    RMS Titanic #389 Legendary Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 7/1
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Crew Flying Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 5.66 USD / 7.81 USD
    Cardkingdom 7.99 USD
    Cardsphere 5.37 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample When RMS Titanic deals combat damage to a player,sacrificeit and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

    Raiders' Wake #XLN-116 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.
  • Raid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.
  • Some raid abilities trigger at the beginning of your end step. These abilities trigger if you attacked with a creature that turn, even if the permanent with that raid ability wasn't on the battlefield when you attacked.
  • Prices

    Seller Price
    Tcgplayer 0.53 USD
    Cardkingdom 2.79 USD
    Cardsphere 0.43 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent discards a card, that player loses 2 life. Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.

    Relentless X-ATM092 #268 Artifact Creature — Robot Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: 6/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.16 USD
    Cardmarket 0.09 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.1 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature can't be blocked except by three or more creatures. : Return this card from your graveyard to the battlefield tapped with a finalitycounteron it. (If a creature with a finalitycounteron it would die, exile it instead.)

    Scrap Trawler #49 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Scrap Trawler and another artifact you control are put into a graveyard at the same time, Scrap Trawler's ability triggers for each of them.
  • If an artifact is a copy of another artifact with greater mana value, such as Sculpting Steel copying an artifact with mana value 4, Scrap Trawler's ability can target that artifact card in your graveyard when that artifact is put into your graveyard.
  • The target artifact card must have a lesser mana value than the artifact that caused Scrap Trawler's ability to trigger by being put into a graveyard. Use the artifact's mana value as it last existed on the battlefield to determine what may be returned.
  • While on the battlefield or in a graveyard, {X} in an object's mana cost is 0.
  • Prices

    Seller Price
    Tcgplayer 0.69 USD / 1.31 USD
    Cardmarket 0.66 EUR / 1.28 EUR
    Cardkingdom 2.49 USD / 2.99 USD
    Cardsphere 0.69 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature dies or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value.

    Scrapyard Recombiner #227 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Modular

    Rules

  • If a creature with modular receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, modular will put a number of +1/+1 counters on the target artifact creature equal to the number of +1/+1 counters on this creature before it left the battlefield. That’s because modular checks the creature as it last existed on the battlefield, and it still had +1/+1 counters on it at that point.
  • You can sacrifice Scrapyard Recombiner to pay the cost of its second ability.
  • Prices

    Seller Price
    Tcgplayer 0.8 USD / 3.7 USD
    Cardmarket 0.46 EUR / 1.81 EUR
    Cardkingdom 1.99 USD
    Cardsphere 0.84 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) ,Sacrificean artifact: Search your library for a Construct card, reveal it, put it into your hand, thenshuffle

    Seat of the Synod #773 Artifact Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Artifact
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.7 USD
    Cardmarket 0.91 EUR
    Cardkingdom 1.49 USD
    Cardsphere 0.73 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add .

    Shipwreck Marsh #284 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If this land enters the battlefield at the same time as any number of other lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
  • Prices

    Seller Price
    Tcgplayer 4.53 USD / 6.84 USD
    Cardmarket 3.55 EUR / 3.13 EUR
    Cardkingdom 5.49 USD / 6.99 USD
    Cardsphere 2.89 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control two or more other lands. : Add or .

    Shivan Reef #170 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Like most lands, each land in this cycle is colorless. The damage dealt to you is dealt by a colorless source.
  • The damage dealt to you is part of the second mana ability. It doesn't use the stack and can't be responded to.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.85 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.44 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . : Add or . This land deals 1 damage to you.

    Skysovereign, Consul Flagship #93 Legendary Artifact — Vehicle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 6/5
    Types:
  • Artifact
  • SubTypes:
  • Vehicle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Crew Flying

    Rules

  • Any untapped creature you control can be tapped to pay a crew cost, even one that just came under your control.
  • Creatures that crew a Vehicle aren't attached to it or related in any other way. Effects that affect the Vehicle, such as by destroying it or giving it a +1/+1 counter, don't affect the creatures that crewed it.
  • Each Vehicle is printed with a power and toughness, but it's not a creature. If it becomes a creature (most likely through its crew ability), it will have that power and toughness.
  • For a Vehicle to be able to attack, it must be a creature as the declare attackers step begins, so the latest you can activate its crew ability to attack with it is during the beginning of combat step. For a Vehicle to be able to block, it must be a creature as the declare blockers step begins, so the latest you can activate its crew ability to block with it is during the declare attackers step. In either case, players may take actions after the crew ability resolves but before the Vehicle has been declared as an attacking or blocking creature.
  • If a permanent becomes a copy of a Vehicle, the copy won't be a creature, even if the Vehicle it's copying has become an artifact creature.
  • If an effect causes a Vehicle to become an artifact creature with a specified power and toughness, that effect overwrites the Vehicle's printed power and toughness.
  • Once a Vehicle becomes a creature, it behaves exactly like any other artifact creature. It can't attack unless you've controlled it continuously since your turn began, it can block if it's untapped, it can be tapped to pay a Vehicle's crew cost, and so on.
  • Once a player announces that they are activating a crew ability, no player may take other actions until the ability has been paid for. Notably, players can't try to stop the ability by changing a creature's power or by removing or tapping a creature.
  • Vehicle is an artifact type, not a creature type. A Vehicle that's crewed won't normally have any creature type.
  • When a Vehicle becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • You may activate a crew ability of a Vehicle even if it's already an artifact creature. Doing so has no effect on the Vehicle. It doesn't change its power and toughness.
  • You may tap more creatures than necessary to activate a crew ability.
  • Prices

    Seller Price
    Tcgplayer 2 USD / 2.57 USD
    Cardmarket 1.84 EUR / 2.82 EUR
    Cardkingdom 4.99 USD / 3.99 USD
    Cardsphere 1.47 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

    Sol Ring #2 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.86 USD
    Cardkingdom 3.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add .

    Great Furnace Artifact Land Normal - ~$4.34

    Great Intelligence's Plan Sorcery Normal - ~$7.69

    Guidelight Optimizer Artifact Creature — Robot Normal - ~$1.78

    Haunted Ridge Land Normal - ~$5.7

    Imposter Mech Artifact — Vehicle Normal - ~$4.66

    Island Basic Land — Island Normal - ~$1.81

    Jackdaw Legendary Artifact — Vehicle Normal - ~$2.05

    Knight Paladin Artifact — Vehicle Normal - ~$5.03

    Lightning Greaves Artifact — Equipment Normal - ~$5.25

    Liliana's Caress Enchantment Normal - ~$12.55

    Machine God's Effigy Artifact Normal

    Master Transmuter Artifact Creature — Human Artificer Normal - ~$6.82

    Master of Etherium Artifact Creature — Vedalken Wizard Normal - ~$2.51

    Megrim Enchantment Normal - ~$4.25

    Metalwork Colossus Artifact Creature — Construct Normal

    Mirrodin Besieged Enchantment Normal - ~$6.1

    Mountain Basic Land — Mountain Normal - ~$1.99

    Myr Battlesphere Artifact Creature — Myr Construct Normal - ~$2.6

    Nautiloid Ship Artifact — Vehicle Normal - ~$9.62

    Noxious Gearhulk Artifact Creature — Construct Normal - ~$2.78

    Oildeep Gearhulk Artifact Creature — Construct Normal - ~$3.07

    Padeem, Consul of Innovation Legendary Creature — Vedalken Artificer Normal - ~$3.1

    RMS Titanic Legendary Artifact — Vehicle Normal - ~$6.21

    Raiders' Wake Enchantment Normal - ~$3.4

    Relentless X-ATM092 Artifact Creature — Robot Spider Normal - ~$1.82

    Scrap Trawler Artifact Creature — Construct Normal - ~$2.68

    Scrapyard Recombiner Artifact Creature — Construct Normal - ~$2.92

    Seat of the Synod Artifact Land Normal - ~$2.92

    Shipwreck Marsh Land Normal - ~$5.01

    Shivan Reef Land Normal - ~$2.7

    Skysovereign, Consul Flagship Legendary Artifact — Vehicle Normal - ~$3.63

    Sol Ring Artifact Normal - ~$4.4

    Showing 33 to 64 of 91 entries, in 3 pages
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