BETA

96 Cards Found

Goldberry, River-Daughter #351 Legendary Creature — Nymph

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 1/3
Types:
  • Creature
  • SubTypes:
  • Nymph
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To move a counter from one permanent to another, the counter is removed from the first permanent and put on the second. Any abilities that care about a counter being removed from or put onto a permanent will apply.
  • Prices

    Seller Price
    Tcgplayer 1.21 USD
    Cardmarket 1.03 EUR / 0.61 EUR
    Cardkingdom 1.99 USD
    Cardsphere 1.21 USD
    Manapool 1.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Move acounterof each kind not on Goldberry from another target permanent you control onto Goldberry. , : Move one or more counters from Goldberry onto another target permanent you control. If you do, draw a card.

    Grolnok, the Omnivore #324 Legendary Creature — Frog

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Frog
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Grolnok's last ability allows you to play lands and cast spells from among all cards you own in exile with croak counters on them, regardless of whether they were put there by the Grolnok that's currently on the battlefield or by an earlier incarnation.
  • Grolnok, the Omnivore's second ability exiles all permanent cards that are put into your graveyard from your library, not just those that you mill when a Frog you control attacks.
  • Prices

    Seller Price
    Tcgplayer 0.29 USD / 0.52 USD
    Cardmarket 0.32 EUR / 0.46 EUR
    Cardkingdom 0.79 USD / 1.99 USD
    Cardsphere 0.33 USD
    Manapool 0.19 USD / 0.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a Frog you control attacks,millthree cards. Whenever a permanent card is put into your graveyard from your library, exile it with a croakcounteron it. You may play lands and cast spells from among cards you own in exile with croak counters on them.

    Hew the Entwood #772 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Any abilities that trigger during the resolution of Hew the Entwood will wait to be put on the stack until everything is put on the battlefield and resolution is complete. The player whose turn it is puts their triggered abilities on the stack in any order, then each other player in turn order does the same. (The last ability put on the stack will be the first one to resolve.)
  • You sacrifice the lands as part of the resolution of Hew the Entwood. It isn't an additional cost. If Hew the Entwood is countered, you won't sacrifice any lands.
  • Prices

    Seller Price
    Tcgplayer 1.31 USD
    Cardmarket 0.99 EUR
    Cardkingdom 1.49 USD
    Manapool 1.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Sacrifice any number of lands. Reveal the top X cards of your library, where X is the number of lands sacrificed this way. Choose any number of artifact and/or land cards revealed this way. Put all nonland cards chosen this way onto the battlefield, then put all land cards chosen this way onto the battlefield tapped, then put the rest on the bottom of your library in a random order.

    Hinterland Harbor #160 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.55 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.46 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped unless you control a Forest or an Island. : Add or .

    Iron Man, Titan of Innovation #1731 Legendary Artifact Creature — Human Hero

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Human
  • Hero
  • Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 22.76 USD
    Cardmarket 21.39 EUR / 21.75 EUR
    Cardkingdom 20.99 USD / 23.99 USD
    Cardsphere 19.65 USD
    Manapool 22.92 USD / 29.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you maysacrificea noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, thenshuffle

    Jarad, Golgari Lich Lord #179 Legendary Creature — Zombie Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Jarad's first ability applies only when Jarad is on the battlefield.
  • The life loss is based on the power of the sacrificed creature as it last existed on the battlefield.
  • To activate Jarad's last ability, you must sacrifice two lands. It doesn't matter what other land types the two lands have, as long as one is a Swamp and one is a Forest. Even if one of the lands you sacrifice is both a Swamp and a Forest, you have to sacrifice another land that is a Swamp or a Forest.
  • You can sacrifice any land with the land type Swamp or Forest, not just ones named Swamp or Forest. For example, you could sacrifice two Overgrown Tombs.
  • Prices

    Seller Price
    Tcgplayer 3.99 USD
    Cardmarket 1.85 EUR / 0.91 EUR
    Cardkingdom 2.49 USD
    Cardsphere 4.03 USD
    Manapool 2.13 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Jarad gets +1/+1 for each creature card in your graveyard. ,Sacrificeanother creature: Each opponent loses life equal to the sacrificed creature's power. Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.

    Jidoor, Aristocratic Capital (Jidoor, Aristocratic Capital // Overture) #284 Land — Town

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Town
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.22 USD / 2.36 USD
    Cardmarket 0.77 EUR / 1.28 EUR
    Cardkingdom 1.79 USD / 1.99 USD
    Cardsphere 0.91 USD
    Manapool 1.04 USD / 1.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add .

    Overture (Jidoor, Aristocratic Capital // Overture) #284 Sorcery — Adventure

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Adventure
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.22 USD / 2.36 USD
    Cardmarket 0.77 EUR / 1.28 EUR
    Cardkingdom 1.79 USD / 1.99 USD
    Cardsphere 0.91 USD
    Manapool 1.04 USD / 1.72 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target opponent mills half their library, rounded down. (Then exile this card. You may play the land later from exile.)

    Jumbo Cactuar #191 Creature — Plant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 1/7
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.41 USD / 2.6 USD
    Cardmarket 1.66 EUR / 2.47 EUR
    Cardkingdom 2.79 USD / 3.49 USD
    Cardsphere 3.23 USD
    Manapool 1.39 USD / 1.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    10,000 Needles — Whenever this creature attacks, it gets +9999/+0 until end of turn.

    Kheru Goldkeeper #199 Creature — Dragon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Dragon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • If a card with a renew ability is put into your graveyard during your turn, you can activate that ability if it’s legal to do so before any other player can take any actions.
  • If multiple cards leave your graveyard at the same time, Kheru Goldkeeper’s triggered ability will trigger only once.
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.22 USD
    Cardmarket 0.15 EUR / 0.39 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.13 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.") Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flyingcounteron target creature. Activate only as a sorcery.

    Kotis, Sibsig Champion #5 Legendary Creature — Zombie Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.42 USD / 0.21 USD
    Cardmarket 0.47 EUR / 0.61 EUR
    Cardkingdom 0.99 USD / 0.99 USD
    Cardsphere 0.34 USD
    Manapool 0.29 USD / 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Once during each of your turns, you may cast a creature spell from your graveyard by exiling three other cards from your graveyard in addition to paying its other costs. Whenever one or more creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put two +1/+1 counters on Kotis.

    Kotis, the Fangkeeper #202p Legendary Creature — Zombie Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • If an exiled card has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • If any of the spells you cast has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • Since you are using an alternative cost to cast the spells, you can’t pay any other alternative costs. You can, however, pay additional costs, such as kicker costs. If the spells have any mandatory additional costs, you must pay those.
  • You cast the spells from among the exiled cards while Kotis’s last ability is resolving and still on the stack. You can’t wait to cast them later in the turn. Timing restrictions based on the card’s type are ignored.
  • Prices

    Seller Price
    Tcgplayer 1.13 USD / 2.52 USD
    Cardmarket 0.18 EUR / 0.19 EUR
    Cardkingdom 1.99 USD
    Cardsphere 2.59 USD
    Manapool 1.04 USD / 2.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible Whenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.

    Laboratory Maniac #71 aka. Lab Man Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If for some reason you can't win the game (because your opponent has cast Angel's Grace this turn, for example), you won't lose for having tried to draw a card from a library with no cards in it. The draw was still replaced.
  • If two or more players each control a Laboratory Maniac and each player is instructed to draw a number of cards, first the player whose turn it is draws that many cards. If this causes that player to win the game instead, the game is immediately over. If the game isn't over yet, repeat this process for each other player in turn order.
  • Prices

    Seller Price
    Tcgplayer 1.02 USD / 1 USD
    Cardmarket 0.56 EUR / 0.87 EUR
    Cardkingdom 1.29 USD / 0.99 USD
    Cardsphere 0.74 USD
    Manapool 0.65 USD / 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you would draw a card while your library has no cards in it, you win the game instead.

    Lightning Bolt #162 aka. Bolt Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 12.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lightning Bolt deals 3 damage to any target.

    Lindblum, Industrial Regency (Lindblum, Industrial Regency // Mage Siege) #312 Land — Town

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Town
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.65 USD / 5.01 USD
    Cardmarket 4.23 EUR / 4.45 EUR
    Cardkingdom 4.49 USD / 4.99 USD
    Cardsphere 4.32 USD
    Manapool 3.64 USD / 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add .

    Mage Siege (Lindblum, Industrial Regency // Mage Siege) #312 Instant — Adventure

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Adventure
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.65 USD / 5.01 USD
    Cardmarket 4.23 EUR / 4.45 EUR
    Cardkingdom 4.49 USD / 4.99 USD
    Cardsphere 4.32 USD
    Manapool 3.64 USD / 5.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."

    Louisoix's Sacrifice #59 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip) are activated abilities and will have a colon in their reminder text.
  • Triggered abilities use the word "when," "whenever," or "at." They're often written as "[Trigger condition], [effect]." Some keywords (such as prowess) are triggered abilities and will use "when," "whenever," or "at" in their reminder text.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.31 USD
    Cardmarket 0.4 EUR / 1.29 EUR
    Cardkingdom 0.49 USD / 0.99 USD
    Cardsphere 0.86 USD
    Manapool 0.15 USD / 0.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea legendary creature or pay . Counter target activated ability, triggered ability, or noncreature spell.

    Lumbering Falls #268 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that becomes a creature may be affected by "summoning sickness." You can't attack with it or use any of its {T} abilities (including its mana abilities) unless it began your most recent turn on the battlefield under your control. Note that summoning sickness cares about when that permanent came under your control, not when it became a creature nor when it entered the battlefield.
  • An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of a spell with awaken), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Lumbering Falls has been made a 0/0 creature with three +1/+1 counters on it, activating its last ability will turn it into a 6/6 creature that's still a land.
  • This land is colorless until the last ability gives it colors.
  • When a land becomes a creature, that doesn't count as having a creature enter the battlefield. The permanent was already on the battlefield; it only changed its types. Abilities that trigger whenever a creature enters the battlefield won't trigger.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add or . : This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

    Mardu Siegebreaker #206s Creature — Human Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Deathtouch Haste

    Rules

  • Although the tokens enter attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when those tokens enter attacking.
  • Any “enters” abilities of the copied card will trigger when the tokens enter. Any “as this creature enters” or “this creature enters with” abilities of the copied card will also work.
  • Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
  • If Mardu Siegebreaker leaves the battlefield before its “enters” ability resolves, the target creature won’t be exiled.
  • If a token is exiled with Mardu Siegebreaker’s third ability, it will cease to exist and won’t return to the battlefield. Mardu Siegebreaker’s last ability won’t create copies of that token.
  • If the exiled card isn’t a creature card, the token copies will still be created and they’ll still enter tapped. They just won’t be attacking.
  • The token copies what’s printed on the exiled card and nothing else. It doesn’t copy any effects that changed its characteristics before it was exiled.
  • Prices

    Seller Price
    Tcgplayer 2.8 USD
    Cardmarket 0.5 EUR
    Cardkingdom 2.29 USD
    Manapool 0.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch, haste When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield. Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step,sacrificethose tokens.

    Mastermind Plum #3 Legendary Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.13 USD
    Cardmarket 0.86 EUR
    Cardkingdom 1.79 USD
    Cardsphere 1.15 USD
    Manapool 1.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.") Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life.

    Midgar, City of Mako (Midgar, City of Mako // Reactor Raid) #313 Land — Town

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Town
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.45 USD / 4.99 USD
    Cardmarket 4.17 EUR / 5.22 EUR
    Cardkingdom 3.99 USD / 5.99 USD
    Cardsphere 5.68 USD
    Manapool 3.59 USD / 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add .

    Reactor Raid (Midgar, City of Mako // Reactor Raid) #313 Sorcery — Adventure

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
  • Adventure
  • Languages:
    Layout:
    Adventure
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.45 USD / 4.99 USD
    Cardmarket 4.17 EUR / 5.22 EUR
    Cardkingdom 3.99 USD / 5.99 USD
    Cardsphere 5.68 USD
    Manapool 3.59 USD / 4.68 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You maysacrificean artifact or creature. If you do, draw two cards. (Then exile this card. You may play the land later from exile.)

    Mirkwood Elk #443 Creature — Elk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Elk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • In the rare case that the Elf card you return to your hand doesn't have power, you'll gain 0 life.
  • Prices

    Seller Price
    Tcgplayer 0.42 USD / 0.62 USD
    Cardkingdom 0.69 USD / 0.49 USD
    Manapool 0.45 USD / 0.62 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature enters or attacks, return target Elf card from your graveyard to your hand. You gain life equal to that card's power.

    Mm'menon, the Right Hand #68 Legendary Creature — Jellyfish Advisor

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Jellyfish
  • Advisor
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.32 USD / 0.49 USD
    Cardmarket 0.24 EUR / 0.31 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.32 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You may look at the top card of your library any time. You may cast artifact spells from the top of your library. Artifacts you control have ": Add . Spend this mana only to cast a spell from anywhere other than your hand."

    Mythos of Illuna #58s Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Fight

    Rules

  • Any enters-the-battlefield abilities of the copied permanent will trigger when the token enters the battlefield. Any "As [this permanent] enters the battlefield" or "[This permanent] enters the battlefield with" abilities of the copied permanent will also work.
  • If an Aura is put onto the battlefield without being cast, such as by being created as a token, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to an opponent's permanent with hexproof, for example), but the Aura's enchant ability restricts what it can be attached to. If an Aura token can't legally be attached to anything, it isn't created.
  • If an effect allows you to cast a spell without paying its mana cost, you can't choose to cast it and pay unless another rule or effect allows you to cast that spell for a cost. Similarly, you can't waive a cost reduction unless that effect says you may.
  • If an effect copies the Mythos spell, no mana was spent to cast the copy, so the copy won't receive the bonus.
  • If the copied permanent has {X} in its mana cost, X is 0.
  • If the copied permanent is copying something else, the token enters the battlefield as whatever that permanent is copying.
  • If the copied permanent is itself a token, the token created by Mythos of Illuna copies the original characteristics of that token as stated by the effect that created it.
  • If the target creature is an illegal target or if the token is no longer a creature when the token's granted ability tries to resolve, the ability doesn't resolve. If it's a legal target but the token is no longer on the battlefield when the ability resolves, the target creature won't deal or be dealt damage.
  • If the token isn't a creature immediately after it enters the battlefield, the granted ability won't trigger. You can't take actions to make that token into a creature after it has entered the battlefield.
  • If {R}{G} was spent to cast the spell, the token has the extra ability. If something copies the token later, the copy will also have that ability.
  • The abilities of the Mythos check what colors of mana were spent to cast the spell. It's not an alternative cost to cast the spell.
  • The ability checks what mana was actually spent to cast a spell. If an effect allows you to spend mana "as though it were mana" of any color or type, that allows you to spend mana you couldn't otherwise spend, but it doesn't change what mana you spent to cast the spell.
  • The token copies exactly what is printed on the permanent and nothing else (unless that permanent is copying something else or is a token; see below). It doesn't copy whether that permanent is tapped or untapped, whether it has any counters on it or Auras and/or Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD
    Cardmarket 0.09 EUR / 0.44 EUR
    Cardkingdom 0.69 USD
    Manapool 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Create a token that's a copy of target permanent. If was spent to cast this spell, instead create a token that's a copy of that permanent, except the token has "When this token enters, if it's a creature, it fights up to one target creature you don't control."

    Narset, Jeskai Waymaster #209p Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You may choose to discard your hand even if your hand contains zero cards.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD / 0.84 USD
    Cardmarket 0.21 EUR / 0.19 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.86 USD
    Manapool 0.98 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, you maydiscardyour hand. If you do, draw cards equal to the number of spells you've cast this turn.

    Necromantic Selection #103 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the creature is normally colorless, it will simply become black. It can't be both black and colorless.
  • Necromantic Selection doesn't overwrite any of the creature's colors or types. Rather, it adds another color and another creature type.
  • Prices

    Seller Price
    Tcgplayer 0.25 USD
    Cardmarket 0.25 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.46 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

    Necropolis Fiend #1 Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Delve Flying

    Rules

  • Because delve isn't an alternative cost, it can be used in conjunction with alternative costs, such as flashback. It can also be used to pay for additional costs that include generic mana.
  • Delve doesn't change a spell's mana cost or mana value. For example, Treasure Cruise's mana value is 8 even if you exiled three cards to cast it.
  • You can exile cards to pay only for generic mana, and you can't exile more cards than the generic mana requirement of a spell with delve. For example, you can't exile more than seven cards from your graveyard to cast Treasure Cruise unless an effect has increased its cost.
  • Prices

    Seller Price
    Tcgplayer 0.27 USD
    Cardmarket 0.26 EUR
    Cardkingdom 0.49 USD
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Delve (Each card you exile from your graveyard while casting this spell pays for .) Flying , , Exile X cards from your graveyard: Target creature gets -X/-X until end of turn.

    Ninja's Blades #108 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.38 USD / 1.04 USD
    Cardmarket 0.32 EUR / 0.75 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.43 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Job select Equipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, thendiscarda card. That player loses life equal to the discarded card's mana value." Mutsunokami — Equip

    Noxious Gearhulk #148 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: 5/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • If the target creature has indestructible, it isn't destroyed this way and you won't gain life. If it is destroyed but put into a zone other than a graveyard, you'll gain life.
  • Use the toughness of the creature as it last existed on the battlefield to determine how much life to gain.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD
    Cardmarket 0.52 EUR
    Cardkingdom 1.29 USD
    Cardsphere 0.68 USD
    Manapool 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace When this creature enters, you maydestroyanother target creature. If a creature is destroyed this way, you gain life equal to its toughness.

    Omnath, Locus of Creation #312 Legendary Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • In a Two-Headed Giant game, Omnath's second ability causes the opposing team to lose 8 life the third time it resolves. Each other player's planeswalkers—including your teammate's—are dealt 4 damage.
  • Omnath's landfall ability always uses the stack and players may respond to it. It isn't a mana ability because the event that causes it to trigger isn't a mana ability, even if it's the second time the ability has resolved in a turn.
  • Omnath's landfall ability has no effect each time beyond the third it resolves in a turn.
  • A landfall ability doesn't trigger if a permanent already on the battlefield becomes a land.
  • A landfall ability triggers whenever a land you control enters for any reason. It triggers whenever you play a land, as well as whenever a spell or ability puts a land onto the battlefield under your control.
  • Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).
  • Prices

    Seller Price
    Tcgplayer 2.82 USD / 4.94 USD
    Cardmarket 3.58 EUR / 7.2 EUR
    Cardkingdom 3.99 USD / 7.99 USD
    Cardsphere 2.5 USD
    Manapool 2.94 USD / 4.87 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Omnath enters, draw a card. Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add . If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.

    Pinnacle Emissary #349 Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Warp

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.54 USD / 5.06 USD
    Cardmarket 4.04 EUR / 5.57 EUR
    Cardkingdom 4.99 USD / 5.99 USD
    Cardsphere 4.18 USD
    Manapool 2.95 USD / 3.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and "This token can block only creatures with flying." Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    Pinnacle Starcage #322 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.41 USD / 1.34 USD
    Cardmarket 1.19 EUR / 1.66 EUR
    Cardkingdom 0.59 USD / 2.49 USD
    Cardsphere 1.57 USD
    Manapool 1.03 USD / 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, exile all artifacts and creatures with mana value 2 or less until this artifact leaves the battlefield. : Put each card exiled with this artifact into its owner's graveyard, then create a 2/2 colorless Robot artifact creature token for each card put into a graveyard this way.Sacrificethis artifact.

    Planetarium of Wan Shi Tong #259 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Scry

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 33.42 USD
    Cardmarket 29.14 EUR
    Cardkingdom 19.99 USD / 24.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , : Scry 2. Whenever you scry or surveil, look at the top card of your library. You may cast that card without paying its mana cost. Do this only once each turn. (Look at the card after you scry or surveil.)

    Possibility Technician #153 Creature — Kavu Artificer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Kavu
  • Artificer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Warp

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.12 USD
    Cardmarket 0.14 EUR / 0.15 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.12 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature or another Kavu you control enters, exile the top card of your library. For as long as that card remains exiled, you may play it if you control a Kavu. Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)

    Goldberry, River-Daughter Legendary Creature — Nymph Normal - ~$1.22

    Grolnok, the Omnivore Legendary Creature — Frog Normal - ~$0.61

    Hew the Entwood Sorcery Normal - ~$1.29

    Hinterland Harbor Land Normal - ~$0.47

    Iron Man, Titan of Innovation Legendary Artifact Creature — Human Hero Normal - ~$22.83

    Jarad, Golgari Lich Lord Legendary Creature — Zombie Elf Normal - ~$2.57

    Jidoor, Aristocratic Capital Land — Town Adventure - ~$1.45

    Jumbo Cactuar Creature — Plant Normal - ~$2.33

    Kheru Goldkeeper Creature — Dragon Normal - ~$0.24

    Kotis, Sibsig Champion Legendary Creature — Zombie Warrior Normal - ~$0.5

    Kotis, the Fangkeeper Legendary Creature — Zombie Warrior Normal - ~$1.57

    Laboratory Maniac Creature — Human Wizard Normal - ~$0.86

    Lightning Bolt Instant Normal - ~$12.42

    Mage Siege Instant — Adventure Adventure - ~$4.44

    Louisoix's Sacrifice Instant Normal - ~$0.73

    Lumbering Falls Land Normal

    Mardu Siegebreaker Creature — Human Warrior Normal - ~$1.62

    Mastermind Plum Legendary Creature — Human Wizard Normal - ~$1.19

    Reactor Raid Sorcery — Adventure Adventure - ~$4.64

    Mirkwood Elk Creature — Elk Normal - ~$0.55

    Mm'menon, the Right Hand Legendary Creature — Jellyfish Advisor Normal - ~$0.33

    Mythos of Illuna Sorcery Normal - ~$0.42

    Narset, Jeskai Waymaster Legendary Creature — Human Monk Normal - ~$0.58

    Necromantic Selection Sorcery Normal - ~$0.33

    Necropolis Fiend Creature — Demon Normal - ~$0.31

    Ninja's Blades Artifact — Equipment Normal - ~$0.48

    Noxious Gearhulk Artifact Creature — Construct Normal - ~$0.81

    Omnath, Locus of Creation Legendary Creature — Elemental Normal - ~$4.54

    Pinnacle Emissary Artifact Creature — Robot Normal - ~$4.31

    Pinnacle Starcage Artifact Normal - ~$1.31

    Planetarium of Wan Shi Tong Legendary Artifact Normal - ~$26.88

    Possibility Technician Creature — Kavu Artificer Normal - ~$0.21

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