BETA

95 Cards Found

Abzan Ascendancy #467 Enchantment

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.26 USD
    Cardmarket 0.83 EUR / 1.05 EUR
    Cardkingdom 0.69 USD
    Manapool / 1.1 USD 1.1 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, put a +1/+1counteron each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

    Abzan Charm #177 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose the third mode, you choose how the counters will be distributed as you cast the spell. Notably, if you choose to put one +1/+1 counter on each of two target creatures, and one of those creatures becomes an illegal target in response, the +1/+1 counter that would have been put on that creature is lost. It can't be put on the remaining legal target.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD
    Cardmarket 0.22 EUR
    Cardkingdom 0.35 USD
    Manapool 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Exile target creature with power 3 or greater. • You draw two cards and you lose 2 life. • Distribute two +1/+1 counters among one or two target creatures.

    Acidic Slime #159 Creature — Ooze

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Ooze
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.2 USD
    Cardmarket 0.11 EUR / 0.78 EUR
    Cardkingdom 0.39 USD / 0.99 USD
    Manapool 0.15 USD / 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Deathtouch (Any amount of damage this deals to a creature is enough todestroyit.) When this creature enters,destroytarget artifact, enchantment, or land.

    Aerial Responder #2 Creature — Dwarf Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Dwarf
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.83 USD
    Cardmarket 0.17 EUR / 0.59 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD / 0.76 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, lifelink

    Akroma, Angel of Wrath #DVD-1 Legendary Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 8
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Protection Trample Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.84 USD
    Manapool 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, first strike, vigilance, trample, haste, protection from black and from red

    Alisaie Leveilleur #129 Legendary Creature — Elf Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Partner

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Alisaie Leveilleur and Alphinaud Leveilleur are your commanders, your deck may contain cards with white and/or blue in their color identity, but not black, red, or green.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • Spells that were cast before Alisaie Leveilleur entered count. If Alisaie Leveilleur was the first spell you cast this turn, the next spell you cast this turn is your second spell.
  • The cost reduction applies only to generic mana in the total cost of the second spell you cast each turn.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.
  • To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Tcgplayer 1.82 USD / 9.38 USD
    Cardmarket 1.17 EUR / 4.86 EUR
    Cardkingdom 2.29 USD
    Manapool 0.65 USD / 8.96 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Alphinaud Leveilleur (When this creature enters, target player may put Alphinaud Leveilleur into their hand from their library, thenshuffle) First strike Dualcast — The second spell you cast each turn costs less to cast.

    Arcane Signet #52 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Arcane Signet's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD
    Cardmarket 1.01 EUR
    Manapool 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Archfiend of Ifnir #86 Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Flying

    Rules

  • An ability that triggers whenever you discard a card doesn’t give you permission to discard cards. You’ll need another effect that instructs or allows you to discard them.
  • An ability that triggers whenever you “cycle or discard” a card triggers only once if you cycle a card. The ability “Whenever you discard a card” is functionally identical to this ability; cycling is mentioned for clarity.
  • If a player discards a card during their cleanup step due to having too many cards in hand, any appropriate abilities that trigger on discarding that card trigger. If this happens, those triggered abilities are put onto the stack and players receive priority in that cleanup step to cast spells or activate abilities (normally, no players may take actions during a cleanup step). Another cleanup step is created following that one.
  • Some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.
  • Prices

    Seller Price
    Tcgplayer 2.53 USD
    Cardmarket 2.07 EUR
    Cardkingdom 5.49 USD
    Manapool 2.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cycle ordiscardanother card, put a -1/-1counteron each creature your opponents control. Cycling (,Discardthis card: Draw a card.)

    Archon of Valor's Reach #74 Creature — Archon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 5/6
    Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Trample Vigilance

    Rules

  • The enters-the-battlefield effect of Archon of Valor’s Reach is a replacement effect that doesn’t use the stack. No player can cast spells or activate abilities after it has entered the battlefield but before you choose a card type.
  • Whether it’s legal to cast a spell is determined before its costs are paid. This means that if Archon of Valor’s Reach has sorcery as the chosen type, you can’t cast Morbid Curiosity, even if you wish to sacrifice Archon of Valor’s Reach to do so.
  • Prices

    Seller Price
    Tcgplayer 0.38 USD / 8.19 USD
    Cardmarket 0.32 EUR / 7.02 EUR
    Cardkingdom 0.49 USD / 9.99 USD
    Manapool 0.31 USD / 6.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance, trample As this creature enters, choose artifact, enchantment, instant, sorcery, or planeswalker. Players can't cast spells of the chosen type.

    Assassin's Trophy #175 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the permanent's controller doesn't search their library, they don't shuffle their library.
  • If the target permanent is a legal target but isn't destroyed, most likely because it has indestructible, its controller may search their library.
  • If the target permanent is an illegal target by the time Assassin's Trophy tries to resolve, the spell doesn't resolve. No player searches their library.
  • If the permanent's controller doesn't search their library, they don't shuffle their library.
  • If the target permanent is a legal target but isn't destroyed, most likely because it has indestructible, its controller may search their library.
  • If the target permanent is an illegal target by the time Assassin's Trophy tries to resolve, the spell doesn't resolve. No player searches their library.
  • Prices

    Seller Price
    Tcgplayer 3.62 USD / 3.91 USD
    Cardmarket 2.57 EUR / 4.03 EUR
    Cardkingdom 6.49 USD / 6.99 USD
    Manapool 5.04 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, thenshuffle

    Autumnal Gloom (Autumnal Gloom // Ancient of the Equinox) #194 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill Transform

    Rules

  • Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
  • In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
  • Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.
  • The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.25 USD
    Cardmarket 0.07 EUR / 0.42 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    :Milla card. Delirium — At the beginning of your end step, if there are four or more card types among cards in your graveyard, transform this enchantment.

    Ancient of the Equinox (Autumnal Gloom // Ancient of the Equinox) #194 Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Treefolk
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Hexproof Trample

    Rules

  • Because you consider only the characteristics of a double-faced card's front face while it's not on the battlefield, the types of its back face won't be counted for delirium.
  • In some rare cases, you can have a token or a copy of a spell in your graveyard at the moment that an object's delirium ability counts the card types among cards in your graveyard, before that token or copy ceases to exist. Because tokens and copies of spells are not cards, even if they are copies of cards, their types will never be counted.
  • Most triggered delirium abilities use an intervening "if" clause. There must be four or more card types among cards in your graveyard in order for these abilities to trigger, otherwise they never trigger at all. There's no way to have the ability trigger if there aren't enough card types, even if you intend to raise that number in response to the triggered ability. The number of card types is checked again as the trigger resolves, and if it has become too low somehow, the ability does nothing. If which card types are in your graveyard changes but the quantity of card types stays the same (or increases), then the delirium triggered ability will still resolve.
  • The card types in Magic are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The number of card types matters, not the number of cards. For example, Wicker Witch (an artifact creature) along with Catalog (an instant) and Chaplain's Blessing (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD / 0.25 USD
    Cardmarket 0.07 EUR / 0.42 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample, hexproof

    Blanchwood Prowler #BRO-172 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Mill

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.14 USD
    Cardkingdom 0.39 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,millthree cards. You may put a land card from among the cards milled this way into your hand. If you don't, put a +1/+1counteron this creature. (Tomilla card, put the top card of your library into your graveyard.)

    Blighted Woodland #258 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.36 USD
    Cardmarket 0.25 EUR / 0.02 EUR
    Cardkingdom 0.69 USD
    Manapool 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land: Search your library for up to two basic land cards, put them onto the battlefield tapped, thenshuffle

    Blossoming Sands #260 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.1 USD / 0.15 USD
    Cardmarket 0.05 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. When this land enters, you gain 1 life. : Add or .

    Bontu the Glorified #95 Legendary Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Indestructible Menace Scry

    Rules

  • All attackers are chosen at once. You can't attack with one, sacrifice it to satisfy Bontu's combat restriction, and then attack with Bontu.
  • Creature tokens that die are put into your graveyard as normal (and cease to exist soon after). If one died this turn, it satisfies Bontu's combat restriction.
  • In a Two-Headed Giant game, Bontu's activated ability causes the opposing team to lose 2 life and you gain 1 life.
  • The creature that died doesn't have to still be in its owner's graveyard to satisfy Bontu's combat restriction.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace, indestructible Bontu can't attack or block unless a creature died under your control this turn. ,Sacrificeanother creature: Scry 1. Each opponent loses 1 life and you gain 1 life.

    Breaker of Creation #1 Creature — Eldrazi

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 8
    Power/Toughness: 8/4
    Types:
  • Creature
  • SubTypes:
  • Eldrazi
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Annihilator Hexproof

    Rules

  • Annihilator abilities trigger and resolve during the declare attackers step. The defending player sacrifices the required number of permanents of their choice before they declare blockers. Any creatures sacrificed this way won't be able to block.
  • Breaker of Creation's triggered ability will resolve before Breaker of Creation does. If Breaker of Creation is countered or otherwise leaves the stack in response to that triggered ability, the triggered ability will still resolve as normal.
  • If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn't blocked, it simply won't deal combat damage to anything.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 1.18 USD
    Cardmarket 0.24 EUR / 0.44 EUR
    Cardkingdom 0.59 USD / 0.79 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When you cast this spell, you gain 1 life for each colorless permanent you control. Hexproof from each color Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)

    Buried Alive #118 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You can look in your library and then choose to find any number from zero to three creatures after you look at it.
  • Prices

    Seller Price
    Tcgplayer 2.19 USD / 98.77 USD
    Cardmarket 2.14 EUR / 44.57 EUR
    Cardkingdom 2.99 USD / 99.99 USD
    Manapool 1.56 USD / 44.69 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to three creature cards, put them into your graveyard, thenshuffle

    Cairn Wanderer #LRW-105 Creature — Shapeshifter

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Shapeshifter
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Changeling

    Rules

  • Cairn Wanderer’s ability looks at all cards in all graveyards. It gains any landwalk abilities and any protection abilities.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.24 EUR
    Cardkingdom 0.59 USD
    Manapool 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Changeling (This card is every creature type.) As long as a creature card with flying is in a graveyard, this creature has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.

    Cataclysmic Gearhulk #65 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • A permanent with more than one type may be chosen as either of the types or both. For example, an artifact creature may be chosen as the artifact, the creature, or both. Choosing the same permanent twice this way has the same result as choosing it once.
  • Cataclysmic Gearhulk will be sacrificed to its own ability if you don't choose it as your artifact or your creature.
  • First the player whose turn it is chooses permanents they control, then each other player in turn order does the same. Each player will know the choices made by players who chose before them. All of the unchosen nonland permanents are then sacrificed simultaneously.
  • If you don't control any permanents of one of the types, you'll still choose the permanents of the types you do control.
  • Lands can't be chosen and won't be sacrificed, even if they have other types (such as an artifact land).
  • Prices

    Seller Price
    Tcgplayer 0.26 USD
    Cardmarket 0.25 EUR / 0.3 EUR
    Cardkingdom 0.99 USD
    Manapool 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance When this creature enters, each player chooses an artifact, a creature, an enchantment, and a planeswalker from among the nonland permanents they control, then sacrifices the rest.

    Command Tower #60 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Command Tower's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Tcgplayer 0.23 USD
    Cardmarket 0.51 EUR
    Cardkingdom 0.69 USD
    Manapool 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Commander's Sphere #125 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Commander's Sphere's first ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Commander's Sphere's first ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD
    Cardmarket 0.14 EUR
    Cardkingdom 0.39 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

    Cultivate #235 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose to find only one basic land card, you put it onto the battlefield tapped.
  • Prices

    Seller Price
    Tcgplayer 0.51 USD
    Cardmarket 0.7 EUR / 0.4 EUR
    Cardkingdom 0.99 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, thenshuffle

    Deadbridge Chant #58 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Mill

    Rules

  • Because the last ability doesn't target any card in your graveyard, any card put into your graveyard in response to the ability may be chosen.
  • Each card in your graveyard must have an equal chance of being chosen. Assigning them each a number and rolling a die is an easy way to do this. In formats that allow you to rearrange your graveyard—including Standard, Modern, and Return to Ravnica block Limited formats, you may also shuffle your graveyard face down and choose a card at random.
  • The card is chosen at random as the ability resolves. If any player responds to the ability, that player won't yet know what card will be chosen.
  • Prices

    Seller Price
    Tcgplayer 0.41 USD
    Cardmarket 0.65 EUR / 1.02 EUR
    Cardkingdom 1.29 USD
    Manapool 0.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters,millten cards. At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.

    Demolition Field #687 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the targeted land is an illegal target by the time Demolition Field's ability resolves, it won't resolve and none of its effects will happen. Neither player will get to search for a basic land card.
  • The target land's controller gets to search for a basic land card even if that land wasn't destroyed by Demolition Field's ability. This may happen because the land has indestructible.
  • Prices

    Seller Price
    Tcgplayer 0.35 USD
    Cardmarket 0.37 EUR
    Cardkingdom 0.99 USD
    Manapool 0.21 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , ,Sacrificethis land:Destroytarget nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, thenshuffle You may search your library for a basic land card, put it onto the battlefield, thenshuffle

    Disentomb #89 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A “creature card” is any card with the type creature, even if it has other types such as artifact, enchantment, or land. Older cards of type summon are also creature cards.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.25 USD
    Cardmarket 0.12 EUR / 0.29 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return target creature card from your graveyard to your hand.

    Doomed Necromancer #426 Creature — Human Cleric Mercenary

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Mercenary
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Because targets are chosen before costs are paid, Doomed Necromancer can't be the target of its own ability.
  • Prices

    Seller Price
    Tcgplayer 0.33 USD
    Cardmarket 0.39 EUR
    Cardkingdom 0.79 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    , ,Sacrificethis creature: Return target creature card from your graveyard to the battlefield.

    Dragon Sniper #139 Creature — Human Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Reach Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.6 USD / 2.67 USD
    Cardmarket 0.4 EUR / 0.5 EUR
    Cardkingdom 0.99 USD / 1.49 USD
    Manapool 0.35 USD / 0.71 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance, reach, deathtouch

    Duneblast #148 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You decide which creature to spare as Duneblast resolves. This choice doesn't target the creature. If you don't choose a creature, then all creatures will be destroyed.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.21 EUR
    Cardkingdom 0.49 USD
    Manapool 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose up to one creature.Destroythe rest.

    Eerie Ultimatum #IKO-184 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An Aura being put onto the battlefield this way can’t enchant anything else that is being put onto the battlefield at the same time.
  • If an Aura is put onto the battlefield without being cast, the Aura’s controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in its current zone.
  • You choose which permanent cards to return while Eerie Ultimatum is resolving. No player may take actions between the time you choose and the time those cards return to the battlefield.
  • You may choose to return just one permanent card, regardless of its name.
  • Prices

    Seller Price
    Tcgplayer 3.44 USD
    Cardkingdom 4.99 USD
    Manapool 3.43 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Return any number of permanent cards with different names from your graveyard to the battlefield.

    Embodiment of Agonies #98s Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Flying

    Rules

  • Alternative costs, additional costs you could pay, cost increases, and cost reductions are all ignored by Embodiment of Agonies.
  • Embodiment of Agonies checks the mana symbols in a card's mana cost. For example, a mana cost of {X} is different than a mana cost of {0}.
  • Every Magic card has either no mana cost or exactly one mana cost. A card with no mana cost is never counted by Embodiment of Agonies. A card with a mana cost of {0} is counted.
  • Hybrid mana symbols are treated as the actual symbols, not as either of their two components individually. For example, {B/R}, {B}, and {R} are three different mana costs.
  • If you return Embodiment of Agonies from your graveyard to the battlefield, its last ability counts itself.
  • The mana cost of a split card is determined by its two halves combined. For example, the mana cost of Fire//Ice in your graveyard is {2}{U}{R}, the same as the mana cost of Ral's Outburst.
  • Prices

    Seller Price
    Tcgplayer 0.76 USD
    Cardmarket 0.51 EUR
    Manapool 0.53 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, deathtouch This creature enters with a +1/+1counteron it for each different mana cost among nonland cards in your graveyard. (For example, and are different mana costs.)

    Everglades #294 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This has a triggered ability when it enters, not a replacement effect, as previously worded.
  • Prices

    Seller Price
    Tcgplayer 0.96 USD
    Cardmarket 0.63 EUR / 0.2 EUR
    Cardkingdom 1.29 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. When this land enters,sacrificeit unless you return an untapped Swamp you control to its owner's hand. : Add .

    Evolving Wilds #154 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Cardmarket 0.11 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis land: Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle

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    Abzan Charm Instant Normal - ~$0.27

    Acidic Slime Creature — Ooze Normal - ~$0.37

    Aerial Responder Creature — Dwarf Soldier Normal - ~$0.42

    Akroma, Angel of Wrath Legendary Creature — Angel Normal - ~$1.7

    Alisaie Leveilleur Legendary Creature — Elf Wizard Normal - ~$4.16

    Arcane Signet Artifact Normal - ~$0.59

    Archfiend of Ifnir Creature — Demon Normal - ~$3.17

    Archon of Valor's Reach Creature — Archon Normal - ~$4.13

    Assassin's Trophy Instant Normal - ~$4.66

    Ancient of the Equinox Creature — Treefolk Transform - ~$0.27

    Blanchwood Prowler Creature — Elemental Normal - ~$0.23

    Blighted Woodland Land Normal - ~$0.33

    Blossoming Sands Land Normal - ~$0.19

    Bontu the Glorified Legendary Creature — God Normal

    Breaker of Creation Creature — Eldrazi Normal - ~$0.47

    Buried Alive Sorcery Normal - ~$37.11

    Cairn Wanderer Creature — Shapeshifter Normal - ~$0.38

    Cataclysmic Gearhulk Artifact Creature — Construct Normal - ~$0.41

    Command Tower Land Normal - ~$0.42

    Commander's Sphere Artifact Normal - ~$0.21

    Cultivate Sorcery Normal - ~$0.62

    Deadbridge Chant Enchantment Normal - ~$0.75

    Demolition Field Land Normal - ~$0.48

    Disentomb Sorcery Normal - ~$0.31

    Doomed Necromancer Creature — Human Cleric Mercenary Normal - ~$0.43

    Dragon Sniper Creature — Human Archer Normal - ~$0.96

    Duneblast Sorcery Normal - ~$0.25

    Eerie Ultimatum Sorcery Normal - ~$3.95

    Embodiment of Agonies Creature — Demon Normal - ~$0.6

    Everglades Land Normal - ~$0.72

    Evolving Wilds Land Normal - ~$0.13

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