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91 Results

Ancestral Statue

Animar, Soul of Elements

Arcane Signet

Ashaya, Soul of the Wild

Ashling, Rekindled

Beast Whisperer

Beast Within

Birds of Paradise

Blasphemous Act

Bred for the Hunt

Breeding Pool

Brighthearth Banneret

Champion of the Path

Chronicle of Victory

Cinder Glade

Cloudkin Seer

Command Tower

Consecrated Sphinx

Cultivate

Decimate

Deflecting Swat

Desolate Lighthouse

Enduring Curiosity

Evolving Wilds

Fabled Passage

Fierce Empath

Flamebraider

Flamekin Harbinger

Forest

Forgotten Ancient

Frontier Bivouac

Gaea's Cradle

Ancestral Statue #234 Artifact Creature — Golem

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Artifact
  • Creature
  • SubTypes:
  • Golem
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Ancestral Statue’s ability is mandatory. If Ancestral Statue is the only nonland permanent you control when its ability resolves, you must return it to its owner’s hand.
  • The triggered ability doesn’t target any permanent. You choose which one to return as the ability resolves. No player can respond to this choice once the ability starts resolving.
  • Prices

    Seller Price
    Manapool 0.15 USD / 4.86 USD
    Cardmarket 0.17 EUR / 6.44 EUR
    Tcgplayer 0.16 USD / 7.38 USD
    Cardkingdom / 10.99 USD 0.39 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, return a nonland permanent you control to its owner's hand.

    Animar, Soul of Elements #93 Legendary Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • Animar's triggered ability resolves before the creature spell that causes it to trigger. The ability will resolve even if that spell is countered.
  • Animar's triggered ability triggers only when a creature spell is cast, after costs are paid. The counter put on Animar for a creature spell won't affect the cost of that creature spell, only future ones.
  • To determine the total cost of a creature spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions. The mana value of the creature remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from white and from black Whenever you cast a creature spell, put a +1/+1counteron Animar. Creature spells you cast cost less to cast for each +1/+1counteron Animar.

    Arcane Signet #52 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Arcane Signet's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Arcane Signet's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Cardmarket 0.53 EUR
    Cardkingdom 1.29 USD
    Manapool 0.51 USD
    Tcgplayer 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Ashaya, Soul of the Wild #179 Legendary Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: */*
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land that's a Forest has the intrinsic mana ability "{T}: Add {G}."
  • As long as Ashaya is on the battlefield, it's affected by its second ability and thus its first ability counts itself.
  • Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to Ashaya may become lethal if lands you control leave the battlefield during that turn.
  • The ability that defines Ashaya's power and toughness applies in all zones, not just the battlefield.
  • You can't play creature cards as lands; you'll still have to cast them as spells, and they'll enter the battlefield as lands (in addition to their other types).
  • Prices

    Seller Price
    Tcgplayer 16.16 USD / 17.8 USD
    Cardkingdom 19.99 USD / 24.99 USD
    Cardmarket / 19.72 EUR 16.5 EUR
    Manapool 14.93 USD / 15.61 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ashaya's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.)

    Ashling, Rekindled (Ashling, Rekindled // Ashling, Rimebound) #290 Legendary Creature — Elemental Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Sorcerer
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:

    Abilities/Keywords

    Transform

    Rules

  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
  • A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
  • Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
  • Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
  • If a spell has {X} in its mana cost, use the value chosen for that X to determine the mana value of that spell.
  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all.
  • In some rare cases, this permanent might transform while its triggered ability that allows you to pay mana to transform it is still on the stack. (For example, another effect might cause that ability to trigger an additional time.) In such a case, even if you pay mana as the triggered ability resolves, this permanent won't transform because it already transformed while the triggered ability was on the stack.
  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Oko, Lorwyn Liege's color identity is green and blue, since its front face is blue, its rules text contains a green mana symbol, and its back face has a green color indicator as well as a blue mana symbol in its rules text.
  • The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
  • The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
  • Prices

    Seller Price
    Tcgplayer 1.91 USD / 5.46 USD
    Cardmarket / 4.27 EUR 1.86 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature enters or transforms into Ashling, Rekindled, you maydiscarda card. If you do, draw a card. At the beginning of your first main phase, you may pay . If you do, transform Ashling.

    Ashling, Rimebound (Ashling, Rekindled // Ashling, Rimebound) #290 Legendary Creature — Elemental Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wizard
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:

    Abilities/Keywords

    Transform

    Rules

  • A nonmodal double-faced card enters with its front face up by default, unless a spell or ability instructs you to put it onto the battlefield transformed or allows you to cast it transformed, in which case it enters with its back face up.
  • A token that is created as a copy of a double-faced permanent or a double-faced card in another zone is a double-faced token. It will have both the front face and back face of whatever object it's copying. If it's copying a double-faced permanent whose back face is up, the token will enter with its back face up. It can transform if instructed to do so.
  • Each face of a nonmodal double-faced card has its own set of characteristics: name, types, subtypes, abilities, and so on. While a double-faced permanent is on the battlefield, consider only the characteristics of the face that's currently up. The other set of characteristics is ignored.
  • Each nonmodal double-faced card in this release is cast face up. In every zone other than the battlefield, consider only the characteristics of its front face. If it is on the battlefield, consider only the characteristics of the face that's up; the other face's characteristics are ignored.
  • If a spell has {X} in its mana cost, use the value chosen for that X to determine the mana value of that spell.
  • If you are instructed to put a card that isn't a double-faced card onto the battlefield transformed, it will not enter at all.
  • In some rare cases, this permanent might transform while its triggered ability that allows you to pay mana to transform it is still on the stack. (For example, another effect might cause that ability to trigger an additional time.) In such a case, even if you pay mana as the triggered ability resolves, this permanent won't transform because it already transformed while the triggered ability was on the stack.
  • In the Commander variant, a double-faced card's color identity is determined by the mana costs and mana symbols in the rules text of both faces combined. If either face has a color indicator or basic land type, those are also considered. For example, Oko, Lorwyn Liege's color identity is green and blue, since its front face is blue, its rules text contains a green mana symbol, and its back face has a green color indicator as well as a blue mana symbol in its rules text.
  • The back face of a nonmodal double-faced card usually has a color indicator that defines its color.
  • The mana value of a nonmodal double-faced card is the mana value of its front face, no matter which face is up.
  • Prices

    Seller Price
    Cardmarket 1.86 EUR / 4.27 EUR
    Cardkingdom 2.79 USD / 6.99 USD
    Tcgplayer 1.91 USD / 5.46 USD
    Manapool 1.82 USD / 5.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever this creature transforms into Ashling, Rimebound and at the beginning of your first main phase, add two mana of any one color. Spend this mana only to cast spells with mana value 4 or greater. At the beginning of your first main phase, you may pay . If you do, transform Ashling.

    Beast Whisperer #123p Creature — Elf Druid

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger. It resolves even if that spell is countered.
  • Prices

    Seller Price
    Manapool / 8.32 USD 9.36 USD
    Cardmarket 5.05 EUR / 6.32 EUR
    Cardkingdom / 13.99 USD 10.99 USD
    Tcgplayer 8.01 USD / 8.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, draw a card.

    Beast Within #223 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If the target permanent is an illegal target by the time Beast Within tries to resolve, the spell won't resolve. No player creates a Beast token. If the target is legal but not destroyed (most likely because it has indestructible), its controller does create a Beast token.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 6.99 USD
    Cardmarket 0.66 EUR / 1.82 EUR
    Tcgplayer / 3.88 USD 0.75 USD
    Manapool 0.55 USD / 27.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

    Birds of Paradise #233 aka. Mana Birds Creature — Bird

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 0/1
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 299.99 USD 18.99 USD
    Cardmarket 8.77 EUR / 86.65 EUR
    Tcgplayer / 188.54 USD 14.21 USD
    Manapool 13.41 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying : Add one mana of any color.

    Blasphemous Act #101 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 9
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Although players may respond to Blasphemous Act once it's been cast, once it's announced, they can't respond before the cost is calculated and paid.
  • Blasphemous Act's ability can't reduce the total cost to cast the spell below {R}.
  • The total cost to cast Blasphemous Act is locked in before you pay that cost. For example, if there are three creatures on the battlefield, including one you can sacrifice to add {C}, the total cost of Blasphemous Act is {5}{R}. Then you can sacrifice the creature when you activate mana abilities just before paying the cost.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying, add any cost increases, then apply any cost reductions (such as that of Blasphemous Act). The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardkingdom 1.99 USD
    Cardmarket 1.56 EUR
    Manapool 0.67 USD
    Tcgplayer 0.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

    Bred for the Hunt #321 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A creature that deals combat damage to a player must have a +1/+1 counter on it at the time damage is dealt in order for Bred for the Hunt's ability to trigger.
  • Prices

    Seller Price
    Manapool 0.15 USD / 1.71 USD
    Tcgplayer / 0.5 USD 0.24 USD
    Cardmarket 0.18 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a creature you control with a +1/+1counteron it deals combat damage to a player, you may draw a card.

    Breeding Pool #399 Land — Forest Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Forest
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If an effect puts this land onto the battlefield tapped, you may pay 2 life, but it still enters tapped.
  • Unlike most dual lands, this land has two basic land types. It's not basic, so cards such as District Guide can't find it, but it does have the appropriate land types for effects such as that of Drowned Catacomb (from the Ixalan set).
  • Prices

    Seller Price
    Cardkingdom / 64.99 USD 22.99 USD
    Manapool 14.37 USD / 44.86 USD
    Tcgplayer / 50.69 USD 17.22 USD
    Cardmarket / 41.95 EUR 18.94 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) As this land enters, you may pay 2 life. If you don't, it enters tapped.

    Brighthearth Banneret #88 Creature — Elemental Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Reinforce

    Rules

  • A spell you cast that’s both creature types costs {1} less to cast, not {2} less.
  • The effect reduces the total cost of the spell, regardless of whether you chose to pay additional or alternative costs. For example, if you cast a Rogue spell by paying its prowl cost, Frogtosser Banneret causes that spell to cost {1} less.
  • When you cast an Elemental spell by paying its evoke cost, this effect reduces the cost to cast that spell by {1}.
  • Prices

    Seller Price
    Cardkingdom / 13.99 USD 1.79 USD
    Tcgplayer / 20 USD 2.2 USD
    Manapool / 11 USD 0.57 USD
    Cardmarket 0.97 EUR / 10.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Elemental spells and Warrior spells you cast cost less to cast. Reinforce 1— (,Discardthis card: Put a +1/+1counteron target creature.)

    Champion of the Path #362 Creature — Elemental Sorcerer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 7/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Behold

    Rules

  • If Champion of the Path is countered or otherwise fails to resolve, the beheld card will remain in exile indefinitely.
  • If a card in your hand is already revealed (perhaps because it was revealed to pay a cost of a spell that's still on the stack or due to the effect of a card like Telepathy), you may reveal it again to pay the cost of another spell or ability that requires you to reveal a card from your hand.
  • If a cost to cast a spell includes revealing a card, that card remains revealed from the time the spell is announced until the time it leaves the stack.
  • If an Elemental you control that isn't a creature enters (probably because it's a kindred permanent with the Elemental subtype), Champion of the Path's second ability will still trigger. If that Elemental still isn't a creature when the ability resolves, the ability won't deal any damage.
  • If an effect refers to a "[subtype] card," it refers only to a card that has that subtype. For example, Glen Elendra's Answer creates a Faerie token and features a Faerie in its art, but it isn't a Faerie card.
  • If the Elemental that caused Champion of the Path's second ability to trigger is no longer on the battlefield when that ability resolves, use that Elemental's power as it last existed on the battlefield to determine how much damage is dealt.
  • Prices

    Seller Price
    Cardkingdom / 1.49 USD 0.99 USD
    Manapool 0.36 USD / 0.41 USD
    Cardmarket 0.78 EUR / 1.34 EUR
    Tcgplayer 0.96 USD / 1.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell, behold an Elemental and exile it. (Exile an Elemental you control or an Elemental card from your hand.) Whenever another Elemental you control enters, it deals damage equal to its power to each opponent. When this creature leaves the battlefield, return the exiled card to its owner's hand.

    Chronicle of Victory #346 Legendary Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Chronicle of Victory's last ability resolves before the spell that causes it to trigger. The ability will resolve even if that spell is countered or otherwise leaves the stack.
  • The choice of creature type is made as Chronicle of Victory enters. Players can't take any actions between the time the choice is made and the time the appropriate creatures begin to get +2/+2.
  • You must choose an existing creature type, such as Goblin or Elemental. Card types such as artifact and supertypes such as legendary can't be chosen.
  • Prices

    Seller Price
    Tcgplayer / 34.27 USD 23.24 USD
    Manapool / 28.91 USD 22.64 USD
    Cardkingdom / 49.99 USD 37.99 USD
    Cardmarket 19.63 EUR / 23.8 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As Chronicle of Victory enters, choose a creature type. Creatures you control of the chosen type get +2/+2 and have first strike and trample. Whenever you cast a spell of the chosen type, draw a card.

    Cinder Glade #166 Land — Mountain Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Mountain
  • Forest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Even though these lands have basic land types, they are not basic lands because "basic" doesn't appear on their type line. Notably, controlling two or more of them won't allow others to enter the battlefield untapped.
  • However, because these cards have basic land types, effects that specify a basic land type without also specifying that the land be basic can affect them. For example, a spell or ability that reads "Destroy target Forest" can target Canopy Vista, while one that reads "Destroy target basic Forest" cannot.
  • If one of these lands enters the battlefield at the same time as any number of basic lands, those other lands are not counted when determining if this land enters the battlefield tapped or untapped.
  • Prices

    Seller Price
    Manapool 0.28 USD
    Cardmarket 0.3 EUR / 0.25 EUR
    Tcgplayer 0.4 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add or .) This land enters tapped unless you control two or more basic lands.

    Cloudkin Seer #300 Creature — Elemental Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.32 USD
    Cardmarket 0.23 EUR
    Cardkingdom 0.35 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, draw a card.

    Command Tower #60 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you don't have a commander, Command Tower's ability produces no mana.
  • If you have two commanders, the ability adds one mana of any color in their combined color identities.
  • If your commander is a card that has no colors in its color identity, Command Tower's ability produces no mana. It doesn't produce {C}.
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Tcgplayer 0.32 USD
    Cardmarket 0.2 EUR
    Manapool 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add one mana of any color in your commander's color identity.

    Consecrated Sphinx #8 Creature — Sphinx

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Special
    Converted Cost: 6
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Sphinx
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If each player controls a Consecrated Sphinx, their abilities will cause each other to trigger until one player chooses not to draw cards.
  • The ability triggers once for each card an opponent draws. You choose whether to draw two cards as each of those abilities resolves.
  • You may either draw two cards or not draw at all. You can't choose to draw only one card.
  • Prices

    Seller Price
    Cardkingdom 199.99 USD
    Manapool 157.01 USD
    Tcgplayer 164.13 USD
    Cardmarket 141.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever an opponent draws a card, you may draw two cards.

    Cultivate #235 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you choose to find only one basic land card, you put it onto the battlefield tapped.
  • Prices

    Seller Price
    Cardmarket / 0.4 EUR 0.65 EUR
    Tcgplayer 0.64 USD
    Cardkingdom 0.99 USD
    Manapool 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, thenshuffle

    Decimate #444 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You must choose a legal target for each target required by Decimate. However, if a permanent has multiple card types, it may be chosen as the target for more than one instance of the word "target." For example, you could cast Decimate targeting an artifact creature, an enchantment, and a land.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 1.99 USD
    Tcgplayer 0.39 USD / 1.52 USD
    Cardmarket 0.51 EUR / 0.95 EUR
    Manapool / 0.97 USD 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)

    Deflecting Swat #50 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the target spell has a variable number of targets, you can't change how many targets it has.
  • If the target spell has damage divided as it was cast (like Mythos of Vadrok), the division can't be changed although the targets receiving that damage still can. The same is true of spells that distribute counters.
  • If you choose new targets for the target spell, the new targets must be legal.
  • It doesn't matter whose commander you control. Any one will do. If you have two commanders, you just need to control one of them.
  • Once you begin casting this spell, players can't take any other actions until you're done casting it. Notably, they can't try to remove the commander you control to make you pay its cost.
  • Prices

    Seller Price
    Cardkingdom 94.99 USD
    Tcgplayer 65.74 USD
    Manapool 68.34 USD
    Cardmarket / 30 EUR 59.11 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

    Desolate Lighthouse #227 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket / 1.28 EUR 0.24 EUR
    Cardkingdom 0.59 USD / 1.49 USD
    Tcgplayer / 1.13 USD 0.31 USD
    Manapool 0.15 USD / 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , : Draw a card, thendiscarda card.

    Enduring Curiosity #51p Enchantment Creature — Cat Glimmer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/3
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • Cat
  • Glimmer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • A token that's a copy of Enduring Curiosity won't return to the battlefield when its last ability resolves.
  • Cat and Glimmer are both creature types. Enduring Curiosity won't have those creature types when its last ability returns it to the battlefield because it won't be a creature.
  • If a nontoken permanent that's a copy of Enduring Curiosity dies while it's a creature, it will return to the battlefield as an enchantment when its last ability resolves. It won't have any card types other than enchantment.
  • Prices

    Seller Price
    Cardmarket 6.87 EUR / 7.51 EUR
    Tcgplayer / 7.51 USD 6.83 USD
    Manapool / 8.02 USD 7.29 USD
    Cardkingdom / 12.99 USD 10.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

    Evolving Wilds #154 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.24 USD
    Cardmarket 0.16 EUR
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis land: Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle

    Fabled Passage #4 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you control four or more lands, the basic land doesn't enter untapped; it enters tapped and then you untap it.
  • The land that you put onto the battlefield will be counted when determining whether you control four or more lands, but Fabled Passage will not.
  • Prices

    Seller Price
    Manapool 2.94 USD
    Cardmarket 3.23 EUR
    Tcgplayer 3.8 USD
    Cardkingdom 4.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificethis land: Search your library for a basic land card, put it onto the battlefield tapped, thenshuffle Then if you control four or more lands, untap that land.

    Fierce Empath #636 Creature — Elf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elf
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a card in a player's library has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD
    Manapool 0.15 USD
    Cardmarket 0.15 EUR
    Cardkingdom 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for a creature card with mana value 6 or greater, reveal it, put it into your hand, thenshuffle

    Flamebraider #139 Creature — Elemental Bard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Bard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • "Elemental sources" include any objects with the creature type Elemental. For example, you could spend the mana to activate the ability of an Elemental permanent you control or an Elemental card in your hand or graveyard.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Cardmarket / 0.25 EUR 0.13 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.26 USD 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add two mana in any combination of colors. Spend this mana only to cast Elemental spells or activate abilities of Elemental sources.

    Flamekin Harbinger #LRW-167 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 8.22 USD
    Cardkingdom 8.49 USD
    Cardmarket 5.69 EUR
    Manapool 5.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, you may search your library for an Elemental card, reveal it, thenshuffleand put that card on top.

    Forest #281 Basic Land — Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Forest
  • Languages:
    Layout:
    Normal
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.13 EUR / 0.13 EUR
    Cardkingdom / 0.79 USD 0.49 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.25 USD 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .)

    Forgotten Ancient #147 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/3
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Forgotten Ancient's first ability will resolve before the spell that caused it to trigger. Putting a +1/+1 counter on Forgotten Ancient is optional.
  • Forgotten Ancient's last ability doesn't target any creatures. You choose how many +1/+1 counters will be moved (and onto which creatures) as the ability resolves. Notably, once the ability starts resolving and you make these choices, no player may take actions until the ability has finished resolving.
  • Prices

    Seller Price
    Manapool 0.34 USD
    Cardmarket 0.46 EUR
    Tcgplayer 0.39 USD
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts a spell, you may put a +1/+1counteron this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

    Frontier Bivouac #157 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD
    Cardkingdom 0.59 USD
    Tcgplayer 0.28 USD
    Cardmarket 0.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. : Add , , or .

    Gaea's Cradle #59655 Legendary Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add for each creature you control.