74 Results
All That Glitters
Arcane Signet
Ardenn, Intrepid Archaeologist
Argentum Armor
Armored Skyhunter
Battlefield Forge
Bitterthorn, Nissa's Animus
Blacksmith's Skill
Blade of Selves
Bofur, Reliable Guardian
Boros Garrison
Bruenor Battlehammer
Chainsaw
Clifftop Retreat
Codsworth, Handy Helper
Colossus Hammer
Command Tower
Deathrender
Deflecting Palm
Diamond Pick-Axe
Dwalin, Weaponmaster
Dwarven Mauler
Dáin Ironfoot
Dáin, Lord of the Iron Hills
Exotic Orchard
Flare of Fortitude
Forging the Tyrite Sword
Furycalm Snarl
Fíli and Kíli, Joyous
Fíli the Pathfinder
Giggling Skitterspike
Gimli of the Glittering Caves
All That Glitters #683 Enchantment — Aura
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| Rarity: | Common |
| Converted Cost: | 2 |
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Enchant
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Enchant creature Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.Arcane Signet #52 Artifact
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Ardenn, Intrepid Archaeologist #549 Legendary Creature — Kor Scout
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
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Partner
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Alchemy
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Commander
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At the beginning of combat on your turn, you may attach any number of Auras and Equipment you control to target permanent or player. Partner (You can have two commanders if both have partner.)Argentum Armor #228 Artifact — Equipment
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| Rarity: | Rare |
| Converted Cost: | 6 |
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Equip
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Equipped creature gets +6/+6. Whenever equipped creature attacks,destroytarget permanent. EquipArmored Skyhunter #617 Creature — Cat Knight
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/3 |
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Flying
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Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.Battlefield Forge #257s Land
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Bitterthorn, Nissa's Animus #132 Legendary Artifact — Equipment
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Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, thenshuffle EquipBlacksmith's Skill #381 Instant
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Target permanent gains hexproof and indestructible until end of turn. If it's an artifact creature, it gets +2/+2 until end of turn.Blade of Selves #51 Artifact — Equipment
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Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) EquipBofur, Reliable Guardian (Bofur, Reliable Guardian // Concerted Care) #6 Legendary Creature — Dwarf Scout
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| Rarity: | Uncommon |
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Lifelink
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LifelinkConcerted Care (Bofur, Reliable Guardian // Concerted Care) #6 Instant — Adventure
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| Rarity: | Uncommon |
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Lifelink
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Target artifact or creature you control gains hexproof and indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)Boros Garrison #283 Land
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This land enters tapped. When this land enters, return a land you control to its owner's hand.Bruenor Battlehammer #AFR-219 Legendary Creature — Dwarf Warrior
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| Converted Cost: | 4 |
| Power/Toughness: | 5/3 |
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Each creature you control gets +2/+0 for each Equipment attached to it. You may payChainsaw #128s Artifact — Equipment
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Equip
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When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a revcounteron this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. EquipClifftop Retreat #324 Land
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This land enters tapped unless you control a Mountain or a Plains.Codsworth, Handy Helper #542 Legendary Artifact Creature — Robot
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| Rarity: | Rare |
| Converted Cost: | 3 |
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Commanders you control have wardColossus Hammer #736 Artifact — Equipment
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| Rarity: | Rare |
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Equipped creature gets +10/+10 and loses flying. EquipCommand Tower #60 Land
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Deathrender #1573 Artifact — Equipment
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Premodern
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Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach this Equipment to it. EquipDeflecting Palm #444 Instant
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| Rarity: | Rare |
| Converted Cost: | 2 |
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Premodern
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The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.Diamond Pick-Axe #143 Artifact — Equipment
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Equip
Indestructible
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Indestructible (Effects that say "destroy" don'tdestroythis Equipment.) Equipped creature gets +1/+1 and has "Whenever this creature attacks, create a Treasure token." (It's an artifact with "Dwalin, Weaponmaster #154 Legendary Creature — Dwarf Warrior
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | 2/1 |
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Premodern
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First strike Whenever Dwalin enters or attacks, put a honecounteron each Equipment you control. (Each honecounteron an Equipment grants +1/+0 to equipped creature.)Dwarven Mauler #95 Creature — Dwarf Warrior
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
| Power/Toughness: | 2/1 |
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Premodern
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Standardbrawl
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Equip abilities you activate that target this creature costDáin Ironfoot #302 Legendary Creature — Dwarf Warrior
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 1/4 |
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Premodern
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When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equipDáin, Lord of the Iron Hills #8 Legendary Creature — Dwarf Noble
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| Converted Cost: | 2 |
| Power/Toughness: | 2/2 |
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Storied
Vigilance
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Vigilance Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures can't attack you unless their controller paysExotic Orchard #155 Land
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Flare of Fortitude #321 Instant
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| Rarity: | Rare |
| Converted Cost: | 4 |
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Penny
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Premodern
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Standardbrawl
Timeless
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You maysacrificea nontoken white creature rather than pay this spell's mana cost. Until end of turn, your life total can't change, and permanents you control gain hexproof and indestructible.Forging the Tyrite Sword #KHM-211 Enchantment — Saga
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(As this Saga enters and after your draw step, add a lorecounterSacrificeafter III.) I, II — Create a Treasure token. III — Search your library for a card named Halvar, God of Battle or an Equipment card, reveal it, put it into your hand, thenshuffleFurycalm Snarl #397 Land
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Premodern
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As this land enters, you may reveal a Mountain or Plains card from your hand. If you don't, this land enters tapped.Fíli and Kíli, Joyous #1 Legendary Creature — Dwarf Bard
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| Converted Cost: | 3 |
| Power/Toughness: | 3/3 |
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Haste
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HasteFíli the Pathfinder #14 Legendary Creature — Dwarf Scout
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 2/2 |
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Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, creatures you control get +1/+1. Whenever Fíli or another nontoken Dwarf you control enters, create a 2/2 red Dwarf creature token.Giggling Skitterspike #66 Artifact Creature — Toy
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| Converted Cost: | 4 |
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Indestructible
Monstrosity
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Indestructible Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.Gimli of the Glittering Caves #32 Legendary Creature — Dwarf Warrior
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 1/1 |
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Premodern
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