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327 Cards Found

Traverse the Ulvenwald #221 Sorcery

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 1
Power/Toughness: /
Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Some delirium abilities that appear on instants and sorceries use the word "instead." These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while they're resolving and don't count themselves, since they aren't in your graveyard yet. You only get the upgraded effect, not both effects.
  • Because you consider only the characteristics of a double-faced card’s front face while it’s not on the battlefield, the types of its back face won’t be counted for delirium.
  • Some delirium abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect when they resolve if there are four or more card types among cards in your graveyard. They check that number only while they’re resolving and don’t count themselves, since they aren’t in your graveyard yet. You only get the upgraded effect, not both effects.
  • The card types that could appear in your graveyard are artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Supertypes (such as legendary and basic) and subtypes (such as Human and Equipment) are not counted.
  • The delirium ability of Traverse the Ulvenwald allows you to find a nonbasic land card.
  • The number of card types matters, not the number of cards. For example, Epitaph Golem (an artifact creature) along with Memory Deluge (an instant) and Travel Preparations (a sorcery) will enable delirium.
  • Prices

    Seller Price
    Tcgplayer 0.37 USD / 0.42 USD
    Cardmarket 0.56 EUR / 0.88 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.37 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for a basic land card, reveal it, put it into your hand, thenshuffle Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, thenshuffle

    Tree of Perdition #135 Creature — Plant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/13
    Types:
  • Creature
  • SubTypes:
  • Plant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Any toughness-modifying effects, counters, Auras, or Equipment will apply after its toughness is set to the player’s former life total. For example, say Tree of Perdition is equipped with Cultist’s Staff (which makes it 2/15) and the player’s life total is 7. After the exchange, Tree of Perdition would be a 2/9 creature (its toughness became 7, which was then modified by Cultist’s Staff) and the player’s life total would be 15.
  • If Tree of Perdition isn’t on the battlefield when the ability resolves, the exchange can’t happen and the ability will have no effect. Notably, activating the ability and giving Tree of Perdition -13/-13 in response won’t cause your opponent to lose the game.
  • When the ability resolves, Tree of Perdition’s toughness becomes the targeted opponent’s former life total and that player gains or loses an amount of life necessary so that their life total equals Tree of Perdition’s former toughness. Other effects that interact with life gain or life loss will interact with this effect accordingly.
  • Prices

    Seller Price
    Tcgplayer 15.61 USD / 17.74 USD
    Cardmarket 11.74 EUR / 13.83 EUR
    Cardkingdom 21.99 USD / 24.99 USD
    Cardsphere 19.33 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender : Exchange target opponent's life total with this creature's toughness.

    Treefolk #17 Token Creature — Treefolk

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: */*
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Reach

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Reach This creature's power and toughness are each equal to the number of lands you control.

    Triskaidekaphobia #391 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If each player has 13 life as Triskaidekaphobia’s ability resolves, the game ends in a draw.
  • If you choose Triskaidekaphobia’s second mode and begin to resolve it while an opponent’s life total is 13 and your life total is 1, that opponent will lose the game before you lose 1 life.
  • In a Two-Headed Giant game, each team with 13 life loses the game, then each player on each team gains or loses 1 life, causing the team’s life total to go up or down by 2.
  • You choose one of the modes even if no player will lose the game. Players will still gain or lose life as appropriate.
  • Prices

    Seller Price
    Tcgplayer 0.12 USD / 0.42 USD
    Cardmarket 0.13 EUR / 0.69 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.

    Twinblade Geist (Twinblade Geist // Twinblade Invocation) #47 Creature — Spirit Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Warrior
  • Languages:
    Layout:
    Transform
    Rank:

    Abilities/Keywords

    Disturb Transform

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.09 USD
    Cardmarket 0.07 EUR / 0.15 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Disturb (You may cast this card from your graveyard transformed for its disturb cost.)

    Twinblade Invocation (Twinblade Geist // Twinblade Invocation) #47 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Transform
    Rank:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.09 USD
    Cardmarket 0.07 EUR / 0.15 EUR
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature Enchanted creature has double strike. If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.

    Ulrich's Kindred #176 Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Wolf
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.07 USD / 0.05 USD
    Cardmarket 0.06 EUR / 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample : Target attacking Wolf or Werewolf gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.)

    Ulvenwald Mysteries #222 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Investigate

    Rules

  • If a nontoken creature dies at the same time as Ulvenwald Mysteries leaves the battlefield, the first ability triggers. Similarly, if Ulvenwald Mysteries isn’t a token and has become a creature, it dying will cause its own first ability to trigger.
  • If you sacrifice a Clue as part of casting a spell or activating an ability, the last ability will resolve before that spell or ability.
  • The last ability is a triggered ability, not an activated ability. It doesn’t allow you to sacrifice a Clue whenever you want; rather, you need some other way of sacrificing it, such as the activated ability that Clue tokens have.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.09 USD
    Cardmarket 0.08 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a nontoken creature you control dies, investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.") Whenever yousacrificea Clue, create a 1/1 white Human Soldier creature token.

    Uncaged Fury #177 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.1 USD
    Cardmarket 0.08 EUR / 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +1/+1 and gains double strike until end of turn.

    Unnatural Growth #223 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given Bear Cub, a 2/2 creature, -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
  • If an effect instructs you to "double" a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. Similarly, a creature whose toughness is doubled gets +0/+X, where X is its toughness as the effect begins to apply.
  • If you control more than one Unnatural Growth, each one applies independently. For example, if you control two copies of Unnatural Growth, a 2/2 Bear Cub becomes a 4/4 creature when the first ability resolves and then becomes an 8/8 creature when the second one resolves.
  • Prices

    Seller Price
    Tcgplayer 1.87 USD / 2.03 USD
    Cardmarket 1.71 EUR / 1.69 EUR
    Cardkingdom 3.49 USD
    Cardsphere 1.34 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each combat, double the power and toughness of each creature you control until end of turn.

    Valorous Stance #48 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.08 USD
    Cardmarket 0.05 EUR / 0.12 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don'tdestroyit.) •Destroytarget creature with toughness 4 or greater.

    Vampire #8 Token Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Flying

    Vampire #7 Token Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Vanquish the Horde #302 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.63 USD / 2.88 USD
    Cardmarket 1.39 EUR / 2.53 EUR
    Cardkingdom 1.99 USD / 2.99 USD
    Cardsphere 2.26 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature on the battlefield. Destroy all creatures.

    Vexing Devil #178 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a player chooses to have Vexing Devil deal 4 damage to them, but some or all of that damage is prevented or redirected, Vexing Devil will still be sacrificed.
  • As Vexing Devil’s ability resolves, the next opponent in turn order (or, if it’s an opponent’s turn, that opponent) chooses whether to be dealt 4 damage, then each other opponent in turn order does the same. If any of them do, you sacrifice Vexing Devil.
  • No player may take actions between the time an opponent chooses to be dealt damage by Vexing Devil and the time you sacrifice Vexing Devil. This means that you can’t use a spell or ability (such as Turn to Mist) to stop Vexing Devil from being sacrificed if a player chooses to be dealt damage.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 0.52 USD
    Cardmarket 0.68 EUR / 1.01 EUR
    Cardkingdom 0.69 USD / 0.49 USD
    Cardsphere 0.42 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, any opponent may have it deal 4 damage to them. If a player does,sacrificethis creature.

    Vilespawn Spider #251 Creature — Spider

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Spider
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Mill Reach

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.04 USD
    Cardmarket 0.04 EUR / 0.1 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Reach At the beginning of your upkeep,milla card. (Put the top card of your library into your graveyard.) , ,Sacrificethis creature: Create a 1/1 green Insect creature token for each creature card in your graveyard. Activate only as a sorcery.

    Village Messenger (Village Messenger // Moonrise Intruder) #466 Creature — Human Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Tokens:

    Abilities/Keywords

    Haste Transform

    Rules

  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.26 USD
    Cardmarket 0.12 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

    Moonrise Intruder (Village Messenger // Moonrise Intruder) #466 Creature — Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Tokens:

    Abilities/Keywords

    Menace Transform

    Rules

  • The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.
  • To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.26 USD
    Cardmarket 0.12 EUR / 0.18 EUR
    Cardsphere 0.05 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

    Village Rites #137 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • You must sacrifice exactly one creature to cast this spell; you can't cast it without sacrificing a creature, and you can't sacrifice additional creatures.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.68 USD
    Cardmarket 0.18 EUR / 0.3 EUR
    Cardsphere 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    As an additional cost to cast this spell,sacrificea creature. Draw two cards.

    Villagers of Estwald (Villagers of Estwald // Howlpack of Estwald) #224 Creature — Human Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.06 USD
    Cardmarket 0.04 EUR / 0.08 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, if no spells were cast last turn, transform this creature.

    Howlpack of Estwald (Villagers of Estwald // Howlpack of Estwald) #224 Creature — Werewolf

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 4/6
    Types:
  • Creature
  • SubTypes:
  • Werewolf
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.06 USD
    Cardmarket 0.04 EUR / 0.08 EUR
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.

    Voice of the Blessed #50 Creature — Spirit Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Spirit
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Voice of the Blessed's first ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • Gaining flying after it has become blocked won't cause Voice of the Blessed to become unblocked.
  • If Voice of the Blessed is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability of Voice of the Blessed triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the first ability to trigger, even though it caused your team's life total to increase.
  • The first ability of Voice of the Blessed triggers just once for each life-gaining event, no matter how much life was gained.
  • Prices

    Seller Price
    Tcgplayer 0.77 USD / 0.76 USD
    Cardmarket 1 EUR / 1.33 EUR
    Cardkingdom 1.79 USD / 1.99 USD
    Cardsphere 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you gain life, put a +1/+1counteron this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As long as this creature has ten or more +1/+1 counters on it, it has indestructible.

    Voldaren Ambusher #180 Creature — Vampire Archer

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Archer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Voldaren Ambusher's ability cares whether an opponent lost life this turn, not how their life total changed. For example, an opponent who gained 2 life and lost 1 life in the same turn still lost life.
  • Voldaren Ambusher's ability counts the number of Vampires you control as it resolves. If something happens in response such that you don't control any Vampires when it resolves, Voldaren Ambusher won't deal damage to the target creature or planeswalker.
  • Prices

    Seller Price
    Tcgplayer 0.03 USD / 0.08 USD
    Cardmarket 0.07 EUR / 0.18 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.03 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, if an opponent lost life this turn, it deals X damage to up to one target creature or planeswalker, where X is the number of Vampires you control.

    Voldaren Bloodcaster (Voldaren Bloodcaster // Bloodbat Summoner) #138 Creature — Vampire Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Wizard
  • Languages:
    Layout:
    Transform
    Rank:
    Tokens:

    Abilities/Keywords

    Flying Transform

    Rules

  • Blood tokens that become Bats with Bloodbat Summoner’s ability are still Blood artifact tokens and still have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
  • Voldaren Bloodcaster’s last ability checks how many Blood tokens you have both as it triggers and as it resolves. If you don’t control at least five Blood tokens at both of those times, it won’t transform.
  • You can't sacrifice a Blood token to pay multiple costs.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.21 USD
    Cardmarket 0.2 EUR / 0.36 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature or another nontoken creature you control dies, create a Blood token. (It's an artifact with ", ,Discarda card,Sacrificethis token: Draw a card.") Whenever you create a Blood token, if you control five or more Blood tokens, transform this creature.

    Bloodbat Summoner (Voldaren Bloodcaster // Bloodbat Summoner) #138 Creature — Vampire Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Wizard
  • Languages:
    Layout:
    Transform
    Rank:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Blood tokens that become Bats with Bloodbat Summoner’s ability are still Blood artifact tokens and still have “{1}, {T}, Discard a card, Sacrifice this token: Draw a card.”
  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
  • Voldaren Bloodcaster’s last ability checks how many Blood tokens you have both as it triggers and as it resolves. If you don’t control at least five Blood tokens at both of those times, it won’t transform.
  • You can't sacrifice a Blood token to pay multiple costs.
  • Prices

    Seller Price
    Tcgplayer 0.2 USD / 0.21 USD
    Cardmarket 0.2 EUR / 0.36 EUR
    Cardsphere 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying At the beginning of combat on your turn, up to one target Blood token you control becomes a 2/2 black Bat creature with flying and haste in addition to its other types.

    Voldaren Duelist #181 Creature — Vampire Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD / 0.03 USD
    Cardmarket 0.03 EUR / 0.06 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.02 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When this creature enters, target creature can't block this turn.

    Voldaren Epicure #182 Creature — Vampire

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Vampire
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If an effect refers to a Blood token, it means any artifact token with the subtype Blood, even if it has gained other subtypes.
  • Some triggered abilities trigger "whenever you sacrifice a Blood token." These abilities trigger regardless of why you sacrificed that Blood token.
  • You can't sacrifice a Blood token to pay multiple costs.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.12 USD
    Cardmarket 0.17 EUR / 0.16 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.09 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with ", ,Discarda card,Sacrificethis token: Draw a card.")

    Wandering Mind #437 Creature — Horror

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Horror
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.41 USD
    Cardmarket 0.18 EUR / 0.25 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.07 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Wedding Announcement (Wedding Announcement // Wedding Festivity) #453 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • Transforming is part of the triggered ability that puts invitation counters on Wedding Announcement. If some other effect causes Wedding Announcement to have three or more invitation counters on it, it won't transform until the next time its triggered ability resolves.
  • Wedding Announcement keeps its invitation counters as it transforms into Wedding Festivity.
  • Wedding Announcement's ability looks back in time to the combat phase of this turn, even if it wasn't yet on the battlefield when you attacked. If you attacked with at least two creatures this turn, you will draw a card as the ability resolves. This is true even if one or more of those permanents is no longer a creature or no longer on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD / 0.32 USD
    Cardmarket 0.55 EUR / 0.58 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, put an invitationcounteron this enchantment. If you attacked with two or more creatures this turn, draw a card. Otherwise, create a 1/1 white Human creature token. Then if this enchantment has three or more invitation counters on it, transform it.

    Wedding Festivity (Wedding Announcement // Wedding Festivity) #453 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Transforming is part of the triggered ability that puts invitation counters on Wedding Announcement. If some other effect causes Wedding Announcement to have three or more invitation counters on it, it won't transform until the next time its triggered ability resolves.
  • Wedding Announcement keeps its invitation counters as it transforms into Wedding Festivity.
  • Wedding Announcement's ability looks back in time to the combat phase of this turn, even if it wasn't yet on the battlefield when you attacked. If you attacked with at least two creatures this turn, you will draw a card as the ability resolves. This is true even if one or more of those permanents is no longer a creature or no longer on the battlefield.
  • Prices

    Seller Price
    Tcgplayer 0.31 USD / 0.32 USD
    Cardmarket 0.55 EUR / 0.58 EUR
    Cardsphere 0.24 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control get +1/+1.

    Westvale Abbey (Westvale Abbey // Ormendahl, Profane Prince) #474 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Transform

    Rules

  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.17 USD
    Cardmarket 1.05 EUR / 1.55 EUR
    Cardkingdom 1.99 USD / 1.99 USD
    Cardsphere 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Add . , , Pay 1 life: Create a 1/1 white and black Human Cleric creature token. , ,Sacrificefive creatures: Transform this land, then untap it.

    Ormendahl, Profane Prince (Westvale Abbey // Ormendahl, Profane Prince) #474 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: 9/7
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Transform
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying Haste Indestructible Lifelink

    Rules

  • For more information on double-faced cards, see the Shadows over Innistrad mechanics article (http://magic.wizards.com/en/articles/archive/feature/shadows-over-innistrad-mechanics).
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.17 USD
    Cardmarket 1.05 EUR / 1.55 EUR
    Cardsphere 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, lifelink, indestructible, haste

    Wild Hunger #424 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flashback

    Rules

  • "Flashback [cost]" means "You may cast this card from your graveyard by paying [cost] rather than paying its mana cost" and "If the flashback cost was paid, exile this card instead of putting it anywhere else any time it would leave the stack."
  • A spell cast using flashback will always be exiled afterward, whether it resolves, is countered, or leaves the stack in some other way.
  • If a card with flashback is put into your graveyard during your turn, you can cast it if it's legal to do so before any other player can take any actions.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • You can cast a spell using flashback even if it was somehow put into your graveyard without having been cast.
  • You must still follow any timing restrictions and permissions, including those based on the card's type. For instance, you can cast a sorcery using flashback only when you could normally cast a sorcery.
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 1 USD
    Cardmarket 0.08 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+1 and gains trample until end of turn. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

    Wild-Field Scarecrow #274 Artifact Creature — Scarecrow

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Scarecrow
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Defender

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.06 USD / 0.04 USD
    Cardmarket 0.13 EUR / 0.07 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.04 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender ,Sacrificethis creature: Search your library for up to two basic land cards, reveal them, put them into your hand, thenshuffle

    Wolf #9 Token Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 1/1
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Abilities/Keywords

    Deathtouch

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Deathtouch

    Wolf #18 Token Creature — Wolf

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: 2/2
    Types:
  • Token
  • Creature
  • Languages:
    Layout:
    Token

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Text

    Wrenn and Seven #226 Legendary Planeswalker — Wrenn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Wrenn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.81 USD / 2.59 USD
    Cardmarket 1 EUR / 1.11 EUR
    Cardkingdom 1.79 USD / 2.49 USD
    Cardsphere 1.82 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
    0 Put any number of land cards from your hand onto the battlefield tapped.
    −3 Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control."
    −8 Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

    Wrenn and Seven Emblem #27 Emblem

    Info

    Color:
    Identifies:
    Cost:
    Power/Toughness: /
    Types:
  • Emblem
  • Languages:
    Layout:
    Emblem

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You have no maximum hand size.

    Traverse the Ulvenwald Sorcery Normal - ~$0.51

    Tree of Perdition Creature — Plant Normal - ~$17.89

    Treefolk Token Creature — Treefolk Token

    Triskaidekaphobia Enchantment Normal - ~$0.34

    Twinblade Invocation Enchantment — Aura Transform - ~$0.08

    Ulrich's Kindred Creature — Wolf Normal - ~$0.17

    Ulvenwald Mysteries Enchantment Normal - ~$0.17

    Uncaged Fury Instant Normal - ~$0.17

    Unnatural Growth Enchantment Normal - ~$2.02

    Valorous Stance Instant Normal - ~$0.18

    Vampire Token Creature — Vampire Token

    Vampire Token Creature — Vampire Token

    Vanquish the Horde Sorcery Normal - ~$2.24

    Vexing Devil Creature — Devil Normal - ~$0.61

    Vilespawn Spider Creature — Spider Normal - ~$0.16

    Village Messenger Creature — Human Werewolf Transform - ~$0.21

    Village Rites Instant Normal - ~$0.51

    Howlpack of Estwald Creature — Werewolf Transform - ~$0.04

    Voice of the Blessed Creature — Spirit Cleric Normal - ~$1.18

    Voldaren Ambusher Creature — Vampire Archer Normal - ~$0.18

    Bloodbat Summoner Creature — Vampire Wizard Transform - ~$0.23

    Voldaren Duelist Creature — Vampire Warrior Normal - ~$0.15

    Voldaren Epicure Creature — Vampire Normal - ~$0.23

    Wandering Mind Creature — Horror Normal - ~$0.26

    Wedding Announcement Enchantment Transform - ~$0.43

    Ormendahl, Profane Prince Legendary Creature — Demon Transform - ~$1.02

    Wild Hunger Instant Normal - ~$0.32

    Wild-Field Scarecrow Artifact Creature — Scarecrow Normal - ~$0.17

    Wolf Token Creature — Wolf Token

    Wolf Token Creature — Wolf Token

    Wrenn and Seven Legendary Planeswalker — Wrenn Normal - ~$1.8

    Wrenn and Seven Emblem Emblem Emblem

    Showing 289 to 320 of 327 entries, in 11 pages
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