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"Find me cards equivalent to: Absorb"

Equivalent cards to Absorb (U, W Instant, counter spell + gain life):
1. Renewed Faith (not a counter, but can gain 6 life, U/W identity)
2. Render Silent (U, W, counters spell, opponent can't cast more spells this turn)
3. Summary Dismissal (U, U, counters all spells and abilities)
4. Dovin's Veto (U, W, counters noncreature spell, can't be countered)
5. Arcane Denial (U, counters spell, but gives opponent draws)
6. Counterflux (U, R, but not W)
7. Absorb (your original card)

Closest direct equivalents: Render Silent and Dovin's Veto, but neither gains life. Absorb is unique for U/W instant that gains life and counters. No exact duplicates.

Found Cards

7 Results

Absorb

Arcane Denial

Counterflux

Dovin's Veto

Render Silent

Renewed Faith

Summary Dismissal

Absorb #216 Instant

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that can't be countered is a legal target for Absorb. The spell won't be countered when Absorb resolves, but you'll still gain 3 life.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD
    Cardmarket 0.35 EUR
    Manapool 0.15 USD
    Tcgplayer 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. You gain 3 life.

    Arcane Denial #147 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The controller of the countered spell doesn't choose how many cards to draw until the relevant ability resolves. The player may draw 0, 1, or 2 cards. They choose the number before drawing any cards.
  • Prices

    Seller Price
    Manapool / 4.34 USD 1.41 USD
    Cardkingdom 3.99 USD
    Cardmarket 2.08 EUR
    Tcgplayer / 5.56 USD 1.64 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

    Counterflux #2471 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Overload

    Rules

  • Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
  • If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
  • If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 5.65 USD / 11.71 USD
    Manapool 5.09 USD
    Cardmarket / 19.95 EUR 5.94 EUR
    Cardkingdom 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Counter target spell you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

    Dovin's Veto #27 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell or ability that counters spells can still target Dovin's Veto. When that spell or ability resolves, Dovin's Veto won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Prices

    Seller Price
    Manapool 2.91 USD
    Cardkingdom 5.49 USD
    Tcgplayer 4.26 USD
    Cardmarket 1.73 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. Counter target noncreature spell.

    Render Silent #96★ Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A spell that “can’t be countered” is a legal target for Render Silent. The spell won’t be countered when Render Silent resolves, but that spell’s controller won’t be able to cast spells for the rest of the turn.
  • If the spell is an illegal target when Render Silent tries to resolve (because it’s been countered by another spell, for example), Render Silent won’t resolve and none of its effects will happen.
  • Render Silent doesn’t stop any player from casting spells in response to Render Silent before it resolves.
  • The affected player can still activate abilities, including abilities of cards in their hand (such as bloodrush abilities), and the player can still play lands.
  • You must be able to target a spell to cast Render Silent.
  • Prices

    Seller Price
    Cardkingdom 5.99 USD
    Tcgplayer 8.81 USD
    Manapool 3.12 USD
    Cardmarket 2.07 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Counter target spell. Its controller can't cast spells this turn.

    Renewed Faith #42 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • There are many important moments in the story, but the most crucial—called "story spotlights"—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You gain 6 life. Cycling (,Discardthis card: Draw a card.) When you cycle this card, you may gain 2 life.

    Summary Dismissal #92 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Only activated and triggered abilities on the stack are countered. Static abilities of objects remain unaffected, and activated and triggered abilities of objects may be activated or may trigger again later in the turn. Spells and abilities that have already resolved aren’t affected.
  • Spells that can’t be countered are exiled by Summary Dismissal. They won’t resolve.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Exile all other spells andcounterall abilities.