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"Find me cards equivalent to: Acolyte of the Inferno"

Equivalent cards to Acolyte of the Inferno (red, Creature — Human Monk, with Renown and a 'blocked' damage trigger):
1. Akoum Warrior – Has a similar attacking/blocking payoff and is red, but lacks Renown.
2. Hellrider – Deals damage when creatures attack, red, but different subtype and no Renown.
3. Anax and Cymede – Red Human (and white), triggers when attacking with Heroic, similar build-around potential.
4. Skophos Warleader – Red Minotaur, deals damage equal to power to the blocker.
5. Acolyte of the Inferno – Included for reference.

There are no exact matches, but these are close in color, partial abilities, and play patterns. Renown is a specific mechanic, and few red creatures use it. Example of the Renown rule: Acolyte of the Inferno itself.

Found Cards

4 Results

Acolyte of the Inferno

Anax and Cymede

Hellrider

Skophos Warleader

Acolyte of the Inferno #128 Creature — Human Monk

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 3/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Renown

    Rules

  • Acolyte of the Inferno's last ability triggers and resolves before combat damage is dealt. If that causes each creature blocking Acolyte of the Inferno to be destroyed, Acolyte of the Inferno will remain blocked and neither deal nor be dealt combat damage.
  • Acolyte of the Inferno's last ability will trigger once for each creature that blocks it. Each of those creatures will be dealt 2 damage.
  • If a creature with renown deals combat damage to its controller because that damage was redirected, renown will trigger.
  • If a renown ability triggers, but the creature leaves the battlefield before that ability resolves, the creature doesn't become renowned. Any ability that triggers "whenever a creature becomes renowned" won't trigger.
  • Renown won't trigger when a creature deals combat damage to a planeswalker or another creature. It also won't trigger when a creature deals noncombat damage to a player.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.09 USD / 0.22 USD
    Cardmarket / 0.2 EUR 0.09 EUR
    Manapool / 0.26 USD 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1counteron it and it becomes renowned.) Whenever this creature becomes blocked by a creature, it deals 2 damage to that creature.

    Anax and Cymede #186 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Heroic abilities will resolve before the spell that caused them to trigger.
  • Heroic abilities will trigger only once per spell, even if that spell targets the creature with the heroic ability multiple times.
  • Heroic abilities won't trigger when a copy of a spell is created on the stack or when a spell's targets are changed to include a creature with a heroic ability.
  • Only creatures you control when the heroic ability resolves will get the bonuses. Creatures that come under your control later in the turn will not.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.62 USD
    Cardmarket 0.23 EUR / 0.6 EUR
    Tcgplayer 0.19 USD / 0.9 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike, vigilance Heroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

    Hellrider #98 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Creatures you control may attack multiple players and/or planeswalkers. For each attacking creature, Hellrider will deal damage to the corresponding player or planeswalker.
  • Prices

    Seller Price
    Cardkingdom / 4.49 USD 1.29 USD
    Cardmarket / 2.75 EUR 0.68 EUR
    Manapool / 4.68 USD 0.52 USD
    Tcgplayer 0.74 USD / 4.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.

    Skophos Warleader #154 Creature — Minotaur Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 4/5
    Types:
  • Creature
  • SubTypes:
  • Minotaur
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Multiple instances of menace on the same creature are redundant.
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.06 USD / 0.11 USD
    Cardmarket 0.03 EUR / 0.17 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    ,Sacrificeanother creature or an enchantment: This creature gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures.)