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"Find me cards equivalent to: Akim, the Soaring Wind"

Equivalent cards to Akim, the Soaring Wind (Legendary Creature, Jeskai: Red, White, Blue, supports tokens):

  • Kykar, Wind's Fury — Also Jeskai, creates tokens and has synergy with spells and flyers.
  • Narset, Enlightened Exile — Jeskai legend, synergizes with noncreature spells and attacking creatures.
  • Ruhan of the Fomori — Jeskai legend, focuses more on combat but matches colors.
  • Pramikon, Sky Rampart — Same colors, legendary, flying-themed, but more defensive.

All are Jeskai legends with some synergy for tokens, flying, or combat, like Akim, the Soaring Wind.

Found Cards

5 Results

Akim, the Soaring Wind

Kykar, Wind's Fury

Narset, Enlightened Exile

Pramikon, Sky Rampart

Ruhan of the Fomori

Akim, the Soaring Wind #6 Legendary Creature — Bird Dinosaur

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Bird
  • Dinosaur
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.54 USD / 0.42 USD
    Cardmarket / 0.62 EUR 0.38 EUR
    Cardkingdom / 0.99 USD 3.99 USD
    Manapool 0.64 USD / 0.17 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you create one or more tokens for the first time each turn, create a 1/1 white Bird creature token with flying. : Creature tokens you control gain double strike until end of turn.

    Kykar, Wind's Fury #343 Legendary Creature — Bird Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Bird
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Flying

    Rules

  • Kykar's triggered ability will resolve before the spell that caused it to trigger but after targets have been chosen for that spell, so the Spirit that will be created can't be a target of that spell. Kykar's ability resolves even if that spell is countered.
  • Prices

    Seller Price
    Cardmarket / 0.89 EUR 0.57 EUR
    Manapool 0.3 USD / 0.52 USD
    Tcgplayer / 0.55 USD 0.43 USD
    Cardkingdom 0.69 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying. Sacrifice a Spirit: Add .

    Narset, Enlightened Exile #MAT-38 Legendary Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a creature has multiple instances of prowess, each triggers separately.
  • If another effect causes Narset's power to be less than or equal to the mana value of the target card as the ability tries to resolve, the target is illegal. The card won't be exiled, and you won't get to cast a copy.
  • If the spell you cast has {X} in its mana cost, you must choose 0 as the value of X.
  • If you cast a spell "without paying its mana cost," you can't pay any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, you must pay those.
  • If you don't want to cast the copy, you can choose not to; the copy ceases to exist the next time state-based actions are performed.
  • Narset's first ability gives it prowess while it's on the battlefield.
  • Once a prowess ability triggers, causing the creature to lose prowess by removing Narset, Enlightened Exile won't affect that ability. The creature will still get +1/+1 until end of turn.
  • You cast the copy while the ability is resolving and still on the stack. You can't wait to cast it later in the turn.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures you control have prowess. Whenever Narset attacks, exile target noncreature, nonland card with mana value less than Narset's power from a graveyard and copy it. You may cast the copy without paying its mana cost.

    Pramikon, Sky Rampart #47 Legendary Creature — Wall

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 1/5
    Types:
  • Creature
  • SubTypes:
  • Wall
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender Flying

    Rules

  • If no choice was made for Pramikon (perhaps because it's actually Volrath, the Shapestealer in an impressively clever disguise), its last ability has no effect.
  • If two Pramikons on the battlefield disagree on which direction three or more players must attack, players can't attack at all.
  • In a multiplayer game, players may use any mutually agreeable method to determine seating order after they've chosen decks but before the game begins. If players can't agree (perhaps because Pramikon has them worried about who their nearest opponent is), players should be seated randomly.
  • Prices

    Seller Price
    Cardmarket 2.96 EUR
    Manapool 2.11 USD
    Cardkingdom 4.99 USD
    Tcgplayer 3.14 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, defender As Pramikon enters, choose left or right. Each player may attack only the nearest opponent in the chosen direction and planeswalkers controlled by that opponent.

    Ruhan of the Fomori #1695 Legendary Creature — Giant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 7/7
    Types:
  • Creature
  • SubTypes:
  • Giant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Ruhan isn't forced to attack the chosen player for one of the above reasons but can still attack, you may choose to have Ruhan attack another player, attack a planeswalker, or not attack at all.
  • If your turn has multiple combat phases, Ruhan's ability triggers at the beginning of each of them. Ignore any choices made during previous combat phases.
  • If, during your declare attackers step, Ruhan is tapped, is affected by a spell or ability that says it can't attack, or hasn't been under your control continuously since your turn began (and doesn't have haste), then it doesn't attack. If there's a cost associated with having Ruhan attack the chosen player, you aren't forced to pay that cost, so it doesn't have to attack that player in that case either.
  • Ruhan must attack the chosen player if able, not a planeswalker controlled by the chosen player.
  • Prices

    Seller Price
    Cardkingdom 0.99 USD / 0.99 USD
    Manapool / 0.34 USD 0.62 USD
    Tcgplayer / 0.87 USD 0.85 USD
    Cardmarket / 0.76 EUR 0.56 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, choose an opponent at random. Ruhan attacks that player this combat if able.