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7 Cards Found

AI 🤖 Find me cards equivalent to: Amplifire

Equivalent cards to Amplifire (red, creature, with random power/toughness or ability-modifying effects):
1. Volatile Rig — Random effects and unpredictability.
2. Djinn of Wishes — Also uses random top-card mechanic (though blue).
3. Shining Shoal (less random, but redirection based on exiled card, in white).
4. Impetuous Sunchaser — Similar flavor, but not random (red).
5. Soulfire Grand Master — not mechanically similar.

Most similar in red for random P/T from top of library: None are exact, but you could use Goblin Game or Drone Courier for randomness in red. Agrus Kos's Will can flip cards for effects, but is white/red.


Reason: Amplifire is unique in its specific P/T copying from top of library; look for chaos red effects or cards that manipulate the top card for inspiration.

Results:

Amplifire #92 Creature — Elemental

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Amplifire will be a 1/1 creature from the time your untap step begins until the time its triggered ability resolves during your upkeep.
  • Any effects that modify Amplifire’s power and/or toughness without setting them to a specific number or value will apply after its base power and toughness are set, regardless of the order in which those effects were created. The same is true of counters that modify its power and toughness.
  • If you reveal your entire library and don’t reveal a creature card, Amplifire becomes a 0/0 creature and you put your library back in a random order.
  • Prices

    Seller Price
    Tcgplayer 0.09 USD / 0.25 USD
    Cardmarket 0.09 EUR / 0.47 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.28 USD
    Manapool 0.15 USD / 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, this creature's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.

    Djinn of Wishes #87 Creature — Djinn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
  • If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the card has any mandatory additional costs, such as that of Tormenting Voice, those must be paid to cast the card.
  • If you wish to play the exiled card, you must play it while the last ability of Djinn of Wishes is resolving. You can't play it later in the turn. A spell cast this way may be cast at a time you normally wouldn't be able to cast a spell of that type, but other restrictions (such as "Cast this spell only during combat") are enforced.
  • Prices

    Seller Price
    Tcgplayer 0.13 USD
    Cardmarket 0.14 EUR / 0.1 EUR
    Cardkingdom 0.49 USD
    Cardsphere 0.27 USD
    Manapool 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying This creature enters with three wish counters on it. , Remove a wishcounterfrom this creature: Reveal the top card of your library. You may play that card without paying its mana cost. If you don't, exile it.

    Goblin Game #PLS-61 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • When it comes to choice of items, use common sense. Items should be small enough to hide but large enough to count. Make it clear what kind of object you are hiding beforehand. For example, one player may choose coins and the other may choose dice. If you can’t find something convenient to hide, write numbers on a piece of paper and reveal the numbers. Make sure the numbers are unambiguous (for example, underline a 6 or 9 so it can’t be misread).
  • If you attempt to halve a negative life total, you halve 0. This means that the life total stays the same. A life total of -10 would remain -10.
  • Prices

    Seller Price
    Tcgplayer 0.99 USD
    Cardmarket 0.36 EUR
    Cardkingdom 0.79 USD
    Cardsphere 0.84 USD
    Manapool 0.51 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

    Impetuous Sunchaser #99 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Haste

    Rules

  • Impetuous Sunchaser attacks only if it's able to do so as the declare attackers step begins. If, at that time, it's tapped or affected by a spell or ability that says it can't attack, then it doesn't attack. If there's a cost associated with having it attack, you're not forced to pay that cost. If that cost isn't paid, Impetuous Sunchaser won't attack.
  • You choose which player or planeswalker Impetuous Sunchaser attacks.
  • Prices

    Seller Price
    Tcgplayer 0.02 USD / 0.26 USD
    Cardmarket 0.09 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.19 USD
    Manapool 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste This creature attacks each combat if able.

    Shining Shoal #21 Instant — Arcane

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
  • Arcane
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the player or creature that was targeted is no longer playing or on the battlefield when the damage would occur, the damage isn’t redirected.
  • The redirection protects both you and your creatures from the source. If the source would deal more than X damage to multiple objects, you decide which damage is redirected until X is used up. For example, your opponent casts a spell that deals 1 damage to you and 1 damage to two of your creatures. If you cast Shining Shoal with X = 2, you can have damage to you and one creature redirected to the target, or you could have damage to both creatures redirected.
  • Prices

    Seller Price
    Tcgplayer 2.09 USD / 19.34 USD
    Cardmarket 1.85 EUR / 12.86 EUR
    Cardkingdom 4.49 USD
    Cardsphere 2.63 USD
    Manapool 0.95 USD / 10.42 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You may exile a white card with mana value X from your hand rather than pay this spell's mana cost. The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

    Soulfire Grand Master #27s Creature — Human Monk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Monk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Lifelink

    Rules

  • A spell that instructs you to exile it (for example, Temporal Trespass) won’t be put into your hand because it’s not put into your graveyard as it resolves.
  • After you activate Soulfire Grand Master’s last ability, if the next instant or sorcery spell you cast from your hand doesn’t resolve, it won’t be put into your hand and the effect won’t be applied to the next spell you cast.
  • An instant or sorcery spell with lifelink causes its controller to gain life only if it’s the source of any damage that’s dealt. An instant or sorcery spell with lifelink that causes another source to deal damage won’t cause its controller to gain life.
  • Prices

    Seller Price
    Tcgplayer 4.52 USD
    Cardmarket 2.5 EUR / 2.85 EUR
    Manapool 2.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Lifelink Instant and sorcery spells you control have lifelink. : The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

    Volatile Rig #236 Artifact Creature — Construct

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Construct
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If Volatile Rig is dealt damage by multiple sources at the same time (for example, multiple blocking creatures), its first triggered ability will trigger only once.
  • Prices

    Seller Price
    Tcgplayer 0.18 USD / 0.29 USD
    Cardmarket 0.2 EUR / 0.42 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Cardsphere 0.28 USD
    Manapool 0.15 USD / 0.31 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample This creature attacks each combat if able. Whenever this creature is dealt damage, flip a coin. If you lose the flip,sacrificethis creature. When this creature dies, flip a coin. If you lose the flip, it deals 4 damage to each creature and each player.

    Amplifire Creature — Elemental Normal - ~$0.28

    Djinn of Wishes Creature — Djinn Normal - ~$0.21

    Goblin Game Sorcery Normal - ~$0.7

    Impetuous Sunchaser Creature — Human Soldier Normal - ~$0.22

    Shining Shoal Instant — Arcane Normal - ~$6.83

    Soulfire Grand Master Creature — Human Monk Normal - ~$3.11

    Volatile Rig Artifact Creature — Construct Normal - ~$0.31

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