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AI 🤖 Find me cards equivalent to: Anathemancer

Equivalent cards to Anathemancer (black and red, punishing nonbasics):
1. Price of Progress (Red) – Deals damage to players for each nonbasic land they control.
2. Blood Moon (Red) – Nonbasic lands become Mountains, disrupting nonbasic-heavy decks.
3. Zo-Zu the Punisher (Red) – Deals damage when a land enters under opponent's control.
4. Burning Earth (Red) – Deals damage when a nonbasic land is tapped for mana.
5. Obsidian Fireheart (Red) – Damages lands/players over time, though less direct.


Reason: All cards punish players with nonbasic lands or interact negatively with nonbasics, similar to Anathemancer. Most are mono-red, as that’s the color with this theme.

Results:

Anathemancer #7 Creature — Zombie Wizard

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 3
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Zombie
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Unearth

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.25 USD
    Cardmarket 0.72 EUR
    Cardkingdom 1.79 USD
    Manapool 0.95 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls. Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

    Blood Moon #2288 aka. Moon Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Mass Land Denial
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If a nonbasic land has an ability that causes it to enter the battlefield tapped, it will lose that ability before it can apply. The same is also true of any other abilities that modify how a land enters the battlefield or apply "as" a land enters the battlefield, such as the first ability of Cavern of Souls.
  • If a nonbasic land has an ability that triggers "when" it enters the battlefield, it will lose that ability before it can trigger.
  • Nonbasic lands will lose any other land types and abilities they had. They will gain the land type Mountain and gain the ability "{T}: Add {R}."
  • This effect doesn't affect names or supertypes. It won't turn any land into a basic land or remove the legendary supertype from a legendary land, and the lands won't be named "Mountain."
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Nonbasic lands are Mountains.

    Burning Earth #130 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If any nonbasic lands are tapped for mana while a player is casting a spell or activating an ability, Burning Earth’s ability will trigger that many times and wait. When the player finishes casting that spell or activating that ability, Burning Earth’s triggered abilities are put on the stack on top of it. Burning Earth’s abilities will resolve first.
  • On the other hand, a player can tap nonbasic lands for mana, put the Burning Earth triggered abilities on the stack, and then respond to those abilities by casting an instant spell or activating an ability using that mana. In that case, the instant spell or activated ability will resolve first.
  • The ability will trigger each time a nonbasic land is tapped for mana. Each of these abilities goes on the stack and resolves separately.
  • To tap a land for mana is to activate one of that land’s mana abilities that has {T} in its activation cost and produces mana as it resolves.
  • Prices

    Seller Price
    Tcgplayer 2.44 USD / 8.17 USD
    Cardmarket 3.08 EUR / 4.77 EUR
    Cardkingdom 4.49 USD / 7.99 USD
    Cardsphere 2.73 USD
    Manapool 1.91 USD / 4.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.

    Obsidian Fireheart #140 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A land with a blaze counter on it is an illegal target for this ability. You may activate the ability targeting a land, then activate the ability in response to itself targeting the same land. Although the first ability to resolve will put a blaze counter on that land, the second ability to resolve won’t resolve.
  • As the reminder text indicates, whether the targeted land has the triggered ability that’s been granted to it depends only on whether it has a blaze counter on it, not on whether Obsidian Fireheart is still on the battlefield.
  • If a land ends up with more than one blaze counter on it (thanks to Doubling Season or Gilder Bairn, for example), the ability still only causes it to deal 1 damage to its controller each turn.
  • If all blaze counters on a land are moved to a different land, the triggered ability doesn’t follow them. The first land no longer has the ability because it no longer has a blaze counter on it. The second land doesn’t have the ability because Obsidian Fireheart didn’t target it.
  • The ability gained by the land triggers at the beginning of the upkeep of the land’s controller, not the beginning of the upkeep of Obsidian Fireheart’s controller. The player who controls the land at the time the ability triggers is the one who’s dealt damage.
  • Prices

    Seller Price
    Tcgplayer 0.72 USD / 6.41 USD
    Cardmarket 0.57 EUR / 2.68 EUR
    Cardkingdom 1.29 USD / 10.99 USD
    Cardsphere 0.92 USD
    Manapool 0.64 USD / 5.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : Put a blazecounteron target land without a blazecounteron it. For as long as that land has a blazecounteron it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after this creature has left the battlefield.)

    Price of Progress #18 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 6.36 USD
    Cardmarket 4.11 EUR
    Cardkingdom 9.49 USD
    Manapool 5.17 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

    Zo-Zu the Punisher #26 Legendary Creature — Goblin Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Goblin
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 19.74 USD / 51.05 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a land enters, Zo-Zu deals 2 damage to that land's controller.

    Anathemancer Creature — Zombie Wizard Normal - ~$1.18

    Blood Moon Enchantment Normal

    Burning Earth Enchantment Normal - ~$4.44

    Obsidian Fireheart Creature — Elemental Normal - ~$3.27

    Price of Progress Instant Normal - ~$6.28

    Zo-Zu the Punisher Legendary Creature — Goblin Warrior Normal - ~$35.39

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