cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Andúril, Flame of the West"

Equivalent cards to Andúril, Flame of the West (colorless, Legendary Artifact — Equipment, token generation, combat trigger):
1. Blade of Selves — Also colorless equipment, gives equipped creature myriad (creates token copies attacking other players).
2. Sigil of Valor — Colorless equipment, whenever equipped creature attacks alone, it gets +1/+1 for each other creature you control until end of turn.
3. Tenza, Godo's Maul — Legendary artifact equipment, boosts stats and has bonus for legendary creatures (but no token production).
4. Sword of Hearth and Home — Colorless equipment, gives stats and creates value on combat trigger (usually blink and ramp, not tokens).
5. Moonsilver Spear — Colorless equipment, makes a 4/4 white Angel with flying whenever equipped creature attacks.

All have similarities but none are identical. Andúril, Flame of the West is unique for making attacking Spirit tokens and boosting legendary creatures.

Found Cards

6 Results

Andúril, Flame of the West

Blade of Selves

Moonsilver Spear

Sigil of Valor

Sword of Hearth and Home

Tenza, Godo's Maul

Andúril, Flame of the West #39 Legendary Artifact — Equipment

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • If Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
  • If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.
  • Prices

    Seller Price
    Cardmarket 4.6 EUR / 4.3 EUR
    Cardkingdom / 4.99 USD 6.49 USD
    Tcgplayer / 4.84 USD 5.66 USD
    Manapool 4.42 USD / 5.01 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip

    Blade of Selves #301s Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • Although the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger, including the myriad ability of the tokens. If there any costs to have a creature attack, those costs won't apply to the tokens.
  • Any enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this permanent] enters the battlefield” or “[this permanent] enters the battlefield with” abilities of the copied creature will also work.
  • Each token copies exactly what was printed on the original creature and nothing else. It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
  • If a creature has multiple instances of myriad, each triggers separately. You'll get two tokens per opponent other than the defending player.
  • If myriad creates more than one token for any given player (due to an effect such as the one Doubling Season creates), you may choose separately for each token whether it's attacking the player or a planeswalker they control.
  • If the defending player is your only opponent, no tokens are put onto the battlefield.
  • If the equipped creature is legendary, the tokens will all enter the battlefield. Then you'll choose one of them to remain on the battlefield. The others will be put into your graveyard. Any enters-the-battlefield or dies triggers of the tokens will work.
  • If the tokens aren't creatures (perhaps because the equipped creature was an animated land), they'll enter the battlefield but they won't be attacking. You'll still exile those tokens at end of combat.
  • The term “defending player” in the myriad rules (or any other ability of an attacking creature) refers to the player the creature with myriad was attacking at the time it became an attacking creature this combat, or the controller of the planeswalker the creature was attacking at the time it became an attacking creature this combat.
  • The token creatures all enter the battlefield at the same time.
  • You choose whether each token is attacking the player or a planeswalker they control as the token is created.
  • Prices

    Seller Price
    Cardmarket / 7.08 EUR 6.16 EUR
    Tcgplayer 5.91 USD
    Manapool 6.57 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip

    Moonsilver Spear #217★ Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.72 USD
    Cardmarket 0.45 EUR
    Manapool 0.77 USD
    Cardkingdom 0.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature has first strike. Whenever equipped creature attacks, create a 4/4 white Angel creature token with flying. Equip

    Sigil of Valor #239 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • A creature attacks alone if it's the only creature declared as an attacker during the declare attackers step (including creatures controlled by your teammates, if applicable). For example, Sigil of Valor's ability won't trigger if you attack with multiple creatures and all but one of them are removed from combat.
  • Count the number of creatures you control other than the equipped creature as Sigil of Valor's ability resolves to determine the amount of the bonus. Once the ability resolves, the bonus won't change, even if the number of creatures you control does.
  • Prices

    Seller Price
    Cardmarket 0.2 EUR / 0.42 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Manapool 0.15 USD / 0.29 USD
    Tcgplayer / 0.49 USD 0.2 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever equipped creature attacks alone, it gets +1/+1 until end of turn for each other creature you control. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Sword of Hearth and Home #136 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • As Sword of Hearth and Home's second ability resolves, the land and the creature will enter the battlefield at the same time.
  • If the creature you own is a token, it won't return to the battlefield. It will stay in exile and cease to exist after the ability finishes resolving.
  • If you choose a target creature you own and that creature isn't a legal target as the triggered ability tries to resolve, that ability won't resolve and none of its effects will happen. You won't search for a basic land card.
  • Prices

    Seller Price
    Cardkingdom 16.99 USD
    Cardmarket 9.53 EUR
    Manapool 14.58 USD
    Tcgplayer 14.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, thenshuffle Equip

    Tenza, Godo's Maul #271 Legendary Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 8.06 USD 0.83 USD
    Cardmarket 0.53 EUR / 4.32 EUR
    Tcgplayer / 9.67 USD 0.99 USD
    Cardkingdom 1.79 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1. As long as it's legendary, it gets an additional +2/+2. As long as it's red, it has trample. Equip (: Attach to target creature you control. Equip only as a sorcery.)