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6 Cards Found

AI 🤖 Find me cards equivalent to: Angel of Suffering

Equivalent cards to Angel of Suffering (Black, graveyard or damage prevention mechanics):

  • Phyrexian Unlife (prevents loss by making you take infect damage)
  • Solemnity + Decree of Silence lock (prevents very specific loss interactions)
  • Platinum Angel (artifact, but often used in black-based control)
  • Vilis, Broker of Blood (punishes life loss, not prevention)


Reason: Few black cards prevent damage by milling. Angel of Suffering is unique, but these have similar game-changing loss/damage prevention effects in black or artifacts often splashed with black.

Results:

Angel of Suffering #67p Creature — Nightmare Angel

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 5
Power/Toughness: 5/3
Types:
  • Creature
  • SubTypes:
  • Nightmare
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Mill

    Rules

  • Damage that would be dealt to you will be prevented even if you can't mill twice that many cards.
  • If the damage can't be prevented for some reason, you'll still mill twice that many cards.
  • If you would mill more cards than are in your library, you mill all cards in your library.
  • Prices

    Seller Price
    Tcgplayer 4.93 USD / 3.09 USD
    Cardmarket 1.14 EUR / 1.73 EUR
    Cardkingdom 7.99 USD / 12.99 USD
    Cardsphere 4.12 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying If damage would be dealt to you, prevent that damage andmilltwice that many cards.

    Decree of Silence #32 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling

    Rules

  • The cycling ability and the triggered ability are separate. If the triggered ability doesn't resolve (because, for example, it has been countered, or all of its targets have become illegal), the cycling ability will still resolve, and you'll draw a card.
  • When you cycle this card, first the cycling ability goes on the stack, then the triggered ability goes on the stack on top of it. The triggered ability will resolve before you draw a card from the cycling ability.
  • You can cycle this card even if there are no legal targets for the triggered ability.
  • Prices

    Seller Price
    Tcgplayer 8.53 USD / 49.99 USD
    Cardmarket 2.42 EUR / 23.69 EUR
    Cardkingdom 8.49 USD / 69.99 USD
    Cardsphere 7.83 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an opponent casts a spell,counterthat spell and put a depletioncounteron this enchantment. If there are three or more depletion counters on this enchantment,sacrificeit. Cycling (,Discardthis card: Draw a card.) When you cycle this card, you maycountertarget spell.

    Phyrexian Unlife #1213 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • If you’re at 0 or less life and Phyrexian Unlife leaves the battlefield, you’ll lose the game (unless some other effect is keeping you from losing).
  • If you’re at 0 or less life, you can’t pay any amount of life except 0.
  • Phyrexian Unlife won’t affect damage that reduces your life total from a positive number to 0 or less. For example, if you’re at 3 life and are dealt 5 damage, you’ll end up at -2 life. The next time you’re dealt damage, it will be dealt as though its source had infect.
  • You can still lose the game for other reasons, including having ten or more poison counters or drawing a card from a library with no cards in it.
  • Prices

    Seller Price
    Tcgplayer 8.19 USD
    Cardmarket 5.98 EUR
    Cardkingdom 10.99 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    You don't lose the game for having 0 or less life. As long as you have 0 or less life, all damage is dealt to you as though its source had infect. (Damage is dealt to you in the form of poison counters.)

    Platinum Angel #1 Artifact Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 4/4
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Effects that say the game is a draw, such as the _Legends_(TM) card Divine Intervention, are not affected by Platinum Angel. They'll still work.
  • You can concede a game while Platinum Angel on the battlefield. A concession causes you to leave the game, which then causes you to lose the game (Once you concede, you no longer control a Platinum Angel, so its ability can't prevent you from losing the game).
  • If you control Platinum Angel in a Two-Headed Giant game, your team can't lose the game and the opposing team can't win the game.
  • No game effect can cause you to lose the game or cause any opponent to win the game while you control Platinum Angel. It doesn't matter whether you have 0 or less life, you're forced to draw a card while your library is empty, you have ten or more poison counters, you're dealt combat damage by Phage the Untouchable, your opponent has Mortal Combat with twenty or more creature cards in their graveyard, or so on. You keep playing.
  • Other circumstances can still cause you to lose the game, however. You will lose a game if you concede, if you're penalized with a Game Loss or a Match Loss during a sanctioned tournament due to a DCI rules infraction, or if your _Magic Online_(R) game clock runs out of time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying You can't lose the game and your opponents can't win the game.

    Solemnity #22s Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Counters can be put on cards that aren't on the battlefield. Notably, suspended cards will still get time counters.
  • Damage from a source with infect has no effect on creatures or players. No -1/-1 counters are put on creatures, and no damage is marked on them. Players don’t get poison counters and they don’t lose life. The damage is still dealt for purposes of effects that care about damage, such as lifelink.
  • Damage from a source with wither has no effect on creatures. No -1/-1 counters are put on them, and no damage is marked on them. The damage is still dealt for purposes of effects that care about damage, such as lifelink.
  • If a creature with tribute is entering the battlefield, the chosen opponent can’t pay tribute even if they want to.
  • If a replacement effect allows a player to modify or replace an event by putting counters on an artifact, creature, enchantment, or land, that player may apply that replacement effect. Counters won’t be put on the object, but if the original event is entirely replaced (such as by applying Soul-Scar Mage’s replacement effect), the original event won’t happen.
  • If an artifact, creature, enchantment, or land would enter the battlefield with counters on it at the same time that Solemnity enters the battlefield, Solemnity doesn’t stop it from getting those counters.
  • If the cost of an ability or an additional cost of a spell requires putting counters on an artifact, creature, enchantment, or land, that cost can’t be paid. If a resolving spell or ability says that a player may put counters on one of those objects, that player can’t choose to do so.
  • Solemnity doesn’t remove any counters players or permanents already have.
  • Solemnity stops counters from being put on an artifact, creature, enchantment, or land as it enters the battlefield, as well as stopping counters from being put on them later.
  • While resolving a cumulative upkeep trigger of a permanent, you’ll fail to put a counter on that permanent, then you may pay for the age counters already on it. If it has no age counters on it, you may pay {0}.
  • Prices

    Seller Price
    Tcgplayer 18.34 USD
    Cardmarket 5.14 EUR
    Cardkingdom 16.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't get counters. Counters can't be put on artifacts, creatures, enchantments, or lands.

    Vilis, Broker of Blood #1567 Legendary Creature — Demon

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Demon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A player loses life if they pay life.
  • If you pay life to cast a spell or activate an ability, you don't draw cards until after you've finished casting that spell or activating that ability. You draw those cards before that spell or ability resolves, but after targets are chosen for it.
  • Prices

    Seller Price
    Tcgplayer 13.18 USD
    Cardmarket 14.33 EUR / 16.62 EUR
    Cardkingdom 20.99 USD
    Cardsphere 12.63 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying , Pay 2 life: Target creature gets -1/-1 until end of turn. Whenever you lose life, draw that many cards. (Damage causes loss of life.)

    Angel of Suffering Creature — Nightmare Angel Normal - ~$5.26

    Decree of Silence Enchantment Normal - ~$18.76

    Phyrexian Unlife Enchantment Normal - ~$6.97

    Platinum Angel Artifact Creature — Angel Normal

    Solemnity Enchantment Normal - ~$13.49

    Vilis, Broker of Blood Legendary Creature — Demon Normal - ~$11.8

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