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"Find me cards equivalent to: Angel of the Dawn"

Equivalent or similar cards to Angel of the Dawn (white, flying, anthem when entering):
1. Glimmerpoint Stag – Flickers a permanent on ETB, but not anthem or vigilance.
2. Archangel of Thune – Gives a +1/+1 counter to each creature on life gain (not vigilance though).
3. Serra Angel – Has flying and vigilance but no anthem effect.
4. Victory's Herald – Whenever attacks, creatures gain flying and lifelink until end of turn.

None are exact, but Angel of the Dawn remains unique in being a cost-efficient, flying white Angel that grants both +1/+1 and vigilance to your team on ETB. Closest functional equivalents are anthems on white flying creatures, e.g. Herald of War (pump in a different way) or mass vigilance-granting creatures like Boreal Unicorn (though not an Angel). No Angel matches the full effect exactly.

Found Cards

6 Results

Angel of the Dawn

Archangel of Thune

Glimmerpoint Stag

Herald of War

Serra Angel

Victory's Herald

Angel of the Dawn #6 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 5
Power/Toughness: 3/3
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Angel of the Dawn's triggered ability affects only creatures you control at the time it resolves. Creatures you begin to control later in the turn won't get +1/+1 or gain vigilance.
  • Prices

    Seller Price
    Tcgplayer / 0.22 USD 0.09 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.06 EUR / 0.14 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, creatures you control get +1/+1 and gain vigilance until end of turn.

    Archangel of Thune #1337 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: 3/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Lifelink

    Rules

  • Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
  • If a creature you control is dealt lethal damage at the same time that you gain life, it won't receive a counter from Archangel of Thune's ability in time to save it.
  • If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.
  • In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase.
  • Prices

    Seller Price
    Tcgplayer 90.67 USD
    Manapool 84.38 USD
    Cardkingdom 119.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1counteron each creature you control.

    Glimmerpoint Stag #12 Creature — Elk

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Elk
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • If Glimmerpoint Stag somehow enters the battlefield during a turn’s end step, the exiled card won’t be returned to the battlefield until the beginning of the following turn’s end step.
  • If a token is exiled this way, it ceases to exist and won’t return to the battlefield.
  • If the exiled card is an Aura, that card’s owner chooses what it will enchant as it comes back onto the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent with shroud, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains exiled.
  • The exiled card will return to the battlefield at the beginning of the next end step even if Glimmerpoint Stag is no longer on the battlefield at that time.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

    Herald of War #24 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • A creature spell that's both an Angel and a Human will cost {1} less to cast for each +1/+1 counter on Herald of War.
  • If there are additional costs to cast a creature spell, such as a kicker cost, apply those increases before applying cost reductions.
  • The +1/+1 counter is put on Herald of War before blockers are declared and combat damage is dealt.
  • The cost reduction is based on the total number of +1/+1 counters on Herald of War, not just the ones put on it by its own ability.
  • To determine the total cost of a spell, start with the mana cost or alternative cost (such as a flashback cost) you're paying, add any cost increases, then apply any cost reductions. The mana value of the spell is determined only by its mana cost, no matter what the total cost to cast the spell was.
  • Prices

    Seller Price
    Cardmarket / 5.6 EUR 2.37 EUR
    Tcgplayer / 5.37 USD 2.78 USD
    Cardkingdom / 9.99 USD 5.49 USD
    Manapool 2.38 USD / 2.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, put a +1/+1counteron it. Angel spells and Human spells you cast cost less to cast for each +1/+1counteron this creature.

    Serra Angel #1161 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.44 EUR / 0.67 EUR
    Manapool 1.19 USD / 0.78 USD
    Tcgplayer 1.41 USD / 1.18 USD
    Cardkingdom 1.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Vigilance (Attacking doesn't cause this creature to tap.)

    Victory's Herald #18 Creature — Angel

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Even though the triggered ability affects only attacking creatures, the bonuses will remain for the rest of the turn.
  • Victory’s Herald also gains flying (which will likely be redundant) and lifelink if it’s still attacking when the ability resolves.
  • Prices

    Seller Price
    Cardkingdom 0.49 USD / 0.79 USD
    Cardmarket 0.2 EUR / 0.51 EUR
    Manapool 0.18 USD / 0.18 USD
    Tcgplayer 0.26 USD / 0.34 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.