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🤖 ManaHive AI

"Find me cards equivalent to: Angry Mob"

Equivalent or similar cards to Angry Mob (white, scales with opponent’s lands):
1. Koskun Falls (not a creature, but interacts with Swamps)
2. Knight of the White Orchid (white, cares about opponent’s lands)
3. Crusading Knight (white, gets +1/+1 for each Swamp opponents control, protection from black)

Best match:

  • Crusading Knight – its power/toughness scale with opponent's Swamps like Angry Mob.


Reason: Few white cards scale directly with opponent's Swamps. Both Angry Mob and Crusading Knight are Human and white, and get bigger with opponent's Swamps.

Found Cards

4 Results

Angry Mob

Crusading Knight

Knight of the White Orchid

Koskun Falls

Angry Mob #4 Creature — Human

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: 2+*/2+*
Types:
  • Creature
  • SubTypes:
  • Human
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample During your turn, Angry Mob's power and toughness are each equal to 2 plus the number of Swamps your opponents control. During turns other than yours, Angry Mob's power and toughness are each 2.

    Crusading Knight #12 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • It counts all opponents' swamps.
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 19.99 USD
    Manapool / 7.03 USD 0.47 USD
    Cardmarket / 8.54 EUR 0.81 EUR
    Tcgplayer 1.13 USD / 9.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black This creature gets +1/+1 for each Swamp your opponents control.

    Knight of the White Orchid #21 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Knight of the White Orchid's triggered ability has an “intervening ‘if' clause.” That means (1) the ability won't trigger at all unless any one of your opponents controls more lands than you, and (2) the ability will do nothing if you control at least as many lands as each of your opponents by the time it resolves.
  • The Plains you search for doesn't have to be basic. For example, you could put a Sacred Foundry onto the battlefield.
  • Prices

    Seller Price
    Cardmarket 1.86 EUR / 6.08 EUR
    Cardkingdom 5.99 USD / 10.99 USD
    Tcgplayer 1.74 USD / 10.65 USD
    Manapool / 6.63 USD 2.86 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    First strike When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, thenshuffle

    Koskun Falls #55 World Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • In the Two-Headed Giant format, you still only have to pay once per creature.
  • This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
  • Unless some effect explicitly says otherwise, a creature that can't attack you can still attack a planeswalker you control.
  • Prices

    Seller Price
    Tcgplayer 15.5 USD
    Cardkingdom 18.99 USD
    Cardmarket 8.75 EUR
    Manapool 16.03 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep,sacrificethis enchantment unless you tap an untapped creature you control. Creatures can't attack you unless their controller pays for each creature they control that's attacking you.