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AI 🤖 Find me cards equivalent to: Archon of the Wild Rose

Equivalent cards to Archon of the Wild Rose (white, 4 mana, flying creature, boosts knights) are:
1. Benalish Marshal – White, pumps all creatures.
2. Venerated Loxodon – White, boosts team with +1/+1 counters.
3. Kwende, Pride of Femeref – White, gives first strike to knights.
4. Cavalry Drillmaster – White, boosts and grants first strike to a creature.


Reason: All support white creature/knight synergies or offer global/team pumps.

Results:

Archon of the Wild Rose #1p Creature — Archon

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 4/4
Types:
  • Creature
  • SubTypes:
  • Archon
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Archon of the Wild Rose's ability overwrites all previous effects that set the affected creatures' power and/or toughness to specific values. Other effects that set these characteristics to specific values that start to apply after Archon of the Wild Rose enters the battlefield will overwrite this effect.
  • Effects that modify a creature's power and/or toughness without setting it will apply to the affected creatures no matter when they started to take effect. The same is true for counters that change a creature's power and/or toughness.
  • Prices

    Seller Price
    Tcgplayer 0.24 USD / 0.38 USD
    Cardmarket 0.44 EUR / 0.37 EUR
    Cardkingdom 0.69 USD / 0.79 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

    Benalish Marshal #6p Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • Because damage remains marked on a creature until it’s removed as the turn ends, nonlethal damage dealt to a creature you control may become lethal if Benalish Marshal leaves the battlefield during that turn.
  • Prices

    Seller Price
    Tcgplayer 5.57 USD
    Cardmarket 0.5 EUR / 1.68 EUR
    Cardkingdom 10.99 USD
    Cardsphere 4.87 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other creatures you control get +1/+1.

    Cavalry Drillmaster #165 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.04 USD
    Cardmarket 0.05 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.05 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target creature gets +2/+0 and gains first strike until end of turn. (It deals combat damage before creatures without first strike.)

    Kwende, Pride of Femeref #25s Legendary Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Rules

  • A creature with first strike and double strike deals combat damage the same as a creature with double strike. It doesn't deal damage three times or before other creatures with first strike.
  • If a creature loses double strike after first strike damage is dealt, it won't deal normal combat damage.
  • If a creature you control gains first strike after Kwende has entered the battlefield, that creature also gains double strike.
  • Prices

    Seller Price
    Tcgplayer 0.68 USD
    Cardmarket 0.54 EUR
    Cardkingdom 0.49 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike Creatures you control with first strike have double strike.

    Venerated Loxodon #30p Creature — Elephant Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Elephant
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Convoke

    Rules

  • You can't tap more creatures to convoke Venerated Loxodon than it takes to pay for its total cost. This means that normally no more than five creatures can convoke it.
  • Because convoke isn't an alternative cost, it can be used in conjunction with alternative costs.
  • If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • Tapping a multicolored creature using convoke will pay for {1} or one mana of your choice of any of that creature's colors.
  • Tapping an untapped creature that's attacking or blocking to convoke a spell won't cause that creature to stop attacking or blocking.
  • When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
  • You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • Prices

    Seller Price
    Tcgplayer 0.8 USD / 0.71 USD
    Cardmarket 0.41 EUR / 0.87 EUR
    Cardkingdom 0.49 USD / 2.99 USD
    Cardsphere 1.18 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) When this creature enters, put a +1/+1counteron each creature that convoked it.

    Archon of the Wild Rose Creature — Archon Normal - ~$2.17

    Benalish Marshal Creature — Human Knight Normal - ~$5.03

    Cavalry Drillmaster Creature — Human Knight Normal - ~$2.45

    Kwende, Pride of Femeref Legendary Creature — Human Knight Normal - ~$3.06

    Venerated Loxodon Creature — Elephant Cleric Normal - ~$2.41

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