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AI 🤖 Find me cards equivalent to: Ardent Soldier

Equivalent cards to Ardent Soldier (white, vigilance, kicker for +1/+1):

  • Benalish Infantry: Also a 1/1 white Soldier with vigilance and a pump ability.
  • Loyal Sentry: White 1/1 with a combat-related ability.
  • Order of Leitbur: White Soldier that can pump itself, but without vigilance.

None have exactly the same kicker mechanic, but these share color, cost, or vigilance.

Results:

Ardent Soldier #3 Creature — Human Soldier

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 1/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Kicker Vigilance

    Rules

  • If a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
  • If a spell's kicker cost was paid, the spell is "kicked."
  • If you copy a kicked spell on the stack, the copy is also kicked. If the copied spell is a permanent spell, the token the copy of that spell becomes when it enters is also kicked.
  • If you put a permanent with a kicker ability onto the battlefield without casting it, you can't kick it.
  • The kicker ability doesn't let you pay a kicker cost more than once.
  • To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.
  • Prices

    Seller Price
    Tcgplayer 0.05 USD / 0.49 USD
    Cardmarket 0.07 EUR / 1.65 EUR
    Cardkingdom 0.35 USD / 0.79 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Kicker (You may pay an additional as you cast this spell.) Vigilance If this creature was kicked, it enters with a +1/+1counteron it.

    Benalish Infantry #8 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Banding

    Rules

  • A maximum of one nonbanding creature can join an attacking band no matter how many creatures with banding are in it.
  • Creatures in the same band must all attack the same player or planeswalker.
  • If a creature with banding attacks, it can team up with any number of other attacking creatures with banding (and up to one nonbanding creature) and attack as a unit called a "band." The band can be blocked by any creature that could block a single creature in the band. Blocking any creature in a band blocks the entire band. If a creature with banding is blocked, the attacking player chooses how the blockers' damage is assigned.
  • If a creature in combat has banding, its controller assigns damage for creatures blocking or blocked by it.
  • Prices

    Seller Price
    Tcgplayer 0.11 USD
    Cardmarket 0.05 EUR
    Cardkingdom 0.35 USD
    Cardsphere 0.2 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

    Loyal Sentry #20 Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Loyal Sentry and the creature it blocks are destroyed before combat damage is dealt. The blocked creature is destroyed even if Loyal Sentry leaves the battlefield before its triggered ability resolves.
  • Prices

    Seller Price
    Tcgplayer 1.29 USD
    Cardmarket 3.45 EUR
    Cardkingdom 0.59 USD
    Cardsphere 0.98 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature blocks a creature,destroythat creature and this creature.

    Order of Leitbur #bl16b Creature — Human Cleric Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.25 USD
    Cardmarket 0.9 EUR
    Cardkingdom 0.79 USD
    Manapool 0.92 USD 3.23 USD 12.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black : This creature gains first strike until end of turn. : This creature gets +1/+0 until end of turn.

    Ardent Soldier Creature — Human Soldier Normal - ~$2.02

    Benalish Infantry Creature — Human Soldier Normal - ~$2.48

    Loyal Sentry Creature — Human Soldier Normal - ~$3.28

    Order of Leitbur Creature — Human Cleric Knight Normal - ~$3.26

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