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AI 🤖 Find me cards equivalent to: Arixmethes, Slumbering Isle

Equivalent cards to Arixmethes, Slumbering Isle (blue/green, big creatures, unique mechanics):

  • Koma, Cosmos Serpent (UG, large serpent, strong effect)
  • Kraken of the Straits (U, big sea creature)
  • Simic Sky Swallower (UG, evasive, untargetable)
  • Verazol, the Split Current (UG, +1/+1 counters, large body)


Reason: These are blue/green or blue sea-monster creatures with unique mechanics or big bodies, similar to Arixmethes, Slumbering Isle.

Results:

Arixmethes, Slumbering Isle #32 Legendary Creature — Kraken

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 12/12
Types:
  • Creature
  • SubTypes:
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Arixmethes can tap for mana the turn it enters the battlefield as long as it has slumber counters on it. If you can figure out how to untap it, that is.
  • Arixmethes can't be played as a land.
  • Arixmethes isn't a land until after it has entered the battlefield. Effects such as that of Blood Moon won't affect its enters-the-battlefield ability. Similarly, replacement effects that modify how creatures you control enter the battlefield will see Arixmethes entering as a creature rather than a land. However, triggered abilities (such as landfall abilities) will see that a land has entered the battlefield and not a creature.
  • Arixmethes's effect causing it to be a land overwrites any earlier effects that gave it additional types. For example, a Phyrexian Metamorph that copies Arixmethes will be a land, not an artifact land, until its slumber counters are removed.
  • Arixmethes's triggered ability resolves before the spell that caused it to trigger, but after targets have been chosen for that spell. It resolves even if that spell is countered.
  • Once Arixmethes is a creature again, it can attack on the same turn as long as you've controlled it since your most recent turn began.
  • While Arixmethes is a land, it's still green and blue, it's still legendary, and its mana value is still 4.
  • Prices

    Seller Price
    Tcgplayer 0.55 USD / 1.31 USD
    Cardmarket 0.71 EUR / 1.09 EUR
    Cardkingdom 0.99 USD / 2.99 USD
    Manapool 0.54 USD / 0.98 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Arixmethes enters tapped with five slumber counters on it. As long as Arixmethes has a slumbercounteron it, it's a land. (It's not a creature.) Whenever you cast a spell, you may remove a slumbercounterfrom Arixmethes. : Add .

    Koma, Cosmos Serpent #51 Legendary Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.
  • Activated abilities contain a colon and appear in the form "[Cost]: [Effect]." Some keywords such as equip are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
  • If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.
  • The first mode of Koma's activated ability doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. Unlike similar effects, it does stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.
  • You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.
  • Prices

    Seller Price
    Tcgplayer 2.76 USD / 6.09 USD
    Cardmarket 2.62 EUR / 6.39 EUR
    Cardkingdom 2.99 USD / 6.99 USD
    Manapool 4.09 USD / 5.94 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell can't be countered. At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil. Sacrifice another Serpent: Choose one — • Tap target permanent. Its activated abilities can't be activated this turn. • Koma gains indestructible until end of turn.

    Kraken of the Straits #42 Creature — Kraken

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Kraken
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The number of Islands you control is counted as blockers are declared. Creatures with power less than that number at that time can’t block Kraken of the Straits. Once blockers have been declared, the power of the blocking creatures and the number of Islands you control don’t matter.
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.21 USD
    Cardmarket 0.27 EUR / 0.74 EUR
    Cardkingdom 0.35 USD / 1.49 USD
    Manapool 0.15 USD / 0.93 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures with power less than the number of Islands you control can't block this creature.

    Simic Sky Swallower #208 Creature — Leviathan

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 7
    Power/Toughness: 6/6
    Types:
  • Creature
  • SubTypes:
  • Leviathan
  • Languages:
    Layout:
    Normal
    Rank:

    Abilities/Keywords

    Flying Shroud Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.19 USD / 1.79 USD
    Cardmarket 0.17 EUR / 0.57 EUR
    Cardkingdom 0.49 USD
    Manapool 0.2 USD / 0.6 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, trample Shroud (This creature can't be the target of spells or abilities.)

    Verazol, the Split Current #239 Legendary Creature — Serpent

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 0/0
    Types:
  • Creature
  • SubTypes:
  • Serpent
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • A copy is created even if the spell that caused Verazol's last ability to trigger has been countered by the time that ability resolves. The copy resolves before the original spell.
  • For spells with {X} in their mana costs, the copy has the same value of X.
  • If Verazol enters the battlefield without being cast, then no mana was spent to cast it. It enters the battlefield without any +1/+1 counters. If no other effects are increasing its toughness at that time, it will be put into its owner's graveyard as a state-based action.
  • If a permanent spell is copied, it's put onto the battlefield as a token as the spell resolves rather than putting the copy of the spell onto the battlefield. The rules that apply to a permanent spell becoming a permanent apply to a copy of a spell becoming a token.
  • If another creature enters the battlefield as a copy of Verazol, consider how much mana was spent to cast that creature to determine how many +1/+1 counters it enters with.
  • If the spell that's copied is modal (that is, it says "Choose one —" or the like), the copy will have the same mode or modes. You can't choose different ones. This doesn't apply to copying a permanent spell with a modal enters-the-battlefield ability.
  • The amount of mana you spent to cast Verazol is usually equal to its mana value, normally 2 plus the value chosen for X. However, you also include any additional costs you pay, including the "commander tax" in a Commander game.
  • The copy is created on the stack, so it's not "cast." Abilities that trigger when a player casts a spell won't trigger.
  • The copy will have the same targets as the spell it's copying unless you choose new ones. You may change any number of the targets, including all of them or none of them. The new targets must be legal.
  • The token that a resolving copy of a spell becomes isn't said to have been "created."
  • Verazol's last ability can copy any kicked spell, not just one with targets.
  • You can't choose to pay any additional costs for the copy. However, effects based on any additional costs that were paid for the original spell are copied as though those same costs were paid for the copy too. Most notably, the copy is also kicked.
  • You can't remove more than two counters as Verazol's last ability resolves to copy the spell more than once. You can't remove just one counter from it if it has only one. If Verazol leaves the battlefield while its last ability is on the stack, you can't remove two +1/+1 counters from it at all.
  • Prices

    Seller Price
    Tcgplayer 0.15 USD / 0.18 USD
    Cardmarket 0.12 EUR / 0.21 EUR
    Cardkingdom 0.49 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Verazol enters with a +1/+1counteron it for each mana spent to cast it. Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol. If you do, copy that spell. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

    Arixmethes, Slumbering Isle Legendary Creature — Kraken Normal - ~$1.15

    Koma, Cosmos Serpent Legendary Creature — Serpent Normal - ~$4.73

    Kraken of the Straits Creature — Kraken Normal - ~$0.67

    Simic Sky Swallower Creature — Leviathan Normal - ~$0.57

    Verazol, the Split Current Legendary Creature — Serpent Normal - ~$0.24

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