cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Armament Master"

Equivalent cards to Armament Master (white, Kor, Equipment synergy) include:

  • Stoneforge Masterwork (equipment, tribal buff)
  • Kor Bladewhirl (white Kor, limited synergy)
  • Kor Skyfisher (white Kor, not equipment-focused, but a staple)
  • Kemba, Kha Regent (white, equipment synergy, makes tokens)
  • Puresteel Paladin (white, equipment synergy)

Note: No card exactly like Armament Master, but Kemba, Kha Regent and Puresteel Paladin work well in equipment-Kor decks.

Found Cards

6 Results

Armament Master

Kemba, Kha Regent

Kor Bladewhirl

Kor Skyfisher

Puresteel Paladin

Stoneforge Masterwork

Armament Master #1 Creature — Kor Soldier

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom / 0.49 USD 0.49 USD
    Cardmarket / 0.2 EUR 0.29 EUR
    Tcgplayer 0.22 USD / 0.3 USD
    Manapool 0.15 USD / 0.15 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other Kor creatures you control get +2/+2 for each Equipment attached to this creature.

    Kemba, Kha Regent #12 Legendary Creature — Cat Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/4
    Types:
  • Creature
  • SubTypes:
  • Cat
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:
    Cat

    Rules

  • The number of Equipment attached to Kemba is determined as the ability resolves. If Kemba is no longer on the battlefield at that time, its last existence on the battlefield is checked to determine the number of Equipment attached to it.
  • Prices

    Seller Price
    Manapool / 2.16 USD 0.15 USD
    Tcgplayer 0.34 USD / 6.12 USD
    Cardkingdom 0.49 USD / 1.99 USD
    Cardmarket 0.24 EUR / 1.49 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your upkeep, create a 2/2 white Cat creature token for each Equipment attached to Kemba.

    Kor Bladewhirl #BFZ-34 Creature — Kor Soldier Ally

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Ally
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a creature with a rally ability enters the battlefield under your control at the same time as other Allies, that ability will trigger once for each of those creatures and once for the creature with the ability itself.
  • When an Ally enters the battlefield under your control, each rally ability of the permanents you control will trigger. You can put them on the stack in any order. The last ability you put on the stack will be the first one to resolve.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Tcgplayer 0.35 USD
    Manapool 0.15 USD
    Cardmarket 0.1 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Rally — Whenever this creature or another Ally you control enters, creatures you control gain first strike until end of turn.

    Kor Skyfisher #8 Creature — Kor Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/3
    Types:
  • Creature
  • SubTypes:
  • Kor
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • If Kor Skyfisher is still on the battlefield as its triggered ability resolves, you may return Kor Skyfisher itself.
  • Kor Skyfisher’s triggered ability doesn’t target a permanent. You choose which one to return to its owner’s hand as the ability resolves. No one can respond to the choice.
  • Prices

    Seller Price
    Cardkingdom 1.79 USD
    Cardmarket 1.16 EUR
    Tcgplayer 0.57 USD
    Manapool 0.52 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, return a permanent you control to its owner's hand.

    Puresteel Paladin #1352 Creature — Human Knight

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Knight
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • Once the equip {0} ability is activated, causing Puresteel Paladin to leave the battlefield or causing its controller to control fewer than three artifacts won't stop the equip ability from resolving.
  • You may still activate the Equipment's other equip abilities if you wish.
  • Prices

    Seller Price
    Cardmarket / 23.1 EUR 22.07 EUR
    Cardkingdom 39.99 USD
    Tcgplayer / 41.14 USD 42.83 USD
    Manapool / 43.07 USD 43.93 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever an Equipment you control enters, you may draw a card. Metalcraft — Equipment you control have equip as long as you control three or more artifacts.

    Stoneforge Masterwork #166 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • The bonus is only +1/+1 per applicable creature, even if it shares more than one creature type with the equipped creature. For example, if the equipped creature is a Human Shaman and you control a Human Warrior, a Goblin Shaman, and another Human Shaman, the equipped creature will get +3/+3.
  • The bonus will change as the creatures you control change. This may cause the equipped creature to lose toughness and die because of damage dealt earlier in the turn.
  • Prices

    Seller Price
    Cardmarket 2.06 EUR / 3.91 EUR
    Tcgplayer / 6.22 USD 4.31 USD
    Cardkingdom 4.49 USD / 8.99 USD
    Manapool 2.24 USD / 4.16 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it. Equip