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"Find me cards equivalent to: Ashes of the Abhorrent"

Equivalent cards to Ashes of the Abhorrent (white, enchantment, graveyard hate, lifegain):
1. Rest in Peace — White, enchantment, graveyard hate (exiles all cards that would go to graveyards, doesn't provide lifegain).
2. Sanctifier en-Vec — White, graveyard hate on ETB, but a creature, not enchantment; exile synergy, lifegain via protection from black/red.
3. Angel of Finality — White, graveyard exile, but creature, has lifegain potential with other cards.
4. Stony Silence — White, enchantment, stops artifact abilities, but not graveyard specific.
5. Tocatli Honor Guard — White, creature, stops ETB, not graveyard abilities.

Summary: Rest in Peace is the closest in color, type, and graveyard hate function, but it does not grant lifegain. No exact equivalents for both graveyard hate and lifegain in a white enchantment.

Found Cards

6 Results

Angel of Finality

Ashes of the Abhorrent

Rest in Peace

Sanctifier en-Vec

Stony Silence

Tocatli Honor Guard

Angel of Finality #1342 Creature — Angel

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: 3/4
Types:
  • Creature
  • SubTypes:
  • Angel
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 2.74 USD
    Cardmarket 0.77 EUR
    Manapool 1.12 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying When this creature enters, exile target player's graveyard.

    Ashes of the Abhorrent #2 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities (such as embalm from the Amonkhet set) are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Ashes of the Abhorrent.
  • Ashes of the Abhorrent doesn’t stop players from playing land cards from the graveyard if an effect allows them to do so.
  • If a creature dies at the same time that Ashes of the Abhorrent is destroyed, you’ll gain 1 life.
  • Prices

    Seller Price
    Cardmarket / 1.28 EUR 0.39 EUR
    Tcgplayer / 1.54 USD 0.74 USD
    Cardkingdom 0.69 USD / 0.99 USD
    Manapool / 1.63 USD 0.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Players can't cast spells from graveyards or activate abilities of cards in graveyards. Whenever a creature dies, you gain 1 life.

    Rest in Peace #6 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Rest in Peace is destroyed by a spell, Rest in Peace will be exiled and then the spell will be put into its owner's graveyard.
  • If a card is discarded while Rest in Peace is on the battlefield, abilities that function when a card is discarded (such as madness) still work, even though that card never reaches a graveyard. In addition, spells or abilities that check the characteristics of a discarded card (such as Chandra Ablaze's first ability) can find that card in exile.
  • While Rest in Peace is on the battlefield, abilities that trigger whenever a creature dies won't trigger because cards and tokens are never put into a player's graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

    Sanctifier en-Vec #91213 Creature — Human Cleric

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Cleric
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Protection

    Rules

  • If a black or red permanent would go to the graveyard at the same time as Sanctifier en-Vec, that permanent will be exiled instead.
  • If a black or red spell causes Sanctifier en-Vec to have lethal damage marked on it or causes it to have 0 toughness, Sanctifier en-Vec will not be put into a graveyard until the next time state-based actions are checked after the spell has finished resolving. In this case, the spell will be exiled instead of going to its owner's graveyard.
  • If a black or red spell causes Sanctifier en-Vec to leave the battlefield as part of its resolution, that spell will go to its owner's graveyard and won't be exiled instead.
  • Sanctifier En-Vec's last ability cares only what the color of the card would be in the zone it's moving from, not what it would be in the graveyard. For example, if a Clone is a copy of a red creature on the battlefield and then dies, the Clone will be exiled. Conversely, if you cast Order, the white half of the split card Order//Chaos, it will not be exiled as it resolves because it is not red before it goes to the graveyard.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Protection from black and from red When this creature enters, exile all cards that are black or red from all graveyards. If a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.

    Stony Silence #2554 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities, such as equip, are activated abilities and will have colons in their reminder text.
  • No abilities of artifacts can be activated, including mana abilities.
  • Stony Silence's ability affects only artifacts on the battlefield. Activated abilities that work in other zones (such as cycling) can still be activated. Triggered abilities (starting with "when," "whenever," or "at") are unaffected.
  • Prices

    Seller Price
    Tcgplayer 3.18 USD / 2.64 USD
    Manapool 10.14 USD
    Cardmarket 19.95 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Activated abilities of artifacts can't be activated.

    Tocatli Honor Guard #42p Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If Tocatli Honor Guard and another creature enter the battlefield at the same time, neither creature entering the battlefield will cause triggered abilities to trigger.
  • Look at the permanent as it exists on the battlefield, taking into account continuous effects, to determine whether any triggered abilities will trigger. For example, if you control March of the Machines, which says, in part, “Each noncreature artifact is an artifact creature,” each artifact will be a creature at the time it enters the battlefield and will not cause triggered abilities to trigger.
  • Replacement effects, such as a permanent entering the battlefield tapped or with counters on it, are unaffected. Abilities that apply “as [this creature] enters the battlefield” are replacement effects.
  • The trigger event doesn’t have to specify “creatures” entering the battlefield. For example, Contraband Kingpin has an ability that says “Whenever an artifact enters the battlefield under your control, scry 1.” If an artifact creature enters the battlefield under your control, that ability won’t trigger. If a noncreature artifact enters the battlefield under your control, the ability will trigger.
  • Tocatli Honor Guard’s ability stops a creature’s own enters-the-battlefield triggered abilities as well as other triggered abilities that would trigger when a creature enters the battlefield. This includes abilities that would trigger when Tocatli Honor Guard itself enters the battlefield.
  • Triggered abilities use the word “when,” “whenever,” or “at.” They’re usually written as “[Trigger condition], [effect].”
  • Prices

    Seller Price
    Cardmarket / 1.92 EUR 0.64 EUR
    Cardkingdom 0.59 USD / 10.99 USD
    Manapool 1.76 USD / 4.4 USD
    Tcgplayer 1.39 USD / 4.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Creatures entering don't cause abilities to trigger.