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"Find me cards equivalent to: Ashling, the Limitless"

Cards equivalent to Ashling, the Limitless (Legendary Creature, Red, Elemental synergy, cast/evoke and token-making):
1. Rage Forger

  • Red, cares about Elementals, buffs and grants triggers.
    2. Purphoros, God of the Forge
  • Red, legendary, triggers on creature/tokens entering.
    3. Flamekin Soulstoker
  • Red, Elemental synergy, can revive Elementals.
    4. Charming Prince (for blinking/sacrifice, white splash needed)
  • Helps recycle enters/leaves play, though not Elemental or legendary or color-matched.
    5. Hellrider
  • Red, legendary-adjacent, rewards going wide with tokens.

No exact match exists, but Rage Forger, Flamekin Soulstoker, and Purphoros, God of the Forge are close in red and work with Elementals or tokens.

Found Cards

5 Results

Ashling, the Limitless

Charming Prince

Hellrider

Purphoros, God of the Forge

Rage Forger

Ashling, the Limitless #1 Legendary Creature — Elemental Sorcerer

Info

Color:
Identifies:
Cost:
Rarity: Mythic
Converted Cost: 3
Power/Toughness: 2/3
Types:
  • Creature
  • SubTypes:
  • Elemental
  • Sorcerer
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:
    Tokens:

    Rules

  • Any enters abilities of the copied permanent will trigger when the token enters. Any "as [this permanent] enters" or "[this permanent] enters with" abilities of the copied permanent will also work.
  • If Ashling leaves the battlefield after you've cast an Elemental permanent spell and paid its evoke cost but before that spell resolves, the permanent that spell becomes will still have evoke when it enters. As such, the triggered ability represented by evoke will still trigger, and when that abiltiy resolves, you'll still have to sacrifice that permanent.
  • If the copied permanent had {X} in its mana cost, X is 0.
  • If the copied permanent was copying something else, then the token enters as whatever that permanent copied.
  • If you pay the evoke cost, you can have the creature's own triggered ability or abilities resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice the creature.
  • The token created by Ashling's last ability copies exactly what was printed on the original permanent and nothing else (unless that creature was copying something else; see below). It doesn't copy whether that permanent was tapped or untapped, whether it had any counters on it or Auras and Equipment attached to it, or any non-copy effects that changed its power, toughness, types, color, and so on.
  • To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was.
  • Prices

    Seller Price
    Cardkingdom / 0.99 USD 0.99 USD
    Tcgplayer / 0.4 USD 0.4 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.43 EUR / 0.75 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Elemental permanent spells you cast from your hand gain evoke as you cast them. (If you cast a spell for its evoke cost, it's sacrificed when it enters.) Whenever yousacrificea nontoken Elemental, create a token that's a copy of it. The token gains haste until end of turn. At the beginning of your next end step,sacrificeit unless you pay .

    Charming Prince #8p Creature — Human Noble

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Noble
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Auras attached to the exiled creature will be put into their owners' graveyards. Equipment attached to the exiled creature will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. Once the exiled creature returns, it's considered a new object with no relation to the object that it was.
  • Charming Prince's third mode can target any creature you own, including those another player controls.
  • If a token is exiled this way, it will cease to exist and won't return to the battlefield.
  • Prices

    Seller Price
    Cardkingdom 2.29 USD / 3.49 USD
    Manapool / 2.35 USD 2.39 USD
    Cardmarket / 2.64 EUR 1.73 EUR
    Tcgplayer / 3.2 USD 2.36 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, choose one — • Scry 2. • You gain 3 life. • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

    Hellrider #98 Creature — Devil

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Devil
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • Creatures you control may attack multiple players and/or planeswalkers. For each attacking creature, Hellrider will deal damage to the corresponding player or planeswalker.
  • Prices

    Seller Price
    Cardmarket 0.71 EUR / 2.68 EUR
    Cardkingdom / 4.49 USD 0.99 USD
    Manapool / 2.01 USD 0.51 USD
    Tcgplayer 0.74 USD / 4.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste Whenever a creature you control attacks, this creature deals 1 damage to the player or planeswalker it's attacking.

    Purphoros, God of the Forge #8 Legendary Enchantment Creature — God

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 6/5
    Types:
  • Enchantment
  • Creature
  • SubTypes:
  • God
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Indestructible

    Rules

  • Hybrid mana symbols, monocolored hybrid mana symbols, and Phyrexian mana symbols do count toward your devotion to their color(s).
  • If an activated ability or triggered ability has an effect that depends on your devotion to a color, you count the number of mana symbols of that color among the mana costs of permanents you control as the ability resolves. The permanent with that ability will be counted if it's still on the battlefield at that time.
  • Mana symbols in the text boxes of permanents you control don't count toward your devotion to any color.
  • Numeric mana symbols ({0}, {1}, and so on) in mana costs of permanents you control don't count toward your devotion to any color.
  • As a God enters the battlefield, your devotion to its color will determine whether any replacement effects that affect creatures entering the battlefield apply to that God. Because replacement effects are considered before the God is on the battlefield, the mana symbols in its mana cost won't be counted when determining this.
  • Counters put on a God remain on it while it's not a creature, even if they have no effect.
  • If a God is attacking or blocking and it stops being a creature, it will be removed from combat. It won't rejoin combat if it resumes being a creature later during that combat.
  • If a God stops being a creature, it loses the type creature and the creature type God. It continues to be a legendary enchantment.
  • If an effect causes a God to lose all abilities, its ability that causes it to stop being a creature still applies if appropriate.
  • The abilities of Gods function as long as they're on the battlefield, regardless of whether they're creatures.
  • The type-changing ability that can make a God not be a creature functions only on the battlefield. It's always a creature card in other zones, regardless of your devotion to its color. It's always a creature spell while it's on the stack.
  • When a God enters the battlefield, your devotion to its color (including the mana symbols in the mana cost of the God itself) will determine if a creature entered the battlefield or not for abilities that trigger whenever a creature enters the battlefield.
  • Prices

    Seller Price
    Cardmarket 28.81 EUR
    Cardkingdom 39.99 USD
    Manapool 30.42 USD
    Tcgplayer 29.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Indestructible As long as your devotion to red is less than five, Purphoros isn't a creature. Whenever another creature you control enters, Purphoros deals 2 damage to each opponent. : Creatures you control get +1/+0 until end of turn.

    Rage Forger #496 Creature — Elemental Shaman

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Shaman
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, put a +1/+1counteron each other Shaman creature you control. Whenever a creature you control with a +1/+1counteron it attacks, you may have that creature deal 1 damage to target player or planeswalker.