🤖 ManaHive AI
Cards equivalent to Atomwheel Acrobats (green, cares about dice rolling, adds +1/+1 counters):
1. Barbarian Class – cares about rolling dice, green identity if paired.
2. Pixie Guide – blue, but supports dice mechanics.
3. Delina, Wild Mage – red, but die roll focus.
4. Wild-Magic Sorcerer – red, dice synergy.
5. Prizefight – green, adds counters after fighting, not direct but similar in effect.
Closest green equivalents directly from Adventures in the Forgotten Realms and Un-sets are rare. Atomwheel Acrobats is unique for green dice rolling and +1/+1 synergies. Most dice mechanics focus on red or multi-color. For green and +1/+1 counter synergies:
- Rishkar, Peema Renegade (for counters)
- Gyre Sage (grows with counters)
Reason: Green doesn't often interact with dice. Closest support comes from adjacent color dice cards and green +1/+1 counter creatures.
8 Results
Atomwheel Acrobats
Barbarian Class
Delina, Wild Mage
Gyre Sage
Pixie Guide
Prizefight
Rishkar, Peema Renegade
Wild-Magic Sorcerer
Atomwheel Acrobats #416 Creature — Elf Performer
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| Rarity: | Common |
| Converted Cost: | 4 |
| Power/Toughness: | 3/2 |
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| Layout: | Normal |
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Whenever you roll a 1 or 2, put that many +1/+1 counters on this creature.Barbarian Class #131 Enchantment — Class
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| Rarity: | Uncommon |
| Converted Cost: | 1 |
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(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.Delina, Wild Mage #138p Legendary Creature — Elf Shaman
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 3/2 |
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| Layout: | Normal |
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Whenever Delina attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this token." 15—20 | Create one of those tokens. You may roll again.Gyre Sage #112 Creature — Elf Druid
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| Rarity: | Rare |
| Converted Cost: | 2 |
| Power/Toughness: | 1/2 |
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| Layout: | Normal |
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Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1counteron this creature.)Pixie Guide #66 Creature — Faerie
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| Rarity: | Common |
| Converted Cost: | 2 |
| Power/Toughness: | 1/3 |
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| Layout: | Normal |
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Flying Grant an Advantage — If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.Prizefight #154 Instant
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| Rarity: | Common |
| Converted Cost: | 2 |
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| Layout: | Normal |
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Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Create a Treasure token. (It's an artifact with "Rishkar, Peema Renegade #122s Legendary Creature — Elf Druid
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| Rarity: | Rare |
| Converted Cost: | 3 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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When Rishkar enters, put a +1/+1counteron each of up to two target creatures. Each creature you control with acounteron it has "Wild-Magic Sorcerer #2494 Creature — Orc Shaman Sorcerer
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| Rarity: | Rare |
| Converted Cost: | 4 |
| Power/Toughness: | 4/3 |
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| Layout: | Normal |
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